mateuszb
ef90e6140f
hero animation speed now independent
2008-01-08 13:31:44 +00:00
Michał W. Urbańczyk
845d99a908
Working mines and minor improvements.
2007-11-24 14:17:57 +00:00
Michał W. Urbańczyk
556311c9ab
Partially done object scripting and interactions.
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Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
mateuszb
287b053041
* small improvements
2007-10-28 15:15:58 +00:00
Michał W. Urbańczyk
cc01243da5
It should be quite stable now.
2007-10-27 20:14:25 +00:00
Michał W. Urbańczyk
4f316cd7e6
Our changes.
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Restructured instances classes.
Still very instable.
2007-10-27 19:38:48 +00:00
mateuszb
355e21b56a
* finishing hero flags
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* some things with #36 and #41
2007-10-16 17:46:01 +00:00
Michał W. Urbańczyk
8421c901a4
* a lot of improvements
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* started making an infobar
2007-09-30 16:16:00 +00:00
Michał W. Urbańczyk
6d0bcef157
* fixed initialization of map of players
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* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00
Michał W. Urbańczyk
16a1861fc4
* heroList
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* functions for getting info about heroes in CCallback
* function for initializing GameState
* improvements in CHeroInstance
* added codename
* minor stuff
2007-09-14 13:11:10 +00:00
mateuszb
88a1809229
initializing town instances in game state
2007-09-05 15:56:35 +00:00
mateuszb
5222be8d94
* upgrades in moveHero function
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* new folder structure
2007-08-30 10:11:53 +00:00
mateuszb
2d7dbbefc3
* partially written hero moving
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* improvements in include system
2007-08-29 12:18:31 +00:00
Michał W. Urbańczyk
210123ac33
* improved minimap
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* live event handling on adventure map
* added CCallback
* minor stuff (as usual)
2007-08-27 14:15:03 +00:00
mateuszb
ae279c79c5
* first version of player interface displaying
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* taking some txt files from lods
* some minor changes
2007-08-04 19:01:22 +00:00
Michał W. Urbańczyk
b38a8c9557
* CPreGame's buttons less ugly
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* fixed sorting maps
* minor stuff
2007-07-28 23:01:25 +00:00
Michał W. Urbańczyk
060dc4c785
* new files: CGameState.h and int3.h
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* creature set now uses std::set
* int3 class - may be used for locations
* fixes crashbug in cpregame (state in HughButton not initialized)
* started making CTownInstance
2007-07-28 15:23:15 +00:00