Frank Zago
7affd71443
(linux) Saved games are not in the data directory.
2010-01-25 03:09:42 +00:00
Michał W. Urbańczyk
226935fd89
More missing virtual d-tors. GCC should be pleased.
...
Moved some code.
2010-01-02 01:48:44 +00:00
Michał W. Urbańczyk
01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
...
Restructured thread structure: no new thread on yourturn, instead of that introduced update() method called by thread dispatching GUI events.
Further changes are planned.
2009-12-28 04:08:24 +00:00
Michał W. Urbańczyk
6c4b4f21bc
* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
...
* Hopefully fixed all issues with bliwWithRotate functions family. If there are any artefacts on terrain drawing, let me know.
* Fixed drawing of objects shadows.
2009-12-22 21:53:50 +00:00
Michał W. Urbańczyk
1c32679f93
Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates.
2009-12-20 17:14:14 +00:00
mateuszb
08c7541076
* fix for bug 288 (and maybe other related bugs)
2009-12-20 11:49:43 +00:00
Michał W. Urbańczyk
85f336cbaa
Fixed #158 , #236 , #243 , #248 .
...
Fixed crash on catapult shot.
2009-11-29 02:46:30 +00:00
Michał W. Urbańczyk
8f217c5cdf
Fixed #50 , #191 , minor
2009-11-20 22:35:18 +00:00
Michał W. Urbańczyk
a6f61e33bd
* restored 0.74 savegames compatibility (for easier reproducing reported issues)
...
* Fixed #184 and #189
* minor fixes
2009-11-13 19:04:36 +00:00
Frank Zago
6b5feb63e6
Implemented "main menu" in-game option.
2009-11-01 01:15:16 +00:00
Frank Zago
7a6f1a383a
Free now uninitialized std::map in CPlayerInterface::~CPlayerInterface.
2009-10-31 16:43:12 +00:00
DjWarmonger
7f5aa1007f
Better handling of huge and empty message boxes (Bugs #55 and #183 )
2009-10-24 11:17:10 +00:00
Frank Zago
b02d4c1c2f
(linux) Manage one directory per user for save games and config.
2009-10-10 05:47:59 +00:00
Frank Zago
1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
...
Fixed a file handle leak.
Bumped revision to 0.74b (linux).
Reworked the build system to remove uneeded dependencies (linux).
Removed use of PATHSEPARATOR since Windows can use / too.
2009-10-04 02:02:45 +00:00
mateuszb
9a1669b926
* animation of catapult
...
* stacks won't be reversed when attacked by turrets
2009-09-24 13:44:55 +00:00
Michał W. Urbańczyk
307c20e7dc
* fixed crash on clicking on the map frame
...
* battle settings will be stored
* fixed calculating battle casualties
* fixed crash when clicking on enemy stack without moving mouse when we receive action
* fixed issue when splitting stack to the hero with only one creatures
2009-09-24 13:23:52 +00:00
Michał W. Urbańczyk
bff3abe122
Fixed positioning of battle effects / animations in non 800x600 resolutions.
2009-09-21 08:29:41 +00:00
Michał W. Urbańczyk
ee3c318ed9
Version for development release 0.73c
...
* version set to 0.73c, bumped save format version, updated changelog
* new stack queue for higher resolutions (needs new graphics!)
* improved stack ordering during battle
* many minor fixes
* temporarily disabled AI
2009-09-20 12:47:40 +00:00
mateuszb
ba25f5c807
* almost all problems with battles fixes
2009-09-16 10:36:50 +00:00
mateuszb
e77e49783a
* improved handling of animations in battles
2009-09-15 12:20:11 +00:00
mateuszb
f3a1cd4ae5
* animations in battles seem to approximately work
2009-09-14 12:00:23 +00:00
Michał W. Urbańczyk
efb1049860
* fixed crashes with paths when fastly switching heroes
...
* fixed and improved slider behavior
* fixed possible thread access conflicts
* support for attacking town with visiting hero
* fixed dwellings saving
* minor improvements
2009-09-12 22:17:23 +00:00
mateuszb
3f5c98ac7c
* reworked system of animations in battles; it's not fully working yet, but crashes should not occur
...
* fix for previous fix for two-hex creatures (my previous commit) (this one should work better, certainly has nicer code)
2009-09-10 11:28:34 +00:00
OnionKnight
3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
...
* Garrison right-click information shown, but not taking detailed info into account.
* Town info dialogs centered around cursor.
2009-09-09 17:49:03 +00:00
mateuszb
ea5a836a7e
* better positioning of moat/mlip
...
* minor change
2009-09-07 12:30:10 +00:00
Michał W. Urbańczyk
956a87f264
* redone stack queue algorithm
...
* recalculating paths only after finished movement / switching selection
* moving hero uses "new" pathfinder
* moving hero by arrow keys / numpad
* VCMI window should start centered
* fixed pairing Subterranean Gates
* fixed issues with creatures sounds after loading
* several minor changes and improvements
2009-09-07 02:29:44 +00:00
mateuszb
05b0d82769
* next part of sieges
2009-09-05 14:10:26 +00:00
mateuszb
d25a5a795e
* next part of sieges
2009-09-01 13:54:13 +00:00
mateuszb
7586094a9b
* corrected r1174 - we can get the dead stack's info
2009-08-31 10:56:41 +00:00
OnionKnight
866d39727e
Made a small fix for the problem with crash on killing with a spell.
2009-08-31 08:13:10 +00:00
Michał W. Urbańczyk
66dd31fd8a
* attacking and capturing towns
...
* r-click popups on selected town/hero.bonus and teams in pregame
* disabled music due to bugs in SDL_mixer and smpeg (probably it was the source of reported random crashes / hangups)
* minor fixes
2009-08-22 13:59:15 +00:00
mateuszb
c4b0bd9d7e
* new spell: remove obstacle
...
* minor changes
2009-08-19 10:59:42 +00:00
mateuszb
93f5c83d7c
* support for new spell: hypnotize
2009-08-18 11:49:34 +00:00
Michał W. Urbańczyk
3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
2009-08-18 08:22:56 +00:00
DjWarmonger
dd91e7e406
1. Support for Pandora Box
...
2. Improved functions handling experience. Now it works with values over 65K, but still didn't with event giving 99M exp
I have no idea what it has to do with AI though
2009-08-16 15:39:18 +00:00
Michał W. Urbańczyk
2af6d85c23
Various fixes and improvements, mostly for r1093
2009-08-13 01:03:11 +00:00
Michał W. Urbańczyk
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
2009-08-11 16:05:33 +00:00
DjWarmonger
4653396d76
1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
...
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies
3.Attempt to increase hero exp capacity. You may ignore it at the moment.
4.Fixed negative countdown in timeHandler.
2009-08-11 07:50:29 +00:00
mateuszb
9d531b0d84
* fixed:
...
- 0.72d #27
- 0.73 #13
2009-08-07 09:45:21 +00:00
Michał W. Urbańczyk
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
...
Minor fixes for Creature Generators and recruitment window.
2009-08-06 22:36:51 +00:00
mateuszb
ea6ab102a7
* support for new spells: anti-magic and elemental summoning
...
* obstacles in battles should fit now the battlefield
* minor changes
2009-08-06 14:02:21 +00:00
Frank Zago
9aca713050
Compile fixes.
2009-08-06 05:08:17 +00:00
mateuszb
507597301f
* new spells: resurrection, animate dead
...
* a lot of minor fixes in battles
* resolution & depth in settings.txt reverted to 800x600 and 24bpp
2009-08-05 12:46:08 +00:00
mateuszb
1872c2d575
* new spell: cure
...
* minor changes
2009-08-04 17:05:49 +00:00
Michał W. Urbańczyk
de1ed92379
* version set 0.73b
...
* config entry for 1600x1200 resolution
* several fixes
* http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3185#3185
2009-08-03 23:53:18 +00:00
mateuszb
f582bfde49
* fixed all problems in engine with wide creatures (I hope) (except problem with range of flying wide creatures)
2009-08-03 14:29:29 +00:00
mateuszb
d17469bc7a
* small memory leak fixed
...
* minor changes
2009-08-01 12:54:05 +00:00
Michał W. Urbańczyk
78afb07f52
New, experimental crashhandler for windows (creates minidumps).
...
Several minor fixes and improvements.
2009-07-31 20:10:22 +00:00
mateuszb
586957b749
* minor changes
2009-07-31 11:20:53 +00:00
mateuszb
8e63c73cf8
* flaggable objects change their color on minimap when taken over
...
* corrected damage inflicted by spells and ballista
* minor changes
2009-07-30 12:49:45 +00:00