Ivan Savenko
|
0f2e00c780
|
-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
- minor fixes for #362 #835 #836
|
2011-11-01 12:58:01 +00:00 |
|
Frank Zago
|
c4b8039c1e
|
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
|
2011-09-24 01:15:36 +00:00 |
|
Michał W. Urbańczyk
|
6ef44bde5a
|
Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
|
2011-09-19 20:50:25 +00:00 |
|
ori.bar
|
5b836f428a
|
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
|
2011-09-04 00:04:48 +00:00 |
|
Frank Zago
|
eecb470e74
|
Fixed all warnings "take address of temporary".
|
2011-06-11 04:54:41 +00:00 |
|
Frank Zago
|
ff49b852df
|
Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another.
|
2011-05-30 19:20:14 +00:00 |
|
Ivan Savenko
|
61af4c745e
|
- recursive directory parser for LodHandler - for creature abilities and new main menu images
- fixed screen updating on closing window
- minor fixes
|
2011-04-23 10:27:44 +00:00 |
|
Ivan Savenko
|
407acce4c6
|
- gcc 4.5 / boost 1.46 compilation fixes
- configure will accept CXXFLAGS parameter correctly
- boost version check in ERMParser - to skip compilation with old boost
|
2011-03-29 17:16:10 +00:00 |
|
DjWarmonger
|
2f4aabca52
|
Compile issue fixed - it's temporary solution.
|
2011-02-24 18:27:44 +00:00 |
|
mateuszb
|
ba7eb6ce49
|
* bug 492 fixed
* boost::filesystem version set to 2 (should work with all relatively new versions of boost)
|
2011-02-24 15:05:21 +00:00 |
|
mateuszb
|
5e0b0e49b2
|
* bug 392 fixed
|
2011-02-23 18:21:51 +00:00 |
|
mateuszb
|
8104a43809
|
* a voodoo fix of a mysterious bug
|
2010-12-27 10:48:28 +00:00 |
|
mateuszb
|
49083c4e5a
|
* ConstTransitive CGI more or less done
* hch contents distributed to more appropriate folders
|
2010-12-20 21:22:53 +00:00 |
|
mateuszb
|
8b831c1f46
|
Const-transitiveness of CGI almost reached
|
2010-12-20 13:04:24 +00:00 |
|
mateuszb
|
b15deaa203
|
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
|
2010-12-19 14:39:56 +00:00 |
|
mateuszb
|
23c501b79e
|
some changes
|
2010-12-17 18:47:07 +00:00 |
|
Frank Zago
|
dbe38a7062
|
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
|
2010-10-30 21:53:41 +00:00 |
|
mateuszb
|
d1bfe4cbd6
|
* a bit better screen scrolling for small resolutions
* a bit optimized terrainRect
|
2010-08-26 15:33:55 +00:00 |
|
mateuszb
|
c45d037bc8
|
* small bugfix for hiding tiles
* minor changes
|
2010-08-26 12:06:36 +00:00 |
|
mateuszb
|
fe87ba6608
|
* fixed crash on displaying right or bottom part of advmap
|
2010-08-18 10:37:43 +00:00 |
|
mateuszb
|
c96dab5c7e
|
* reverting prevoius revisiom
* minor changes
|
2010-08-17 12:48:34 +00:00 |
|
mateuszb
|
9aa6d0a7b9
|
* refactoring of map handler and minor changes
|
2010-08-16 13:51:31 +00:00 |
|
mateuszb
|
6928f850b9
|
* fixed 494
* minor changes
|
2010-08-05 11:47:57 +00:00 |
|
Michał W. Urbańczyk
|
78f44dc648
|
Support for 16bpp displays. Possible optimizations.
|
2010-08-05 11:02:18 +00:00 |
|
Michał W. Urbańczyk
|
c6653949e1
|
Fixed #90, #581, #567.
Broken #87
|
2010-08-01 14:04:48 +00:00 |
|
Michał W. Urbańczyk
|
3af697b91a
|
Support for Favourable Winds.
|
2010-07-09 04:29:11 +00:00 |
|
DjWarmonger
|
b118060304
|
Major optimization of getVisBitmap()
|
2010-06-03 05:38:59 +00:00 |
|
DjWarmonger
|
931cebdb04
|
Some conflicts resolved, minor changes.
|
2010-05-03 06:25:19 +00:00 |
|
mateuszb
|
943c433d3f
|
* moved mapHandler to client folder
|
2010-04-06 08:59:24 +00:00 |
|