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Commit Graph

2898 Commits

Author SHA1 Message Date
Andrii Danylchenko
43a1a8b76d
Merge pull request #928 from kambala-decapitator/quick-recruit-no-creatures
show message instead of the Quick Recruit dialog when there're no creatures in town
2022-09-22 18:21:45 +03:00
Andrii Danylchenko
b4d3445559
Merge pull request #971 from kambala-decapitator/fix-warnings
Fix most project warnings
2022-09-22 16:05:32 +03:00
Andrey Filipenkov
c9c79887a7 remove unused variables 2022-09-22 11:54:10 +03:00
Andrey Filipenkov
2ce78ba8c9 fix operator precedence 2022-09-22 11:54:09 +03:00
Andrey Filipenkov
a1cf120ea6 add missing virtual destructors 2022-09-22 11:54:09 +03:00
Andrey Filipenkov
7e6ed0583c disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
Andrey Filipenkov
beeef8527f Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-09-18 17:43:40 +03:00
Andrey Filipenkov
81dec1405f fix typo: purhase -> purchase 2022-09-18 17:43:40 +03:00
Andrey Filipenkov
a320af837d fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
Andrey Filipenkov
0163190ac5 move hardcoded strings to JSON file 2022-09-18 17:43:37 +03:00
DjWarmonger
7ba271edf1
Rotation rebase2 (#912)
* Instead of [x][y][z] coordinates, map will be stored as [z][x][y].
* Nullkiller AI can get it too.
* Use boost::multi_array instead of nested vectors
* In MapHandler too
* Rotate foreach algorithms, too
* VCAI gets rotated, too
2022-09-18 17:39:10 +03:00
Andrey Filipenkov
90d355dd05 check availability only of town creatures
QRD shows only town creatures ignoring Summoning Portal
2022-09-18 15:58:15 +03:00
Andrey Filipenkov
a0832c39f9 show message instead of the Quick Recruit dialog when there're no creatures in town 2022-09-18 15:50:06 +03:00
Andrey Filipenkov
e85f8a56bb make FFmpeg dependency optional 2022-09-18 09:25:10 +03:00
Andrey Filipenkov
99af5bbe4c add dedicated method to get logs path 2022-09-18 09:24:36 +03:00
Nordsoft91
ad01c7ffce
Vlc obstacles [part 1] (#888)
* obstacles content handler, entity service and VLC integration
2022-09-15 11:06:54 +03:00
DjWarmonger
3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) 2022-09-11 16:13:53 +03:00
Andrey Filipenkov
e6e7679a2c activate battle hexes after heroes
gives hexes higher priority when performing "hit test" for mouse click as CGuiHandler::handleElementActivate() uses push_front to a list
this fixes RMB click on the topmost corner stacks: now it shows stack info instead of hero
2022-09-11 13:40:38 +03:00
Andrey Filipenkov
bccc658e8b fix launching server when Windows user name has non-latin characters 2022-09-11 11:31:28 +03:00
Andrey Filipenkov
d44780d2ac add standard hotkeys to the Quick Recruitment dialog 2022-09-11 11:31:28 +03:00
Nordsoft91
4bd0ff680a Random map generator refactoring (#762)
random map generator refactoring and improvements
2022-09-11 11:31:27 +03:00
Andrii Danylchenko
4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
Nordsoft91
c4035134e5 New battlegrounds (#758) 2022-09-11 11:31:26 +03:00
Nordsoft91
aaa07e4d2e New terrain support - part 1 (#755)
Initial support of new terrains
2022-09-11 11:31:26 +03:00
Andrii Danylchenko
23bbb69eb9 #793 U shortcut for creature stack stats window 2022-09-04 10:18:25 +03:00
Andrey Filipenkov
d7650ce9c0
use Conan to make macOS CI builds for both Intel and ARM (#782)
* [CI] append platform to output artifact name if it's given
2022-08-30 17:29:00 +03:00
Nordsoft91
4f1f9e3c5d
Fix start game button for rmg without templates (#781) 2022-08-30 08:30:21 +03:00
Evgeniy Meshcheryakov
ff00747ecf Fixed 3206 Bugged 'Start Walking' animation 2022-08-15 09:23:35 +03:00
Andrey Filipenkov
c0825149cf fix error C2338 when building Client on Windows
Windows headers require the default packing option. Changing this can lead to memory corruption. This diagnostic can be disabled by building with WINDOWS_IGNORE_PACKING_MISMATCH defined.
2022-08-06 11:47:09 +03:00
Andrey Filipenkov
7150ee565a [macOS] text input handling must be done on main thread
Xcode's Main Thread Checker warns about that
2022-08-03 12:09:49 +03:00
Andrey Filipenkov
f2187f6767 fix infinite recursion when using SDL_mixer v2.6
Mix_HaltChannel -> soundFinishedCallback -> Mix_FreeChunk -> soundFinishedCallback -> ...
2022-08-03 12:08:41 +03:00
Andrey Filipenkov
0429ff61b0 don't link client to TBB 2022-07-29 11:18:36 +03:00
nordsoft
53b9434a22 Fix crash 2022-07-29 11:08:38 +03:00
Evgeniy Meshcheryakov
e38b822303 Fix crash in scenario information window if campaign has no difficulty settings 2022-07-28 11:35:14 +03:00
Andrii Danylchenko
c4dec67acc Fix movement freeze after battle in teleport 2022-06-20 09:05:05 +03:00
Soar Qin
188607b05f Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16) 2022-06-17 17:20:08 +03:00
Andrii Danylchenko
2521e7bac9 Fix flickering in fullscreen 2022-06-13 16:11:53 +03:00
Andrii Danylchenko
1128abc593 Fix hero movement animation 2022-06-07 15:00:39 +03:00
Soar Qin
b061c4988c
Changes to resolution check on window creation (#747)
* Changes to resolution check on window creation:
1. Allow scaled rendering in window mode
2. Match closest logical rendering resolution while scaling is used
2022-06-06 09:46:24 +03:00
nordsoft
d92356f085 Fixed game crash: divide by zero due to threads racing 2022-05-28 14:34:36 +03:00
Konstantin
8fc14369a4
CMake presets. (#744)
* CI: use single build action
* CMake: use imported targets
* CI: do not build boost for linux
* CMake: add FORCE_BUNDLED_MINIZIP option
* linux: use external minizip and fuzzylite
* CMake: add presets
* .gitignore: ignore cmake build dirs
* github: use cmake presets
2022-05-26 08:55:20 +03:00
Andrii Danylchenko
c293b655f5 Fix one more battle ai related crash. 2022-05-21 15:41:56 +03:00
Konstantin
c6b198ce14
Warning fix (I moved C++17 and CI to another branch) (#739)
* clang warning fixes
* use CMake 3.10 due to MXE CI does not have 3.13 yet

Co-authored-by: Konstantin <rilian@niisi.ras.ru>
2022-05-19 15:14:50 +03:00
Andrii Danylchenko
b269d7fed6 Fix case when defender creature is killed with pre-attack spell like liches death ripple 2022-05-14 17:38:06 +03:00
Andrii Danylchenko
6c36a1a2f6 Tray notifications for MXE 2022-05-14 13:23:09 +03:00
Andrii Danylchenko
2fc7cf02b0 tray notification for windows 2022-05-14 13:23:09 +03:00
Konstantin
8757a577e3 CVideoHandler: fix codecContext according to docs 2022-05-14 13:22:41 +03:00
Konstantin
e7b753c222 CVideoHandler: use new ffmpeg 2022-05-14 13:22:41 +03:00
Andrii Danylchenko
1e97859fbf Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
Andrii Danylchenko
2710d1df50 Android: make keyboard appear and disappear only on demand 2022-05-08 17:09:17 +03:00