Ivan Savenko
248cff49a4
Moved fonts handling from Graphics to RenderHandler class
2024-09-23 15:43:11 +00:00
Laserlicht
fd1f1001c5
fix draw color
2024-09-18 00:09:09 +02:00
Ivan Savenko
b3158c52ba
Fixes for Sonar issues
2024-08-17 20:54:29 +00:00
Ivan Savenko
d6059b044d
Implement selection of upscaling filter in launcher
2024-08-17 15:25:26 +00:00
Ivan Savenko
6a17c08b7e
Implemeted wider lines for upscaled mode
2024-08-17 15:25:26 +00:00
Ivan Savenko
3bc31a2ea0
Fix rendering of minimap radar border
2024-08-17 15:25:26 +00:00
Ivan Savenko
0f4bd7253d
Fix adventure map rendering
2024-08-17 15:25:26 +00:00
Ivan Savenko
748a3a1b64
Fixed minimap generation when upscaled mode is used
2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035
First iteration of upscaled rendering
2024-08-17 15:25:25 +00:00
Ivan Savenko
7f5cd8a7aa
newSurface method now accepts Point instead of two integers
2024-08-17 15:25:25 +00:00
Ivan Savenko
47de9a62dc
Created separate classes for shared, unchangeable image and image
...
manipulators owned by UI elements
2024-07-19 10:08:50 +00:00
Ivan Savenko
1f7e53a609
Code style fixes
2024-01-19 21:21:23 +02:00
Laserlicht
a1f4fcb78a
hide adventuremap
2024-01-18 00:47:18 +01:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Laserlicht
e03f2a9d3a
improvements for non quadratic maps
2023-10-21 16:49:50 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
...
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Nordsoft91
0a799ecc46
Merge pull request #2740 from Laserlicht/fix_cursor_issue
2023-09-11 22:20:11 +02:00
Laserlicht
2cb28178ae
code review
2023-09-10 20:52:35 +02:00
Ivan Savenko
e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
2023-09-08 18:49:06 +03:00
Michael
20fd0d8901
fix cursor issue
2023-09-02 18:35:32 +02:00
Dydzio
e1e41d1107
Implement TOPCENTER text alignment
2023-08-30 00:35:31 +02:00
Ivan Savenko
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
2023-07-31 21:07:30 +03:00
Ivan Savenko
8e8601f39d
Fix build
2023-06-02 21:54:52 +03:00
Ivan Savenko
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
...
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
165f6a0944
Implemented terrain transition animation
2023-03-05 18:02:59 +02:00
Ivan Savenko
5905dd6111
Grail digging check is now in library
2023-03-05 17:48:02 +02:00
Ivan Savenko
40413ee6be
Basic version of scaling for view world
2023-03-05 17:48:02 +02:00
Ivan Savenko
d46687a9c8
Partial implementation of world view mode
2023-03-05 17:48:02 +02:00
Ivan Savenko
bb6e1f7ee1
Initial WIP of adventure map rendering rewrite
2023-03-05 17:47:12 +02:00
Ivan Savenko
d0f57fed6f
Cleaned up code of Minimap
2023-02-14 11:18:41 +02:00
Ivan Savenko
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
2023-02-01 20:42:06 +02:00
Ivan Savenko
8a9492d129
Moved client files to more suitable locations
2023-02-01 13:09:19 +02:00