Tomasz Zieliński
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c8fcc6ffca
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Fix broken roads to portals or gates by the lower zone border
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2024-11-23 08:25:55 +01:00 |
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Tomasz Zieliński
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f95bb58433
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Implement curved paths for all road node objects
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2024-11-22 09:28:37 +01:00 |
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Ivan Savenko
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63bcf7d83c
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
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Ivan Savenko
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45c971a405
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Replace throws() with nothrow
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2024-02-14 12:07:07 +02:00 |
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Tomasz Zieliński
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71f882d5ba
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Refactored Functions.cpp, removed unused function.
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2023-05-20 07:55:28 +02:00 |
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Tomasz Zieliński
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73d9f5bd0a
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Parallel RMG works fine for maps without water.
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2023-05-19 20:30:15 +02:00 |
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nordsoft
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53b2f68560
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Serialize template
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2022-12-14 04:37:11 +04:00 |
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Tomasz Zieliński
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20c102e648
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Remove T prefix from new typedefs
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2022-09-29 11:44:46 +02:00 |
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Tomasz Zieliński
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f386f42166
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
# lib/Terrain.cpp
# lib/Terrain.h
# lib/battle/CBattleInfoEssentials.cpp
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/RiverPlacer.cpp
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2022-09-27 07:50:17 +02:00 |
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Tomasz Zieliński
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4ea57ea7fc
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A variety of suggested style tweaks
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2022-09-25 09:33:56 +02:00 |
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Andrey Filipenkov
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ff635edc0b
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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2022-09-24 15:55:21 +03:00 |
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Tomasz Zieliński
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494b0f0226
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
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Nordsoft91
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4bd0ff680a
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Random map generator refactoring (#762)
random map generator refactoring and improvements
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2022-09-11 11:31:27 +03:00 |
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