Ivan Savenko
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500f945222
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Update lib/mapObjectConstructors/AObjectTypeHandler.cpp
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2023-12-07 22:48:51 +02:00 |
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Dydzio
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68e43b0622
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Update turn settings translations
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2023-12-07 19:37:33 +01:00 |
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Dydzio
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e330a8d2be
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Merge branch 'beta' into polish-translation-1.4
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2023-12-07 17:49:59 +01:00 |
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Dydzio
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c71b89ac02
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Update launcher translations
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2023-12-07 17:49:32 +01:00 |
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Tomasz Zieliński
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c316087950
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Distribute objects among zones in random order
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2023-12-07 17:41:41 +01:00 |
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Tomasz Zieliński
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7fa01a3497
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Fix for randomly banning or exceeding limits of zone objects
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2023-12-07 17:41:09 +01:00 |
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Ivan Savenko
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7c8afffe68
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Merge pull request #3217 from IvanSavenko/simturns_ui_2
Simturns UI update
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2023-12-07 17:53:35 +02:00 |
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Ivan Savenko
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edbe25b33a
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Updated layout and localizations
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2023-12-07 16:36:44 +02:00 |
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Tomasz Zieliński
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960697873a
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Fix object configs
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2023-12-07 14:54:05 +01:00 |
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Tomasz Zieliński
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f17d8babc5
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Do not route road through the Corpse
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2023-12-07 12:57:39 +01:00 |
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Ivan Savenko
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bac46e3992
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Added arrow icon to dropdown images
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2023-12-07 13:57:16 +02:00 |
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Ivan Savenko
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861c53059e
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Added callbacks for preset dropdowns
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2023-12-07 13:57:16 +02:00 |
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Ivan Savenko
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653304b004
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Implemented accumulating timers, rename creature timer to unit timer
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2023-12-07 13:57:16 +02:00 |
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Ivan Savenko
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cb8e9e633a
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Implemented layout for simturn/timer presets
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2023-12-07 13:57:16 +02:00 |
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Ivan Savenko
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1f0bcbc194
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Added option to configure dropdown position
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2023-12-07 13:57:16 +02:00 |
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Ivan Savenko
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0fd966818f
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Remove 'visible' property from images, replaced with enable/disabled
call
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2023-12-07 13:57:16 +02:00 |
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Ivan Savenko
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6dadcc2ca5
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Merge pull request #3250 from Laserlicht/german_trans
update german
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2023-12-07 13:56:38 +02:00 |
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Dydzio
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3b832126a9
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Translate game client strings for VCMI 1.4 to polish
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2023-12-07 00:47:34 +01:00 |
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Tomasz Zieliński
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5ad682048f
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Fix
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2023-12-06 21:47:20 +01:00 |
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Tomasz Zieliński
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69ff1734b0
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Use reference
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2023-12-06 21:05:27 +01:00 |
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Tomasz Zieliński
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6cd19b81dd
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Working fir for Corpse issue:
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
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2023-12-06 20:49:28 +01:00 |
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Tomasz Zieliński
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03fa75c51e
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Some refactoring, commiting current state after tests
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2023-12-06 09:49:41 +01:00 |
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Andrii Danylchenko
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613d5a6afa
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Merge pull request #3256 from vcmi/tbb-no-debug
TBB: use 1.7 vcpkg prebuild libs for msvc
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2023-12-04 10:32:39 +02:00 |
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Andrii Danylchenko
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8f6d36b015
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MSVC: switch to RelWithDebInfo
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2023-12-04 07:49:39 +02:00 |
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Ivan Savenko
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c544b6e685
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Merge pull request #3257 from IvanSavenko/bugfixing2
Bugfixing for beta
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2023-12-04 02:16:35 +02:00 |
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Laserlicht
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4318e94bd0
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regenerate translations; german update
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2023-12-03 20:18:22 +01:00 |
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Andrii Danylchenko
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b238796fee
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MSVC: attempt to get build with pdb
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2023-12-03 20:20:59 +02:00 |
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Ivan Savenko
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cd5d6a8f77
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Fix loading of artifact ID for "transport item" victory condition
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2023-12-03 19:45:18 +02:00 |
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Ivan Savenko
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a1f4748bbc
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Fix socket shutdown
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2023-12-03 19:44:58 +02:00 |
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Andrii Danylchenko
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ea7278f79c
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TBB: use 1.7 vcpkg prebuild libs for msvc
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2023-12-03 18:42:02 +02:00 |
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Ivan Savenko
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773071fee3
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Fix AI movement through wandering monsters
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2023-12-03 15:58:44 +02:00 |
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Ivan Savenko
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80b82cc026
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Remove invalid assert - may trigger on human player defeat
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2023-12-03 15:58:23 +02:00 |
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Ivan Savenko
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3b3c4860b2
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Avoid creation of new threads without mutex protection
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2023-12-03 15:58:03 +02:00 |
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Ivan Savenko
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aa2934853f
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Merge pull request #3249 from vcmi/fix-ai-pathfinder
Fix ai pathfinder
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2023-12-03 14:21:22 +02:00 |
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Laserlicht
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3540a8a915
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Update german.json
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2023-12-02 18:36:07 +01:00 |
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Laserlicht
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0c270401b0
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update german in client
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2023-12-02 14:10:38 +01:00 |
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Andrii Danylchenko
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26b6d1cf74
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NKAI: fix capturing shipyards
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2023-12-02 14:03:54 +02:00 |
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Ivan Savenko
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be9c7f2099
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Merge pull request #3239 from IvanSavenko/pathfinder_fixes
Pathfinder fixes
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2023-12-02 12:20:44 +02:00 |
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Ivan Savenko
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d919cb0eac
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Merge pull request #3240 from IvanSavenko/bugfixing
[1.4.0] Bugfixing for beta
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2023-12-02 12:20:37 +02:00 |
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Ivan Savenko
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55ad903ffb
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Merge pull request #3231 from dydzio0614/large-spellbook-setting
Split large spellbook from UI enhancements setting
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2023-12-02 12:13:06 +02:00 |
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Dydzio
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fc035b1b55
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Change large spellbook config section to gameTweaks
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2023-11-28 22:30:50 +01:00 |
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Ivan Savenko
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a7d6068bf6
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Do not ignore block-visit objects when computing guardian locations
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2023-11-28 19:32:03 +02:00 |
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Ivan Savenko
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37d81e916e
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Fix creature appearance on hota maps
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2023-11-28 19:31:38 +02:00 |
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Ivan Savenko
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0d6bd0c60a
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Fix assertion failure in RMG
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2023-11-28 16:37:21 +02:00 |
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Ivan Savenko
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ea8995e901
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Fixed check for free slots when recruiting in towns
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2023-11-28 16:25:11 +02:00 |
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Ivan Savenko
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9277761da5
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Do not allow building boat if there is already boat with hero in it
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2023-11-28 15:49:03 +02:00 |
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Ivan Savenko
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d326c53b9a
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AI will now respect current value of "Use spells in autocombat" setting
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2023-11-28 15:48:35 +02:00 |
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Ivan Savenko
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6cfa21466c
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Fixed Gundula specialty: offence specialist, not sorcery
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2023-11-28 15:47:55 +02:00 |
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Ivan Savenko
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42ad860850
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Merge pull request #3230 from dydzio0614/connection-button-fix
Display disabled connect button on server autojoin
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2023-11-28 12:37:18 +02:00 |
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Ivan Savenko
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8cbc2c01ad
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Do not allow moving through most of visitable objects
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2023-11-28 12:32:24 +02:00 |
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