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Commit Graph

125 Commits

Author SHA1 Message Date
mateuszb
b5ae7d5cbe * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
mateuszb
bf2fec8e64 * music volume buttons in system options window (unfortunately seems not to affect volume at all despite appropriate music handler call) 2009-05-06 10:14:48 +00:00
Michał W. Urbańczyk
e10ab66631 Patches from Ubuntux:
* clicking on "advanced options" a second time now closes the tab instead of refreshing it.
* Fix position of maps names. Made the slider cursor much more responsive. Speedup the map select screen.
* CPlayerInterface::delComps was not initialized.
* Add a few missing inits.

vcmi_missing_init.diff
vcmi_infowin.diff
vcmi_fix_advoptions.diff
vcmi_fix_printMaps.diff
2009-05-01 16:14:29 +00:00
mateuszb
621400ac85 * small refactoring 2009-04-30 14:59:30 +00:00
Michał W. Urbańczyk
df25dd7efb Sound patches from Ubuntux #7 - #10:
* Some sound code cleanups
* Renamed soundBase::soundNames into soundBase::soundID
* Add a music handler destructor
* Add Archdevil and vampire pre and post movement sounds

I've applied minor change to fix CMusicHandler - GeniusAI conflict: moved sounds bimap to the .cpp file.

(vcmi_sounds_cleanup.diff
vcmi_sounds_cleanup2.diff
vcmi_sounds_cleanup3.diff
vcmi_add_sounds.diff)
2009-04-30 10:53:06 +00:00
Michał W. Urbańczyk
ade4b46edd Sound patch from Ubuntux #2
(vcmi_sounds.diff)
2009-04-22 18:48:56 +00:00
Michał W. Urbańczyk
c8b6858716 * mostly done Events objects handling
* some moving hero code improvements
* fixed Blacksmith
* minor changes
2009-04-20 22:57:07 +00:00
mateuszb
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
Michał W. Urbańczyk
985b4930e4 Major changes to the GUI. Introduced list of interfaces (listInt) containing pointers to all shown interfaces / windows. Only top layer is active and regularly updated.
Windows should be shown using pushInt and closed with popInt or PopIntTotally (if interface needs to be also deleted).
Some things are not working yet properly, I'll try to fix them ASAP.
2009-04-14 12:47:09 +00:00
mateuszb
049b4de2b2 * next ubuntux's patches 2009-04-14 10:46:42 +00:00
Michał W. Urbańczyk
f9aebcc4bd * Started making support for garrison window. Leaving guardians in flagged mines. 2009-04-12 00:58:41 +00:00
Michał W. Urbańczyk
d72d988a9c * fixed crash on closing application
* unified yes/no and selection dialog interface calls
* VCMI won't anymore be always giving all three stacks in the starting armies
* fix for drawing starting army creatures count
* support for School of Magic
* support for School of War
* support for Pillar of Fire
* minor changes
2009-04-11 01:32:50 +00:00
mateuszb
ee61a02d12 * further console improvements 2009-04-05 14:37:14 +00:00
mateuszb
47bc007d8c Common changes (ours):
* Improvements for console
* Speed bonus support
* Minor improvements
2009-04-04 19:26:41 +00:00
mateuszb
f794644c2a * basic in-game console 2009-04-03 15:55:26 +00:00
Michał W. Urbańczyk
2710017049 * First Aid Tent won't get move
* presumably fixed crash occurring sometimes on battle end
* fixed problems when attacking with two-hex creature another two-hex creature, when tile before our destination was blocked
* minor changes
2009-03-31 20:47:53 +00:00
Michał W. Urbańczyk
fca28fab10 * battle settings will be remembered between battles
* call-ins for serializing client and playerinterfaces (not used really yet)
2009-03-28 18:46:20 +00:00
Michał W. Urbańczyk
42773e67f2 * amounts of units taking actions / being an object of actions won't be shown until action ends
* provisional support for "Save" button in System Options Window
* forbidden buildings will be shown as forbidden, even if there are no res / other conditions are not fulfilled
* improved damage calculation formula
* several minor improvements
2009-03-28 00:38:48 +00:00
Michał W. Urbańczyk
cebd5db8b2 * it's possible to revisit object under hero by pressing Space
* splitting window allows to rebalance two stack with the same creatures
* slightly improved sliders
* minor improvements
2009-03-26 23:05:40 +00:00
mateuszb
6d5ed19ad3 * improved comment coverage in CPlayerInterface.h and CBattleInterface.h
* corrected road blitting when hero moves smoothly and road is near top edge of screen
2009-03-22 16:04:46 +00:00
mateuszb
3ea97f7893 * small refactoring
* Rect intersection by operator&
2009-03-21 17:22:16 +00:00
mateuszb
2a7ad63495 * massive spells go via one SetStackEffect 2009-03-21 16:03:07 +00:00
Michał W. Urbańczyk
b2c4f3e0fd * fixed crash on saving when some objects havebeen removed
* support for multi-target attacks/spells in the protocol
* version bumped to 0.7d
2009-03-21 12:49:58 +00:00
Michał W. Urbańczyk
0cf1b2588d * hero recruited in the town with Mage Guild will get spells (if has spellbook)
* fixed casting spells
* resolved some "taking address of temporary" warnings
* fixed removing killed Hero
2009-03-20 18:51:48 +00:00
Michał W. Urbańczyk
5bbc50fc12 * it's possible to stop hero movement
* fixed horde buildings displaying in town hall
2009-03-12 18:50:36 +00:00
Michał W. Urbańczyk
a7680d3957 Bugfixes and support for timed events. 2009-03-09 19:40:43 +00:00
mateuszb
9eb6128b27 * correct handling of flying creatures in battles
* minor changes
2009-03-07 16:05:53 +00:00
Michał W. Urbańczyk
a635ac7143 * it's possible to give numbers moved creatures with keyboard in the stack split window
* updated changelog
2009-02-20 19:19:52 +00:00
mateuszb
2e47b5ce10 * probably fixed #8 from 0.7b forum
* fixed blockmap for obstacle 10
* better handling of creature animation framesInGroup
* vcmiistari no longer gives creature spell-like abilities
* probably correct calculation of occupiable hexes on battlefield
2009-02-20 13:06:20 +00:00
Michał W. Urbańczyk
9dbe9bd277 Reverted r731 2009-02-14 14:37:13 +00:00
mateuszb
96a7e1600b ?!? 2009-02-14 13:51:21 +00:00
Michał W. Urbańczyk
59b2bb4940 * fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
* proper updating resdatabar after building structure in town or buying creatures (non 800x600 res)
* fixed blinking resdatabar in town screen when buying (800x600)
* updating blockmap/visitmap of randomized objects
* blocked "save" command during battle
* cannot select heroes for computer player (pregame)
* fixed mouse slow downs in pregame
2009-02-11 17:03:30 +00:00
Michał W. Urbańczyk
c83404a375 * fixed crash when there was no hero available to hire for some player
* pregmae wont crash if user gives wrong resolution number
* fixed 1024x600 screen resolution
* selection dialog (eg. for treasure chests) can be closed with enter key
* orientation of hero can't be change if movement points are exhausted
* numerous improvements for Tavern window (hover tips for buttons, button will be inactive if player has 8 heroes or there is a visiting hero in the town garrison)
* campfire, borderguard, bordergate, questguard will be accessible from the top
* spells not known by hero can't be casted
* restored checking mana points before casting spell
2009-02-09 16:18:48 +00:00
Michał W. Urbańczyk
131c220685 * fixed r-click on tavern hero crash
* fixed removing one-week bonuses
* added keybindings for components in selection window (eg. for treasure chest dialog)
* HANDLE_EXCEPTIONC macro will rethrow exception after logging
2009-02-07 13:28:23 +00:00
Michał W. Urbańczyk
05b3e3215c * magic well support
* improvements in the recruitment window
* improvements for pregame  
[cf http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=97 issues 12-15 and 21 - 22]
* minor changes
2009-02-06 11:15:39 +00:00
Michał W. Urbańczyk
e1d6ff54d7 * morale/luck support in battles
* minor improvements/fixes
* updated changelog
More objects supported:
 *	Faerie Ring
 *	Swan Pond
 *	Idol of Fortune
 *	Fountain of Fortune
 *	Rally Flag
 *	Oasis
 *	Temple
 *	Watering Hole
 *	Fountain of Youth
2009-02-05 09:49:45 +00:00
Michał W. Urbańczyk
680993459a * started making morale/luck system
* basic calculation of hero/stack morale
* displaying morale in hero window
* redone checking if attack is possible (should fix some problems with attacking with 2-hex creatures, at least on server side)
* std::list serialization
* version set to 0.7b
2009-02-03 05:28:05 +00:00
Michał W. Urbańczyk
49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. 2009-01-22 17:30:15 +00:00
Łukasz Wychrystenko
b54a3bfb7c unified guardians names 2008-12-26 01:46:53 +00:00
Łukasz Wychrystenko
6d3dd6595b little change for gcc 2008-12-17 21:17:58 +00:00
mateuszb
00899402cc * choosing adventure map scroll speed 2008-11-30 14:08:07 +00:00
Vadim Glazunov
9cfa09c076 Some gcc fixups. Automake project updates 2008-11-19 07:55:17 +00:00
Michał W. Urbańczyk
89d8bdc069 * Adventure Map interface elements configurable (new screen resolutions possible!)
* Data and Sprites subfolders will can be used for adding files not present in .lod archives
* version set to 0.65
2008-11-12 18:26:23 +00:00
Michał W. Urbańczyk
b988d5a51c * improved hotkeys
* updated changelog
* version set to 0.64 (this rev will be released)
2008-11-01 22:32:56 +00:00
Michał W. Urbańczyk
3a66dc2b7c * added heroes pool for heroes available for hiring
* better handling disposed/predefined heroes
* blocked scrolling adventure map with mouse when left ctrl is pressed
* scholar will be accessible from the top
* partially done tavern and hero recruitment
* fixed bug with formation button in hero window
* unified hero initialization code
* minor changes

For 0.63c dev release
2008-10-26 20:58:34 +00:00
Michał W. Urbańczyk
c431577a5e * added a number of key shortcuts
* stack queue will be shown when 'q' is pressed
2008-10-19 13:17:32 +00:00
Michał W. Urbańczyk
2d01e00284 Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents:
* woggaladriel -> vcmiainur 
* wogoliphaunt -> vcminoldor 
* wogshadowfax -> vcminahar 
* wogeyeofsauron -> vcmieagles 
* wogisengard -> vcmiformenos 
* wogsaruman -> vcmiistari 
* wogpathofthedead -> vcmiangband 

Minor changes.
2008-10-18 23:20:48 +00:00
Michał W. Urbańczyk
9d099e8c54 * blocked map scrolling where dialog window is opened
* it's possible in battles to check remeaining HP of neutral stacks
* function in CGameInterface called when spell is casted. Support for the Magic Arrow from engine side.
* heroes can regain mana
* support for mistycisim and intelligence skills
* fixed leak with creating frameratekeeper every turn
* minor improvements
2008-10-18 11:41:24 +00:00
mateuszb
929ce79ad4 * general improvements in battles
* calls for spell casting in battles (they usually crash VCMI server)
2008-10-17 16:30:56 +00:00
Michał W. Urbańczyk
4af64f1b9f * fixed blocked shooter behavior
* slowed map scrolling
* minor
2008-10-11 13:14:52 +00:00