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Commit Graph

199 Commits

Author SHA1 Message Date
66541027b5 Correct spelling. 2009-09-25 04:05:01 +00:00
55925e0eea 1.Fixes for RazeStructures net packs.
2.Support for Pyramid. Unfortunately untested entirely as combats won't work on my system.
2009-09-24 17:54:02 +00:00
9a1669b926 * animation of catapult
* stacks won't be reversed when attacked by turrets
2009-09-24 13:44:55 +00:00
307c20e7dc * fixed crash on clicking on the map frame
* battle settings will be stored
* fixed calculating battle casualties
* fixed crash when clicking on enemy stack without moving mouse when we receive action
* fixed issue when splitting stack to the hero with only one creatures
2009-09-24 13:23:52 +00:00
7c2b54844f Update for previous rev. Support for synchronous building demolition. 2009-09-22 14:27:46 +00:00
1f92b2af2c Towns belonging to specific player will now allow only one capitol. Function triggers on InitObj and after siege. 2009-09-22 11:28:05 +00:00
b29ac50dcb 1.Support for cage of Warlord, Temple of Valhalla, Wall of Knowledge, Order of Fire
2.Level-up from newly implemented School of War crashed the game.
3.A sketch of shops support
2009-09-21 09:00:33 +00:00
df6a7d680e Creature banks display resonable info about gathered loot. 2009-09-16 16:16:57 +00:00
e77e49783a * improved handling of animations in battles 2009-09-15 12:20:11 +00:00
3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
* Garrison right-click information shown, but not taking detailed info into account.
* Town info dialogs centered around cursor.
2009-09-09 17:49:03 +00:00
ea5a836a7e * better positioning of moat/mlip
* minor change
2009-09-07 12:30:10 +00:00
05b0d82769 * next part of sieges 2009-09-05 14:10:26 +00:00
d25a5a795e * next part of sieges 2009-09-01 13:54:13 +00:00
ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
(Paths are still calculated using the old pathfinder, it will be changed soon)
2009-08-30 12:47:40 +00:00
c4b0bd9d7e * new spell: remove obstacle
* minor changes
2009-08-19 10:59:42 +00:00
dd91e7e406 1. Support for Pandora Box
2. Improved functions handling experience. Now it works with values over 65K, but still didn't with event giving 99M exp
I have no idea what it has to do with AI though
2009-08-16 15:39:18 +00:00
2af6d85c23 Various fixes and improvements, mostly for r1093 2009-08-13 01:03:11 +00:00
4653396d76 1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies
3.Attempt to increase hero exp capacity. You may ignore it at the moment.
4.Fixed negative countdown in timeHandler.
2009-08-11 07:50:29 +00:00
ea6ab102a7 * support for new spells: anti-magic and elemental summoning
* obstacles in battles should fit now the battlefield
* minor changes
2009-08-06 14:02:21 +00:00
507597301f * new spells: resurrection, animate dead
* a lot of minor fixes in battles
* resolution & depth in settings.txt reverted to 800x600 and 24bpp
2009-08-05 12:46:08 +00:00
1872c2d575 * new spell: cure
* minor changes
2009-08-04 17:05:49 +00:00
de1ed92379 * version set 0.73b
* config entry for 1600x1200 resolution
* several fixes
* http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3185#3185
2009-08-03 23:53:18 +00:00
a923058b71 Fix for PackageApplied. 2009-07-31 20:27:44 +00:00
8e63c73cf8 * flaggable objects change their color on minimap when taken over
* corrected damage inflicted by spells and ballista
* minor changes
2009-07-30 12:49:45 +00:00
27dda485a4 * support for spell resistance, including secondary skill (resistance) and new artifacts (Garniture of Interference, Surcoat of Counterpoise, Boots of Polarity) and unit's resistance (such as dwarfs' resistance) 2009-07-26 12:15:38 +00:00
e358845873 Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
9fd4b5bb62 Fourth part of sailing code.
Support for Shipyard (both for town and adventure map versions). Improved boat displaying code. Minor changes.
2009-07-26 03:33:13 +00:00
2ca7cc5b5c First part of Boat and sailing support.
[It's possible to enter the boat and move by sea, graphical glitches removal and disembarking will be done soon]
2009-07-19 01:00:19 +00:00
d1d2823c58 * fixes for glitches in garrisons in non 800x600 resolutions
* fixed timed events
* in recruitment window upgraded creatures will be selected by default
* bumped version number
* spell points won't be negative
2009-07-17 21:53:28 +00:00
23803c9f17 * improved Events handling
* fixed saving town available creatures info
* minor improvements
2009-07-15 22:46:00 +00:00
1d816b2eb9 Further part of external dwellings handling. Still not done.
Redone MetaString.
2009-07-09 19:15:22 +00:00
b551f6a72b Partially done support for external creature dwellings. 2009-07-06 19:41:27 +00:00
2f73b6cd1e * pressing enter or escape close spellbook
* spellbook shows adventure spells when opened on adventure map
* removed redundant quotation marks from skills description
* erasing path after picking objects with last movement point
2009-07-03 19:57:14 +00:00
8231a6e6cc * first part of exchange window
* minor changes
2009-06-16 11:18:14 +00:00
938aaac2ca applyGh is overloaded so don't make an empty body. 2009-05-23 21:37:33 +00:00
429b226517 * moved a few files 2009-05-20 10:08:56 +00:00
788343dd1d Typo: cast is an irregular verb. 2009-05-12 03:35:51 +00:00
ade4b46edd Sound patch from Ubuntux #2
(vcmi_sounds.diff)
2009-04-22 18:48:56 +00:00
c8b6858716 * mostly done Events objects handling
* some moving hero code improvements
* fixed Blacksmith
* minor changes
2009-04-20 22:57:07 +00:00
d80afb1902 * server sends confirmation (given later to player interface) after applying request (will be needed for AI)
* created new package for injuring multiple units - needed for area spells (not tested)
* proper screen updating on garrison change
* spell effects will be removed when they time out
* Corpse (Skeleton) will be accessible from all directions
* new objects supported:
- Corpse
- Lean To
- Wagon
- Warrior's Tomb

* several minor improvements
2009-04-16 00:28:54 +00:00
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
aa87e1ff16 * next ubuntux's patch 2009-04-15 10:20:47 +00:00
049b4de2b2 * next ubuntux's patches 2009-04-14 10:46:42 +00:00
f9aebcc4bd * Started making support for garrison window. Leaving guardians in flagged mines. 2009-04-12 00:58:41 +00:00
d72d988a9c * fixed crash on closing application
* unified yes/no and selection dialog interface calls
* VCMI won't anymore be always giving all three stacks in the starting armies
* fix for drawing starting army creatures count
* support for School of Magic
* support for School of War
* support for Pillar of Fire
* minor changes
2009-04-11 01:32:50 +00:00
1983aee1b2 * resting in town with mage guild will replenih all the mana points
* battle will end when one side has only war machines
* fixed crasbug occurring on revisiting objects (by pressing space)
* started writing support for artifacts
2009-04-03 22:34:31 +00:00
2710017049 * First Aid Tent won't get move
* presumably fixed crash occurring sometimes on battle end
* fixed problems when attacking with two-hex creature another two-hex creature, when tile before our destination was blocked
* minor changes
2009-03-31 20:47:53 +00:00
d3246cc6de * Fixed ReFixed Redwood Observatory problem
* Updated changelog
2009-03-28 20:13:26 +00:00
fca28fab10 * battle settings will be remembered between battles
* call-ins for serializing client and playerinterfaces (not used really yet)
2009-03-28 18:46:20 +00:00
42773e67f2 * amounts of units taking actions / being an object of actions won't be shown until action ends
* provisional support for "Save" button in System Options Window
* forbidden buildings will be shown as forbidden, even if there are no res / other conditions are not fulfilled
* improved damage calculation formula
* several minor improvements
2009-03-28 00:38:48 +00:00