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Commit Graph

73 Commits

Author SHA1 Message Date
Andrii Danylchenko
4153ebac58 ai fixes for android 2019-04-11 14:54:48 +03:00
Andrii Danylchenko
ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
AlexVinS
f36a86412e Quick fix for https://bugs.vcmi.eu/view.php?id=3041 2019-02-24 18:45:53 +03:00
Andrii Danylchenko
f76c6c2300 Remove a few more usages of thread shared ai and cb 2019-02-17 14:32:42 +02:00
Alexander Shishkin
6165954e40
Merge pull request #546 from nullkiller/ai-pathfinding-update-paths
AI pathfinding const api and updatePaths
2019-02-14 20:33:00 +03:00
Dydzio
997ed6fcd0
remove legacy VisitObj goal name in AI logging 2019-02-12 18:29:42 +01:00
Dydzio
b492e7f3e8 Do not generate GatherArmy goal as result of GatherArmy decomposition 2019-02-11 12:46:47 +01:00
AlexVinS
1f83953da4 Partial fix for https://bugs.vcmi.eu/view.php?id=3033 2019-02-10 21:09:24 +03:00
Andrii Danylchenko
881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access 2019-02-10 15:25:56 +02:00
Andrii Danylchenko
35f696b695 AI pathfinding const api and updatePaths 2019-02-10 15:25:56 +02:00
Andrii Danylchenko
c96be75f41 AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point 2019-01-19 17:50:59 +02:00
AlexVinS
da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. 2019-01-17 10:54:41 +03:00
AlexVinS
4b5910c2f4 VCAI performance improvements
* Node graph initialization optimized.
* Fixed "Unathorized obstacle access".
* Pathfinding tracing disabled with ifdef.
* Misc bonus calculation optimizations.
* Removed timestamp from log lines. Date formatting eats too much CPU.
* Paths for all heroes in Client are now cached
2019-01-17 10:50:56 +03:00
Andrii Danylchenko
8fee46de7c AI: town portal support 2019-01-17 10:40:23 +03:00
AlexVinS
f1cd4656ff Fixed warnings. 2019-01-08 00:40:09 +03:00
Andrii Danylchenko
bdaf127976 AI: explore logical optimization 2019-01-07 14:58:12 +02:00
Andrii Danylchenko
04047d0a1a AI: refactor explore further 2019-01-07 14:07:36 +02:00
Andrii Danylchenko
edc5abe49d AI: tweak explore to work with new pathfinding. 2019-01-07 14:07:36 +02:00
Andrii Danylchenko
f36ac1a6e2 AI: fix one more freeze in buy army 2019-01-06 22:36:46 +02:00
Andrii Danylchenko
2c401931c4 AI: fix freeze on BuyArmy 2018-12-30 16:40:05 +02:00
Andrii Danylchenko
035d279ae8 Refactor CGHeroInstance, make spells private 2018-12-23 15:49:26 +03:00
Andrii Danylchenko
5d022ba77c AI: CompleteQuest goal and summon boat spell support 2018-12-23 15:49:26 +03:00
Andrii Danylchenko
e1b922f7b8 AI goals refactoring (#524) 2018-12-01 11:30:37 +03:00