1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-08 00:39:47 +02:00
Commit Graph

411 Commits

Author SHA1 Message Date
mateuszb
399f58f1af * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
mateuszb
4672070e8c * positions of obstacles in the battlefield can now be individually shifted by config file 2009-08-30 12:58:38 +00:00
mateuszb
03b91b1ed7 * fixed reading of guards / granted creatures (for BankConfig)
* minor changes
2009-08-29 16:08:58 +00:00
mateuszb
fceeb05e16 * a bit of pathfinder interface redesign
* a few fixes for sieges
* better wall parts' positions by Ivan
2009-08-28 09:03:58 +00:00
Frank Zago
e806399246 Compile fixes. 2009-08-26 23:38:17 +00:00
mateuszb
adcfb3c020 * second part of sieges
* minor changes
2009-08-26 14:09:55 +00:00
DjWarmonger
af0cfe13a4 Fixed desync problem with Creature Banks and some other glitches.
The game is still unstable though. Please let me know if your game tends to crash when starting new map.
2009-08-26 05:08:59 +00:00
OnionKnight
5f2d6b5e4c Partial garrison support, battles are played out and the object gets flagged. 2009-08-25 15:08:18 +00:00
OnionKnight
a13d7fd595 * Added Blind to CCreatureHandler::getMindSpells()
* Fixed Angelic Alliance to the right factions.
* Added functions to determine good/evil status of a unit/faction. Was going to use it for both Evil Fog/Holy Ground and Angelic Alliance, but turned out the latter was a bit special. Could still be useful in the future with additional towns. CCreatureHandler seemed to be the best place for it.
2009-08-24 17:40:20 +00:00
DjWarmonger
20ef4c0fb9 I managed to display battlefield in creature bank - before game crashed. 2009-08-24 16:01:45 +00:00
DjWarmonger
82ddb607e6 1.blocked critical AI call
2.Yet another chapter of epic battle with creature banks
2009-08-24 14:59:24 +00:00
mateuszb
543e3c6431 * one more fix for r1145 2009-08-24 10:35:11 +00:00
mateuszb
226a8a8102 * minor fixes for #1145 2009-08-24 10:23:44 +00:00
OnionKnight
7a45f707a0 * Giants/Titans now immune to Blind.
* Added hero bonuses for the composite artifacts.
* Angelic Alliance troop mixing implemented.
* Elixir of Life gives regenerating capabilities.
* Power of the Dragon Father gives spell level immunity, though that is still not implemented.
2009-08-23 20:33:05 +00:00
Michał W. Urbańczyk
1f79af440f * @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
* Scrolling through scenario list with mouse wheel, HOME, END, PAGE UP and PAGE DOWN buttons
* Starting selected scenario with double-click
2009-08-23 18:01:08 +00:00
DjWarmonger
23c917f874 Next part of Creature Banks script, partial support for once visitable objects in towns.
Can't test it anymore due to new major bug in AI library (vector subscript out of range)
2009-08-23 15:02:21 +00:00
Michał W. Urbańczyk
66dd31fd8a * attacking and capturing towns
* r-click popups on selected town/hero.bonus and teams in pregame
* disabled music due to bugs in SDL_mixer and smpeg (probably it was the source of reported random crashes / hangups)
* minor fixes
2009-08-22 13:59:15 +00:00
mateuszb
5256038dc3 * restructured changes done in commits #1138 and #1139 2009-08-22 12:50:23 +00:00
OnionKnight
ae918b3930 * Fixed Ring of the Magi (56 durations instead of 50)
* Implemented Elixir of Life (although the 25% HP bonus only shows up in battle)
* Minor, reverted the inclusion of a header.
2009-08-21 20:20:46 +00:00
OnionKnight
9bc40f1a8d * Fixed bug #72
* Implemented artifacts: Wizard's Well, Ring of the Magi, Cornucopia.
* Partially implemented artifacts: Armageddon's Blade,  Angelic Alliance, Cloak of the Undead King, Armor of the Damned, Power of the Dragon Father, Titan's Thunder, Admiral's Hat, Bow of the Sharpshooter.
Most of these only have their bonuses set.
* Updated AUTHORS
2009-08-21 19:31:41 +00:00
mateuszb
9c45f050ef * minor changes to code handling cartographer (next time please make more documentation of your code, especially interfaces and especially when it's not consistent with the rest of the engine (map level description in this case) ) 2009-08-20 10:30:00 +00:00
mateuszb
de886abc0e * reading ZCRBANK.TXT config file
* fixed off by one error reported here: http://antypika.aplus.pl/vcmi/forum/viewtopic.php?p=3324&sid=ee179a979bdc27add85c21c72161f539#3324
2009-08-20 10:07:23 +00:00
Frank Zago
655daf238f Typos. 2009-08-20 01:56:00 +00:00
mateuszb
c4b0bd9d7e * new spell: remove obstacle
* minor changes
2009-08-19 10:59:42 +00:00
DjWarmonger
d38c8e5ada Fixed Cartographer. 2009-08-19 07:03:12 +00:00
DjWarmonger
dd2509f4e8 Support for Cartographers of all types.
But damn, it's slow.
2009-08-19 06:56:53 +00:00
Frank Zago
6312a55bac Fixed uninitialized variables. 2009-08-19 05:00:59 +00:00
Michał W. Urbańczyk
3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 2009-08-18 08:22:56 +00:00
OnionKnight
d8ddc4236b Shipyard window fixed. 2009-08-17 17:19:09 +00:00
mateuszb
49a142b92e * minor changes 2009-08-17 13:08:05 +00:00
mateuszb
e892913635 * support for battles in creature banks (hopefully) 2009-08-17 10:47:08 +00:00
DjWarmonger
fbc117b034 1.Pandora and Event now give experience correctly
2.Better, but not complete handling for big exp values
2009-08-17 10:02:29 +00:00
Michał W. Urbańczyk
b4070c6b3e Third part of GUI reorganization:
* Rewritten pregame
* FNT fonts support
* Several additions to GUI system. 

Changes are significant, some things may be broken.
2009-08-17 08:50:31 +00:00
Frank Zago
2844fe7738 Removed extra qualifier. 2009-08-17 02:26:56 +00:00
DjWarmonger
dd91e7e406 1. Support for Pandora Box
2. Improved functions handling experience. Now it works with values over 65K, but still didn't with event giving 99M exp
I have no idea what it has to do with AI though
2009-08-16 15:39:18 +00:00
mateuszb
4fc25c7b98 * corrected per-stack spell immunity handling
* support for new artifacts: * of Legion, shackles of war
2009-08-16 13:44:17 +00:00
DjWarmonger
f9881af0a6 Lookout Tower support 2009-08-15 16:12:30 +00:00
DjWarmonger
9dbb6b03dd A bunch of minor fixes, including enforced conversion warnings. 2009-08-14 06:01:08 +00:00
Michał W. Urbańczyk
2af6d85c23 Various fixes and improvements, mostly for r1093 2009-08-13 01:03:11 +00:00
Frank Zago
2bc0efe71f Compile fixes for gcc. 2009-08-12 02:02:58 +00:00
Michał W. Urbańczyk
1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
DjWarmonger
4653396d76 1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies
3.Attempt to increase hero exp capacity. You may ignore it at the moment.
4.Fixed negative countdown in timeHandler.
2009-08-11 07:50:29 +00:00
Michał W. Urbańczyk
a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
Minor fixes for Creature Generators and recruitment window.
2009-08-06 22:36:51 +00:00
mateuszb
507597301f * new spells: resurrection, animate dead
* a lot of minor fixes in battles
* resolution & depth in settings.txt reverted to 800x600 and 24bpp
2009-08-05 12:46:08 +00:00
Michał W. Urbańczyk
de1ed92379 * version set 0.73b
* config entry for 1600x1200 resolution
* several fixes
* http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3185#3185
2009-08-03 23:53:18 +00:00
Frank Zago
2496cb4aa5 Fixed buffer overrun. 2009-08-02 15:18:35 +00:00
Michał W. Urbańczyk
1f75aeaf34 Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes. 2009-08-01 10:08:16 +00:00
Michał W. Urbańczyk
78afb07f52 New, experimental crashhandler for windows (creates minidumps).
Several minor fixes and improvements.
2009-07-31 20:10:22 +00:00
mateuszb
8e63c73cf8 * flaggable objects change their color on minimap when taken over
* corrected damage inflicted by spells and ballista
* minor changes
2009-07-30 12:49:45 +00:00
Michał W. Urbańczyk
25663d2605 Fixes for exchange window in non 800x600 res
Minor improvements and fixes.
2009-07-27 17:55:56 +00:00