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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-19 21:10:12 +02:00

149 Commits

Author SHA1 Message Date
Laserlicht
e9dc9f81b8 text fixes 2025-02-15 16:46:41 +01:00
Ivan Savenko
f4a218285f Fix display of remaining spell duration for creatures 2025-02-06 14:19:34 +00:00
Ivan Savenko
d72b743ce5
Merge pull request #5350 from MichalZr6/fix_miniHillFort
Fix creating buttons in Stack Window when upgrade is unavailable
2025-02-04 01:02:50 +02:00
Ivan Savenko
386679294f Fix crash on stack being affected by spell with battle-wide propagator 2025-02-01 12:23:22 +00:00
MichalZr6
358189d9c3 Fix creating buttons for unavailable upgrades 2025-01-30 16:00:22 +01:00
Ivan Savenko
9cf75713d0 Fix possible crash on opening unit window if unit has both ability and
artifact bonus
2025-01-19 16:08:29 +00:00
Ivan Savenko
59cdd46490 Possible fix for crash on opening creature/commander window 2025-01-18 19:45:34 +00:00
Laserlicht
7a4afc46a2 fix OPENING_BATTLE_SPELL 2024-12-22 21:23:31 +01:00
MichalZr6
f893c80192 Move UpgradeInfo class to header and source files 2024-12-19 14:13:09 +01:00
MichalZr6
af9445c16f Fixes following review 2024-12-17 22:34:06 +01:00
MichalZr6
d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 2024-12-17 22:34:06 +01:00
Laserlicht
bb2f016f49 text fixes 2024-11-30 00:41:09 +01:00
Ivan Savenko
df0c53af41
Merge pull request #4864 from Laserlicht/creature_window_rework
Creature window rework
2024-11-15 19:13:58 +02:00
Laserlicht
e73cb7f45b
Update client/windows/CCreatureWindow.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-11-13 20:03:20 +01:00
Ivan Savenko
e7bea6c3b8
Merge pull request #4852 from IvanSavenko/remove_vlc_entities_serialization
Remove remaining pointers to VLC entities from serializer
2024-11-06 22:01:11 +02:00
Laserlicht
988d36bd13 sorted 2024-11-02 15:46:20 +01:00
Laserlicht
74b4fbfceb small fix 2024-11-02 15:19:39 +01:00
Laserlicht
0ab4b66026 better approach for scrollbar 2024-11-02 15:16:38 +01:00
Laserlicht
9009dffebd add "other" for bonus display 2024-11-02 14:51:33 +01:00
Laserlicht
17ee363d8d changed bonus source text pos 2024-11-02 14:37:21 +01:00
Laserlicht
5a72a65b31 add labels 2024-11-02 13:59:09 +01:00
Laserlicht
440e9a6575 assign colors for bonuses 2024-11-02 13:05:10 +01:00
Laserlicht
3038e5140a add color frames; remove scrollbar 2024-11-01 19:02:51 +01:00
kodobi
2678665f67 Resolve merge conflict 2024-10-30 18:48:09 +01:00
kodobi
44f479be89
Merge branch 'vcmi:develop' into bugfix/fix-ballista-damage-range-display 2024-10-30 18:41:29 +01:00
kodobi
0a0692061d Merge branch 'bugfix/fix-ballista-damage-range-display' of https://github.com/kodobi/vcmi into bugfix/fix-ballista-damage-range-display 2024-10-30 18:39:11 +01:00
kodobi
b82444ba43 Fix ballista damage range display
- Adjusted the displayed damage range of ballista to reflect the changes in hero/es attack skill like in OH3.
- Added checks to ensure the battle interface and relevant heroes are valid before calculating damage.
2024-10-30 18:35:35 +01:00
Ivan Savenko
d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 2024-10-30 16:47:02 +00:00
Ivan Savenko
f12119f86c
Merge pull request #4812 from SoundSSGood/secSkillPlace
[Hota] SeafaringAcademy. Initial PR
2024-10-30 13:33:39 +02:00
kodobi
389f8b678b Fix ballista damage range display
- Adjusted the displayed damage range of ballista to reflect the changes in hero/es attack skill like in OH3.
- Added checks to ensure the battle interface and relevant heroes are valid before calculating damage.
- Correctly retrieve the ballista status from the hero's war machine slot.
2024-10-29 20:44:31 +01:00
Ivan Savenko
72b0062ae3 Better integration of wog commanders translation 2024-10-26 14:21:05 +00:00
SoundSSGood
03b4733c64 CSecSkillPlace 2024-10-22 01:54:04 +03:00
SoundSSGood
573bb6abc6 CArtPlace now works with artifact ID 2024-10-20 12:56:54 +03:00
Ivan Savenko
10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
Ivan Savenko
8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Mike
3671079754 Added artifact description 2024-08-24 16:37:11 -07:00
Ivan Savenko
9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
Laserlicht
ab50bf9198
biography to description 2024-04-27 18:41:21 +02:00
SoundSSGood
25d2b468c3 CWindowWithArtifacts preparations 2024-04-23 16:06:58 +03:00
Laserlicht
e4b60baa3b
creature/town biography/description 2024-04-12 23:35:39 +02:00
Ivan Savenko
07d201502e Refactoring of button class to prepare for configurable button 2024-02-29 13:57:25 +02:00
Ivan Savenko
6e629a6a5f split getBonusLocalFirst into two distinct method:
- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Ivan Savenko
0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Ivan Savenko
a2f603ac02 Fixed some cases of illegal access to std::array::operator[] 2024-01-07 12:45:02 +02:00
Laserlicht
f0c97b344a
add duration + morale/luck 2023-12-23 16:07:12 +01:00