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Commit Graph

1440 Commits

Author SHA1 Message Date
Ivan Savenko
48eba6c362 Fix Witch Hut messages to match H3 2023-10-17 16:52:57 +03:00
Ivan Savenko
eedaa63f5f Hnadling of Shrine messages now matches H3 2023-10-17 16:35:34 +03:00
Ivan Savenko
850d0ff8eb Show (mostly) correct messages in Shrines 2023-10-16 18:16:15 +03:00
Ivan Savenko
0ea44520fd Fix build 2023-10-16 00:12:39 +03:00
Ivan Savenko
e10de0594e Scholar is now configurable object (partial) 2023-10-16 00:12:39 +03:00
Ivan Savenko
ca368f606f Added new files 2023-10-16 00:12:39 +03:00
Ivan Savenko
bb05c2dea5 Implemented configurable shrine 2023-10-16 00:12:39 +03:00
Ivan Savenko
98fd939ed6 Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
Ivan Savenko
f3ed589e35 Use same fow radius calculation as in H3 2023-10-16 00:12:38 +03:00
Ivan Savenko
c0a31b716a Added new version of witch hut config 2023-10-16 00:12:38 +03:00
Ivan Savenko
fd01a25352 Implemented basic version of configurable Witch Hut 2023-10-16 00:12:38 +03:00
Ivan Savenko
f72a106e30 Overwrite Catherine / Kendal portraits in AB+ correctly 2023-10-04 23:23:09 +03:00
Ivan Savenko
037efdf5fc Improvements to type safety of Identifier class
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework 2023-10-02 21:03:16 +02:00
Nordsoft91
041ffceb07
Merge pull request #2952 from Alexander-Wilms/develop
Enable VSync to prevent screen tearing while scrolling across map
2023-10-01 14:08:00 +02:00
Laserlicht
7f4361eb10
name -> path 2023-10-01 01:11:11 +02:00
Laserlicht
648a37310f
description 2023-10-01 00:35:11 +02:00
Laserlicht
65c21064b5
added var 2023-10-01 00:18:25 +02:00
Laserlicht
61aae7bccc
code review 2023-09-30 22:49:22 +02:00
Laserlicht
2eb4413978
fix height 2023-09-30 20:44:46 +02:00
Laserlicht
73a05d82e1
fix 2023-09-30 20:18:12 +02:00
Laserlicht
c6adcc40f5
add date; cleanup 2023-09-30 17:56:51 +02:00
Laserlicht
79e66c38df
layout 2023-09-30 17:14:22 +02:00
Ivan Savenko
71a1ed816a
Merge pull request #2892 from Laserlicht/highscore_menu
Highscore Menu & end video
2023-09-27 15:48:47 +03:00
Ivan Savenko
efe3393408
Merge pull request #2947 from Laserlicht/enableUiEnhancements_button
enableUiEnhancements button
2023-09-27 15:47:25 +03:00
Ivan Savenko
94dbde05a0
Merge pull request #2868 from IvanSavenko/simultaneous_turns
Simultaneous turns
2023-09-27 15:45:02 +03:00
Laserlicht
bb358148d8
Update generalOptionsTab.json 2023-09-26 20:58:24 +02:00
Laserlicht
012f4b91b2
Update generalOptionsTab.json 2023-09-26 20:43:47 +02:00
Alexander Wilms
23d1638d70 Add VSync to settings 2023-09-26 18:55:25 +02:00
Ivan Savenko
0ab766479d One more documentation update iteration 2023-09-26 15:55:27 +03:00
Ivan Savenko
8210a2cafd Added list of all identifiers from base game 2023-09-26 15:55:27 +03:00
Ivan Savenko
403acc0cf1 Update spell docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
9f894d6ca0 Updated RMG template schema 2023-09-26 15:55:27 +03:00
Ivan Savenko
9710a6b7b3 Updated terrain/river/road schema, added docs 2023-09-26 15:55:27 +03:00
Ivan Savenko
7b8ca9fd40 Add missing schema for "rmg" section of object description 2023-09-26 15:55:27 +03:00
Ivan Savenko
dfc72134f2 Removed unused property 2023-09-26 15:55:27 +03:00
Ivan Savenko
52cb4505e1 RMG schema now actually works 2023-09-26 15:55:27 +03:00
Ivan Savenko
43020c8108 Added value missing from schema 2023-09-26 15:55:27 +03:00
Ivan Savenko
27b75dbbea Fixed silent errors on invalid Json references in schemas 2023-09-26 15:55:27 +03:00
Ivan Savenko
54adeef29f Added temporary UI for simturns testing 2023-09-26 13:42:20 +03:00
Laserlicht
5061792cce
enableUiEnhancements button 2023-09-25 13:11:08 +02:00
Laserlicht
f3e1943aaf
Merge branch 'develop' into highscore_menu 2023-09-23 21:38:17 +02:00
Nordsoft91
a36450e2d1
Merge pull request #2882 from Nordsoft91/ai-cheating
Add basic system to give more advantages for ai player
2023-09-23 03:21:19 +02:00
Laserlicht
1a0f5cf159
calc preperation 2023-09-23 00:21:36 +02:00
Laserlicht
a4cb74f0dc
highscore input window 2023-09-22 20:39:20 +02:00
Ivan Savenko
455c13164e
Merge pull request #2886 from IvanSavenko/h3m_parser_fixes
H3m parser fixes
2023-09-22 18:53:51 +03:00
Laserlicht
909b06f7c1
draw images 2023-09-22 02:19:31 +02:00
Laserlicht
92b0e2b400
initial highscore support 2023-09-22 01:39:35 +02:00
Laserlicht
4d8414bd3d
unlock functionality 2023-09-20 23:06:32 +02:00
Ivan Savenko
921569e02e Fixed "Long Live the King", 1st scenario victory condition 2023-09-20 21:58:47 +03:00