1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

131 Commits

Author SHA1 Message Date
SoundSSGood
58bb2b58e3 IMarket suggestions
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
Ivan Savenko
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Laserlicht
1a06a2cc44 basic 8th creature support 2024-08-05 21:15:47 +02:00
godric3
e782d3984f fix some sonarcloud issues 2024-08-01 23:31:06 +02:00
godric3
27f83449f2 PR review fixes:
- change return of `getBuildingVariantsFromModel` to `QVariantList`
- change while to do-while where it makes sense
- moved constants outside of methods
- made building and resources name non editable
2024-08-01 22:36:01 +02:00
godric3
3fb3fef16b use range constructor or QVariantList::fromStdList based on Qt version 2024-07-29 19:03:17 +02:00
godric3
2b9461ed6e use custom roles instead of Qt::UserRole 2024-07-28 22:58:06 +02:00
godric3
d540ee1887 extract magic numbers to constants 2024-07-28 22:57:44 +02:00
godric3
67ab43526f reduce code duplication 2024-07-28 16:28:21 +02:00
godric3
3d3f388fb8 rename TownEvent to TownEventDialog 2024-07-28 16:28:21 +02:00
godric3
fa3fef8a0f change town events to vector + use getDefaultAllowed for spells 2024-07-28 16:28:21 +02:00
godric3
c212b1bf36 map editor: update translation + polish translation 2024-07-28 16:28:21 +02:00
godric3
5578346dac map editor: Allow to customize town events 2024-07-28 16:28:21 +02:00
godric3
7aca2efb35 map editor: Allow to customize town spells 2024-07-28 16:28:21 +02:00
godric3
db1a780030 map editor: fix unchecking when there is more then one child biulding 2024-07-28 16:28:21 +02:00
godric3
5c3c6d4baa map editor: Add bulk actions for buildings in TownBulidingsWidget 2024-07-28 16:28:21 +02:00
godric3
4d1c8bb1b7 map editor: auto update checkboxes of base/upgrade buildings in TownBulidingsWidget 2024-07-28 16:28:21 +02:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
Laserlicht
9628001f57 #3864 possibility to search in army setting 2024-05-16 00:24:58 +02:00
godric3
ddb641c0ef map editor: fix seer visit mode input initialization 2024-05-13 23:00:13 +02:00
godric3
e7c03e3387 map editor: block remove visit info button if no info to remove 2024-05-13 22:40:26 +02:00
godric3
578800b3e3 map editor: fix prison hero selection 2024-05-11 21:54:24 +02:00
Ivan Savenko
1ef8452370
Merge pull request #3679 from godric3/map-editor-customize-hero-spells
map editor: Allow to customize hero spells
2024-03-28 13:17:27 +02:00
godric3
353435047f use GameConstants::SPELL_LEVELS 2024-03-24 19:02:39 +01:00
godric3
acceca0139 map editor: Allow to customize hero spells 2024-03-24 10:01:20 +01:00
Tomasz Zieliński
43a1e691e4 Trying to satisfy Sonarcloud 2024-03-09 10:17:30 +01:00
godric3
da91e90a7b map editor: dont suggest neutral owner for hero 2024-02-29 23:08:21 +01:00
godric3
51386db347 map editor: fix owner selection 2024-02-29 22:11:28 +01:00
godric3
ec735aa959 Fix mine resource and productivity on map load, also made them non editable 2024-02-03 11:30:09 +01:00
godric3
dd004f0f6e Fix inspector using wrong editor for some values 2024-01-21 21:07:06 +01:00
Ivan Savenko
d5c4478816 Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
Ivan Savenko
10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2023-11-15 15:55:18 +02:00
Ivan Savenko
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
Ivan Savenko
b42f073f0c Stabilization 2023-11-01 18:26:57 +02:00
Ivan Savenko
7a09646009 Cleaned up dwelling randomization 2023-11-01 14:43:20 +02:00
Alexander Wilms
a6db82f6f1 mapeditor/inspector/inspector.cpp: Directly assign to the "std::optional", without dereferencing it.
Assigning to an optional should directly target the optiona
2023-10-28 10:16:33 +00:00
nordsoft
b6b75beb29 Fixes for map editor
1) fix owner serialization for hero placeholder
2) fix roads/rivers layout
3) fix lasso
2023-10-24 23:58:26 +02:00
Ivan Savenko
4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE 2023-10-22 16:55:19 +03:00
Ivan Savenko
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9 Bonus Source ID now uses metaidentifier 2023-10-22 16:55:18 +03:00
Nordsoft91
d03b75696a
Merge pull request #3067 from Nordsoft91/editor-improvements-1.4
Add hero placeholder properties
2023-10-19 22:23:58 +02:00
Alexandre Detiste
15e45f966c typos found by lintian 2023-10-17 22:06:08 +02:00
nordsoft
f6d7755c6a Add hero placeholder properties 2023-10-16 22:24:12 +02:00
Nordsoft91
02c1425939
Merge pull request #3046 from Nordsoft91/editor-improvements-1.4
Add map editor zoom and objects lock functionality
2023-10-16 01:22:18 +02:00
nordsoft
55900ceb66 Add portraits delegate 2023-10-13 20:15:29 +02:00
nordsoft
3199b7261f Cosmetic fixes for map editor 2023-10-11 23:28:10 +02:00