Ivan Savenko
4f47555977
Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
2023-10-22 16:55:19 +03:00
Ivan Savenko
ac925bb786
Renamed new types for consistency with code style
2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9
Bonus Source ID now uses metaidentifier
2023-10-22 16:55:18 +03:00
Nordsoft91
d03b75696a
Merge pull request #3067 from Nordsoft91/editor-improvements-1.4
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Add hero placeholder properties
2023-10-19 22:23:58 +02:00
Alexandre Detiste
15e45f966c
typos found by lintian
2023-10-17 22:06:08 +02:00
nordsoft
f6d7755c6a
Add hero placeholder properties
2023-10-16 22:24:12 +02:00
Nordsoft91
02c1425939
Merge pull request #3046 from Nordsoft91/editor-improvements-1.4
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Add map editor zoom and objects lock functionality
2023-10-16 01:22:18 +02:00
nordsoft
55900ceb66
Add portraits delegate
2023-10-13 20:15:29 +02:00
nordsoft
3199b7261f
Cosmetic fixes for map editor
2023-10-11 23:28:10 +02:00
nordsoft
7b7aaa36b2
fix compiling
2023-10-11 01:44:58 +02:00
nordsoft
5b10b457cf
Fix code review suggestions
2023-10-11 00:47:19 +02:00
nordsoft
5eeda3cd25
Quests mostly work
2023-10-10 23:44:29 +02:00
nordsoft
d2d64dbddd
Bugfixes
2023-10-10 23:44:29 +02:00
nordsoft
bb238f9b72
New quests work
2023-10-10 23:44:29 +02:00
nordsoft
63bdfb8ff6
New quests implemented
2023-10-10 23:44:29 +02:00
nordsoft
3a17eeb330
Fix typos in rewards widget
2023-10-10 23:44:29 +02:00
nordsoft
335585bd11
Remove unused variable
2023-10-09 19:21:27 +02:00
nordsoft
e2b8c2e9f8
PickObject delegate for random dwellings
2023-10-09 01:24:00 +02:00
Ivan Savenko
037efdf5fc
Improvements to type safety of Identifier class
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- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
nordsoft
65e63bdf69
Fix text duplicating
2023-10-01 14:04:46 +02:00
nordsoft
70796d232b
Full support of maps translations
2023-09-29 00:24:45 +02:00
nordsoft
98fde9ab1d
Add string IDs in map editor
2023-09-28 14:38:31 +02:00
nordsoft
60df49236f
Inspector widgets set string ID
2023-09-28 14:03:58 +02:00
nordsoft
232b3e8cf6
Compile map editor
2023-09-28 13:28:37 +02:00
nordsoft
486091a915
Heroes switched to text id
2023-09-28 00:00:32 +02:00
nordsoft
0c94a4d891
Town name switched to id
2023-09-27 23:57:05 +02:00
Ivan Savenko
a16d47037e
Fix build
2023-09-19 19:24:35 +03:00
nordsoft
2960895041
Issues fixed
2023-09-17 22:19:45 +02:00
nordsoft
a517e6ad8e
Message split for pandora box
2023-09-17 18:02:24 +02:00
nordsoft
7b22aefb12
Some minor fixes
2023-09-17 13:03:42 +02:00
nordsoft
10d783d8ee
Undefined behavior fix
2023-09-16 05:59:16 +02:00
nordsoft
033e7010ca
Fix for empty primary skills array
2023-09-16 05:52:23 +02:00
nordsoft
991a755a1f
Added new rewardable widget
2023-09-16 05:34:27 +02:00
nordsoft
06f01c3b82
Seerhut works as rewardable object
2023-09-15 10:06:06 +02:00
nordsoft
574047c55c
Start making new serialization for rewardables
2023-09-13 09:18:46 +02:00
nordsoft
a89a8019ab
Added skills customization
2023-09-11 20:37:25 +02:00
nordsoft
445e39ad20
Improved inspector
2023-09-11 20:37:25 +02:00
nordsoft
d07fbc2204
Improve bool fields in inspector
2023-09-11 20:37:25 +02:00
nordsoft
5136305455
Fix hero type for random hero
2023-09-11 20:37:25 +02:00
nordsoft
e912a2db38
Better army widget
2023-09-11 20:37:25 +02:00
nordsoft
50d89dec24
Fix spells issue in map editor
2023-09-04 14:28:45 +04:00
nordsoft
c3663e4e1b
Fix neutral objects serializing
2023-09-04 14:28:45 +04:00
nordsoft
8406e3e4cd
Fix abandoned map crash
2023-09-04 14:28:45 +04:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee
Converted creature ID and spell ID to new form
2023-08-25 13:38:02 +03:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
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A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Tomasz Zieliński
025b0814c8
+ Handled banning spells and artifacts
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+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00