Ivan Savenko
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7cabae89e3
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Merge pull request #6243 from Laserlicht/battleonly
Battleonly mode
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2025-11-06 14:33:44 +02:00 |
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Laserlicht
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743013a0d6
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Merge branch 'develop' into battleonly
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2025-11-02 20:31:28 +01:00 |
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Ivan Savenko
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bdafb47655
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Do not activate Life Drain if unit is fully healed
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2025-11-02 12:50:27 +02:00 |
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Ivan Savenko
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8e74797650
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Remove hardcoded checks for Conflux and Inferno Grails
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2025-11-01 23:20:16 +02:00 |
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Andrej Dudenhefner
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4f6a4c5053
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Fix networkHandler is destroyed before networkServer leading to dangling context pointer crash
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2025-11-01 12:40:10 +01:00 |
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Laserlicht
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a6ea9be489
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Merge branch 'develop' into battleonly
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2025-10-28 14:42:27 +01:00 |
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Ivan Savenko
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dc9fd90f3e
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Merge pull request #6211 from Laserlicht/text_edit
Allowing editing town name
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2025-10-28 15:33:50 +02:00 |
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Laserlicht
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a4d840f60f
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code review
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2025-10-28 13:30:51 +01:00 |
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Laserlicht
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c202d44179
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Merge branch 'develop' into battleonly
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2025-10-28 12:26:57 +01:00 |
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Ivan Savenko
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f9f4a8e9af
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Add workaround for crash on attempt to use town portal map object
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2025-10-27 19:40:24 +02:00 |
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Laserlicht
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48e2d43c97
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colorize & bugfix
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2025-10-26 01:02:51 +02:00 |
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Laserlicht
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05ea43438e
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ui update
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2025-10-25 21:44:13 +02:00 |
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Laserlicht
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134017a7cd
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basic multiplayer support
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2025-10-25 17:55:25 +02:00 |
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Laserlicht
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5a650a8f2f
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Merge branch 'develop' into battleonly
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2025-10-24 01:01:42 +02:00 |
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Laserlicht
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ed562e42ba
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battleonly gui
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2025-10-24 00:56:20 +02:00 |
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Laserlicht
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4d37fe631b
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battle only basic implementation
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2025-10-24 00:54:22 +02:00 |
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Ivan Savenko
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7db19825f9
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Merge pull request #6222 from Laserlicht/showincome
Show daily income in popup
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2025-10-19 08:35:58 +03:00 |
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Michał Zaremba
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3e486a779d
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Fix incrementing conn and player IDs
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2025-10-17 16:56:01 +02:00 |
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Michał Zaremba
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35543bef7a
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Revert "Fix incrementing PlayerConnectionID"
This reverts commit 48a683ae49.
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2025-10-17 16:56:01 +02:00 |
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Laserlicht
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850617afb0
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show income
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2025-10-11 22:01:40 +02:00 |
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Laserlicht
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120213509d
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netpacks for renaming
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2025-10-05 02:46:19 +02:00 |
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Michał Zaremba
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ea261ae48f
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Rework handling some errors and uncought exceptions
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2025-10-01 11:00:56 +02:00 |
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Ivan Savenko
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c469c6c31e
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Merge pull request #6136 from Laserlicht/resource
Configurable resources
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2025-09-28 21:51:10 +03:00 |
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Laserlicht
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5da8a7a4dc
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use resolveidentifier
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2025-09-28 19:17:39 +02:00 |
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Ivan Savenko
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dc8d800c4f
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Merge pull request #6063 from Opuszek/fix_draw_in_battle
Fixes draw in a battle
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2025-09-28 18:11:09 +03:00 |
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Laserlicht
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8ef97abc7d
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replace hardcoded
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2025-09-16 10:34:38 +02:00 |
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Laserlicht
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d808bd6412
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introduce toResourceType
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2025-09-15 00:08:18 +02:00 |
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Laserlicht
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a54a1f8b8d
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replace RESOURCE_NAMES where possible
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2025-09-14 20:43:53 +02:00 |
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Laserlicht
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75f965c93a
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remove allresources
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2025-09-14 15:29:14 +02:00 |
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Opuszek
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8390f2f871
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Review fix
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2025-09-08 12:43:17 +02:00 |
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Opuszek
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698fe70684
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Fix battle result if a loser retreated/surrendered and the victor has no pernament unit left
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2025-09-03 13:21:56 +02:00 |
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Michał Zaremba
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48a683ae49
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Fix incrementing PlayerConnectionID
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2025-09-02 22:37:32 +02:00 |
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Opuszek
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568fa41d72
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Fix battle draw scenario
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2025-09-01 17:11:44 +02:00 |
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Michał Zaremba
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44557c3558
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Fix PlayerConnectionID regression
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2025-08-31 05:54:03 +02:00 |
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Ivan Savenko
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9a66130c12
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Merge pull request #5961 from Opuszek/rework_ballist_and_tower_target_acquisition
Rework ballist and tower target acquisition
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2025-08-18 22:17:07 +03:00 |
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Mircea TheHonestCTO
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8861b8745d
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revert: back to 0.5% monthly monster chance
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2025-08-15 16:15:16 +02:00 |
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Mircea TheHonestCTO
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39bd4a2d20
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refactoring with guardingCreaturePosition
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2025-08-15 00:19:51 +02:00 |
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Mircea TheHonestCTO
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423eb70e2e
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Merge branch 'develop' into fix/monthly-random-monsters-hiding-nearby-danger
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2025-08-14 23:21:20 +02:00 |
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Ivan Savenko
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6328e4b4f8
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Merge pull request #6002 from kdmcser/opening_battle_spells
Add addInfo support for OPENING_BATTLE_SPELL to set spell level
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2025-08-14 11:19:53 +03:00 |
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Opuszek
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75f2b24b69
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Fixes to tower rework
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2025-08-13 21:58:54 +02:00 |
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Mircea TheHonestCTO
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77a8b0f8e6
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fix: monthly monsters aren't linked with other map objects at creation, leaving Nullkiller unable to see the next danger after killing a monthly monster;
2 minor log trace renaming to make them easier to spot in logs when debugging
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2025-08-11 21:02:27 +02:00 |
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kdmcser
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594ae27cb5
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support setting spell master level in OPENING_BATTLE_SPELLS
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2025-08-11 02:13:36 +08:00 |
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Ivan Savenko
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bc96515cec
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Simplify blukMoveArmy logic, fix army transfer bugs
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2025-08-01 18:21:02 +03:00 |
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Opuszek
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64e4641702
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Fixes lambda
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2025-08-01 14:18:46 +02:00 |
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Opuszek
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f9d1d17663
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Second attempt at reworking tower and ballista logic
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2025-08-01 14:06:52 +02:00 |
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Ivan Savenko
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2ad75bbde7
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Add check for victory condition on assembling artifact
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2025-07-31 21:57:52 +03:00 |
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Ivan Savenko
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bfc7ca8c86
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Fix regression - crash on attempt to load saved game
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2025-07-31 21:55:46 +03:00 |
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Opuszek
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9f5b04c1b5
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Rework ballist and tower target acquisition
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2025-07-31 18:04:59 +02:00 |
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Ivan Savenko
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c737b8bea3
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Merge pull request #5940 from Laserlicht/case_insensitive
case insensitive cheat identifier
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2025-07-31 17:05:26 +03:00 |
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Laserlicht
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70c84910bd
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code review
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2025-07-31 00:46:43 +02:00 |
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