Michał W. Urbańczyk
7c3f3d20c3
Stacks #2 -> towards new system of stack operations.
2010-11-27 01:46:19 +00:00
Michał W. Urbańczyk
32ce20af15
Moving stack system to pointers, part #1
2010-11-22 00:34:46 +00:00
Michał W. Urbańczyk
9250cc8adf
Separated CStack and CStackInstance.
2010-11-20 17:36:02 +00:00
Michał W. Urbańczyk
27f83ea8c3
Further work on bonus system.
2010-11-20 00:03:31 +00:00
Michał W. Urbańczyk
cdf7b2b4d9
Bonuses now use pointers.
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Things are very broken.
2010-11-18 22:06:56 +00:00
Michał W. Urbańczyk
083d2e0e26
Fixed crash on removing artifact.
2010-11-10 00:08:29 +00:00
Michał W. Urbańczyk
bce805dacc
Restored Warmonger's changes to artifacts system.
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They will be subject of my further work, along with next part of bonus system.
2010-11-10 00:06:25 +00:00
Ivan Savenko
9771dd12ff
- changes in LodHandler:
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-- file type (text, image...) can be specified in getFile(), all hacks removed
-- replaced Nodrze with std::set
- some gcc warnings fixed
2010-11-09 11:27:58 +00:00
DjWarmonger
1f2e9bf9c2
Added important fix reverted in r1817.
2010-10-31 07:11:28 +00:00
Michał W. Urbańczyk
aa131bbf15
Reverted r1811, r1812, r1813
2010-10-24 11:23:43 +00:00
DjWarmonger
6cadd47f0d
Fixes for artifact system - instances are serialized and synchronized. However, still some serializer issue prevents Scroll from working.
2010-10-09 18:38:32 +00:00
DjWarmonger
b75cf89f86
Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though.
2010-10-03 17:52:11 +00:00
DjWarmonger
0f314e106c
Artifacts will now be handled by pointers.
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Assembling & disassembling combos may be buggy, but it's already been before.
2010-10-03 07:07:53 +00:00
DjWarmonger
2c43707661
More fixes for weeks & growths.
2010-10-02 09:43:22 +00:00
DjWarmonger
bfe266a377
Moved battle effects to bonus system. May be buggy.
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Moved creature damage to bonus system, simplified its handling. Some changes and tweaks.
Support for Adela's bless.
2010-08-30 18:06:17 +00:00
DjWarmonger
c7f8f0a967
Support for creature weeks and Deity of Fire is now complete.
2010-08-26 07:23:08 +00:00
DjWarmonger
ea966a3d21
Creature weeks now work fine. Castle interface still needs to be updated.
2010-08-25 08:40:50 +00:00
DjWarmonger
630dc7f7f2
Next part of creature weeks code.
2010-08-24 14:26:57 +00:00
DjWarmonger
70a158ba55
Fixes for random creature spawns. VCMI will display info about different weeks (though they are not supported yet).
2010-08-22 18:21:45 +00:00
DjWarmonger
f6b97704c7
Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function.
2010-08-22 07:11:46 +00:00
Ivan Savenko
d732565002
- blocked retreating from castle. Escape Tunnel implemented.
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- fixed crash when player have no hero (like castle defence)
- minor fixes
2010-08-19 11:03:33 +00:00
DjWarmonger
6f022e02bb
Fixed #583 . Minor fixes.
2010-08-15 16:24:58 +00:00
Ivan Savenko
3c868146a6
- linux fix for BuildingHandler
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- #584 should be fixed
- first part of ally support:
-- shared FoW
-- function Callback::getPlayerRelations for team checking
2010-08-03 12:34:06 +00:00
mateuszb
c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
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* preliminary support for giving campaign bonuses (resources and spells, artifacts, skills for generated hero are given)
* differing the amount of resources given to AI and human players
* minor changes
2010-07-31 13:55:05 +00:00
DjWarmonger
a8bb13cbcd
Secondary skill bonuses will now be correctly updated on level-up.
2010-07-21 17:05:07 +00:00
Michał W. Urbańczyk
7ae02b7c5a
Fixed #471 .
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Bonuses from artifacts are now inherited. Some work on artifacts set GUI. CArtifactsOfHero now operates on its own hero copy when picking artifact. Still more fixes are needed though.
2010-07-20 18:34:32 +00:00
DjWarmonger
7afc478ff4
Resolved #487
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Minor fixes.
2010-07-19 18:30:51 +00:00
DjWarmonger
49beed4e42
Support for secondary skill specialities. Lots of changes, may be buggy.
2010-07-17 17:02:11 +00:00
mateuszb
a7d3c5fbca
* minor cleanups
2010-07-16 14:22:18 +00:00
DjWarmonger
ab8e24c490
Hero speciality in creatures (growing with level) is now ready.
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Fixed Tree of Knowledge giving only 2^31 XP.
2010-07-13 19:55:13 +00:00
Michał W. Urbańczyk
49b7fc590d
Fix for Portal of Summoning. (ID is type of object, id is position of object instance in the map vector of object instances)
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Most correct way of getting visitable position ;)
2010-07-12 10:42:51 +00:00
Michał W. Urbańczyk
fa4ee94cf9
Fixed #484 . Preliminary support for bonus limiters/
2010-07-12 10:20:25 +00:00
Michał W. Urbańczyk
1e30045541
Support for Tavern on adv map.
2010-07-08 23:03:27 +00:00
DjWarmonger
24b47ce006
General tweaking of specialities for general consistency.
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Values now grow with level. Warning: they affect entire hero himself, not the specific type of creature.
2010-07-08 19:10:26 +00:00
Michał W. Urbańczyk
94f7ee41e2
Fixed some issues with hiring heroes: #25 , #232 , #333
2010-07-08 05:52:11 +00:00
Michał W. Urbańczyk
ec6342d9a7
Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
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Started making support for Black Market / Artifact merchant.
2010-06-26 16:02:10 +00:00
DjWarmonger
6869551510
Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players.
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Minor fixes, as always.
2010-06-07 05:28:12 +00:00
DjWarmonger
2ed69d3f4d
Support for Cover of Darkness
2010-06-06 06:05:39 +00:00
mateuszb
f36918eb7e
* [previous commit adds support for golden bow too]
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* support for ammo cart
* partially written support for orb of vulnerability
2010-05-20 10:54:24 +00:00
mateuszb
71b73bad53
* mostly working hero flying and water walking; support for artifacts:
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- Angel's Wings
- Boots of levitation
and spells
- fly
- water walk
2010-05-16 13:42:19 +00:00
mateuszb
29a720f938
* fixed SPELL_AFTER_ATTACK
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* fixed #452
2010-05-11 17:09:08 +00:00
OnionKnight
87e66fff31
* Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly.
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* Discovered bug when attacking guarded visitables. Needs to wait before battle is over.
2010-05-09 19:10:59 +00:00
mateuszb
dbbbaa1e18
* life drain implemented
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* fixed #134
* fixed damage calculation formula
2010-05-07 12:29:41 +00:00
OnionKnight
cc616616c1
* Creatures now guard surrounding tiles.
2010-05-06 12:13:31 +00:00
Michał W. Urbańczyk
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
Michał W. Urbańczyk
993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
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Fixed #443
2010-04-02 02:07:40 +00:00
mateuszb
ac7bc76b7b
* implemented first aid kit including first aid secondary ability
2010-03-07 17:40:33 +00:00
mateuszb
c4ae0c4cf2
* KING1 / KING2 / KING3 support
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* ability 78 support
2010-03-03 11:18:08 +00:00
mateuszb
4171a1959f
* new spell: fire shield
2010-02-26 15:52:48 +00:00
OnionKnight
0086bbbe8c
Any bugs when transferring artifacts should be fixed now.
2010-02-25 00:17:52 +00:00