AlexVinS
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62abde6c46
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Prepare battle log for spell-cast on server side.
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2016-09-10 18:23:55 +03:00 |
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AlexVinS
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f3d9e718bf
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Handle AcidBreathDamage immunity in standard way.
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2016-09-06 10:52:54 +03:00 |
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AlexVinS
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39c2c6cde7
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Ensure no immunity to AcidBreathDamage
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2016-09-06 07:16:32 +03:00 |
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AlexVinS
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9ee954edcc
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WIP on SpellCastContext
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2016-09-06 05:11:32 +03:00 |
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AlexVinS
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4d9058e412
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Whitespace cleanup. (No code changes.)
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2016-02-15 13:34:37 +03:00 |
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AlexVinS
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75c2566410
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"const" tweak
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2015-09-29 17:26:51 +03:00 |
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AlexVinS
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947f6089d5
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Use ISpellCaster in isImmuneByStack
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2015-09-29 17:26:49 +03:00 |
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AlexVinS
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e454649886
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Use BattleSpellCastParameters for spell parameters override
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2015-09-29 17:26:39 +03:00 |
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AlexVinS
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baba3a46e1
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Centralize creature spell bonuses handling
* unified heal and damage calculation
* apply SPELL_DAMAGE_REDUCTION, MORE_DAMAGE_FROM_SPELL for Fairy dragon
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2015-09-29 17:26:35 +03:00 |
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AlexVinS
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0134266fa1
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Extract general dispell logic
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2015-04-11 16:27:14 +03:00 |
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AlexVinS
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5fda2aac9a
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formatting
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2015-02-26 20:59:18 +03:00 |
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AlexVinS
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025a00362b
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Simplify CBattleInterface::spellCast
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2015-02-26 08:39:58 +03:00 |
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AlexVinS
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1333f8e410
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Split mechanics implementation
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2015-02-26 08:39:51 +03:00 |
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AlexVinS
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ce19c76324
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Added draft of new file structure
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2015-02-26 08:39:50 +03:00 |
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