Ivan Savenko
|
5a8787b74d
|
- fixed some compiler warnings, gcc\clang work fine
- better handling of innoextract in vcmibuilder.
|
2013-02-11 22:36:12 +00:00 |
|
alexvins
|
ba3fbe05a7
|
compile fix.
|
2013-02-11 20:34:31 +00:00 |
|
DjWarmonger
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4f75e47c47
|
Fixed crash with Firewall / Forcefield cast when there is dead stack.
|
2013-02-11 20:08:53 +00:00 |
|
alexvins
|
8249e15f0f
|
[c::b] update projects
|
2013-02-11 19:27:37 +00:00 |
|
mateuszb
|
8a8eecd063
|
* refactoring
|
2013-02-11 19:11:34 +00:00 |
|
DjWarmonger
|
b554af25d3
|
- Compile fix
- Fixed Basilisk spawning at Hive
- Fixed double-shot of Marksman
|
2013-02-11 17:23:55 +00:00 |
|
mateuszb
|
6ff7d61b91
|
* small fix
|
2013-02-11 16:07:29 +00:00 |
|
mateuszb
|
d540723739
|
* refactoring
|
2013-02-11 14:42:09 +00:00 |
|
mateuszb
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86dc9386d6
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* refactoring, including a generic solution for IDs
|
2013-02-10 23:24:57 +00:00 |
|
Michał W. Urbańczyk
|
2f39db2375
|
Hero portraits in campaign bonus selection.
|
2013-02-09 19:19:14 +00:00 |
|
Michał W. Urbańczyk
|
13b3d23b26
|
Finally working hero crossover in campaigns.
Uncovered new secrets of h3m.
|
2013-02-09 18:18:55 +00:00 |
|
Michał W. Urbańczyk
|
e31f5062f9
|
Fixed crashes when VCAI cannot find hero to recruit.
Bumped format version.
|
2013-02-09 17:37:38 +00:00 |
|
mateuszb
|
d03dbf64a6
|
* refactoring
|
2013-02-09 12:56:35 +00:00 |
|
Ivan Savenko
|
a269b22741
|
- fixed incorrect appearence of hero in battle
- vcmibuilder works with spaces in filenames
- by default output directory for vcmibuilder is ~/.vcmi
|
2013-02-09 12:34:49 +00:00 |
|
mateuszb
|
0003d30991
|
* refactoring
|
2013-02-08 22:42:46 +00:00 |
|
mateuszb
|
9dd60b6dbe
|
* refactoring
* moat damage went to config file
|
2013-02-08 21:17:39 +00:00 |
|
DjWarmonger
|
140786a04b
|
- Drain Life now has % effect depending on bonus value
- Stack can use more than 2 attacks. Additional attacks can now be seperated as "ONLY_MELEE_FIGHT and "ONLY_DISTANCE_FIGHT".
|
2013-02-08 09:22:10 +00:00 |
|
mateuszb
|
043c7c52a3
|
* very important bugfix
|
2013-02-07 20:53:21 +00:00 |
|
mateuszb
|
f1c78e3260
|
* creature ID refactoring
* double week creatures are configurable now
|
2013-02-07 17:34:50 +00:00 |
|
alexvins
|
ed3d35554e
|
[refactor] h3m reader
* reduce code duplication
* use binary reader
|
2013-02-07 17:02:15 +00:00 |
|
Michał W. Urbańczyk
|
124d732171
|
* fixed race condition crash
* no crash when there is no creature in dwelling (that should not happen at all... but)
* removed paths from vcxproj, use property sheets
|
2013-02-07 15:27:22 +00:00 |
|
mateuszb
|
af5287c193
|
* fixed opening custom campaign selection window
* artifact positions refactored
* vstd::advance allows moving between enum values
|
2013-02-06 23:24:43 +00:00 |
|
DjWarmonger
|
c3a1d10988
|
Fixed shield effect - spell only.
|
2013-02-06 20:43:17 +00:00 |
|
mateuszb
|
169cf3558d
|
* changes in campaign handling
|
2013-02-06 19:48:09 +00:00 |
|
Ivan Savenko
|
56ffd05648
|
patch from stoppicot:
1. vcmiclient now usese custom Info.plist
2. Original H3 game data is now also stored in Application Support folder
|
2013-02-06 15:39:34 +00:00 |
|
mateuszb
|
3958364884
|
* a bit more work on campaigns; hero crossover still buggy
|
2013-02-06 10:16:44 +00:00 |
|
DjWarmonger
|
1ef205e5f1
|
Various tweaks / enchancements to bonus mechanics
- Added CREATURE_SPELL_POWER for commanders
- Added spell modifiers to various spells: Hypnotize (Astral), Firewall (Luna), Landmine
- Fixed ENEMY_DEFENCE_REDUCTION, GENERAL_ATTACK_REDUCTION
- Extended usefulness of ONLY_DISTANCE_FIGHT, ONLY_MELEE_FIGHT ranges
|
2013-02-06 08:02:46 +00:00 |
|
mateuszb
|
dc091a1ce1
|
* some work on hero crossover; still buggy
|
2013-02-05 23:16:13 +00:00 |
|
Ivan Savenko
|
3f309f0c5e
|
- removed support for ancient versions of ffmpeg
- some cleanup in Linux video player
|
2013-02-05 23:11:48 +00:00 |
|
Michał W. Urbańczyk
|
60c18f1bb8
|
More fixes for campaigns.
|
2013-02-05 21:19:08 +00:00 |
|
Michał W. Urbańczyk
|
17755caa10
|
* fixed #1199
* fixed advancing between misisons in campaigns
|
2013-02-05 20:06:13 +00:00 |
|
Ivan Savenko
|
8ffd482324
|
- gcc compile fix
- mismatching enum (?) in HeroBonus
- probably fixed some cases of unaligned access
|
2013-02-05 19:56:28 +00:00 |
|
mateuszb
|
898228fd54
|
* minor fix for bonus selection screen
|
2013-02-05 19:33:09 +00:00 |
|
mateuszb
|
bda92a4a73
|
* refactoring
* fixed bug 1143
* some work on campaigns
|
2013-02-05 18:48:46 +00:00 |
|
Michał W. Urbańczyk
|
f8d7473f9a
|
* fixed vector<bool> serialization
* fixed issue with loading castle event
|
2013-02-05 14:32:59 +00:00 |
|
Michał W. Urbańczyk
|
937b316c11
|
Updated VC project file.
|
2013-02-05 01:25:56 +00:00 |
|
Michał W. Urbańczyk
|
59abcac7da
|
A patch from stopiccot http://forum.vcmi.eu/viewtopic.php?p=8340#8340
|
2013-02-04 23:12:43 +00:00 |
|
alexvins
|
a9d458c8f4
|
few more refactorings
|
2013-02-04 21:58:42 +00:00 |
|
mateuszb
|
25663ce7af
|
* fixed vector<bool> serialization
* refactoring
|
2013-02-04 19:43:16 +00:00 |
|
DjWarmonger
|
5b00d74e1a
|
Fixed commanders starting with 2^32 experience.
|
2013-02-04 19:22:19 +00:00 |
|
mateuszb
|
3c5d6dd79a
|
* vector<bool> serialization
|
2013-02-04 16:58:31 +00:00 |
|
DjWarmonger
|
e63747d2d2
|
Fixed #860 and #1169
Imprisoned heroes as well as their commanders will get full level ups, with updated specialty, mana and movement.
|
2013-02-04 12:32:53 +00:00 |
|
alexvins
|
d264f17b76
|
[refactor] separate h3m reader from rest of mapservice
|
2013-02-04 10:29:59 +00:00 |
|
mateuszb
|
8769f67c5d
|
* JsonReader can convert to enums
* refactoring
|
2013-02-03 21:05:44 +00:00 |
|
Michał W. Urbańczyk
|
1fca96257d
|
Fixed #1197.
|
2013-02-03 15:05:30 +00:00 |
|
mateuszb
|
ba3075317f
|
* proper bool serialization
* refactoring towards more enums/typedefs
|
2013-02-02 19:28:39 +00:00 |
|
beegee1
|
96ec6e71a4
|
- Updated RPM spec
|
2013-02-02 19:04:52 +00:00 |
|
alexvins
|
b376ac8568
|
refactor map loading, few small tweaks
|
2013-02-02 17:20:31 +00:00 |
|
DjWarmonger
|
beb1ca1bf8
|
- getDate function now uses enum for different modes
- Fixed Black Market (#1195)
- Fixed one-week bonuses removed eveyr day (#976)
|
2013-02-02 08:29:57 +00:00 |
|
mateuszb
|
c4e03ef0de
|
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
* some fields in classes refactored to use appropriate enums (not yet finished)
|
2013-02-01 22:04:25 +00:00 |
|