Jerome Duval
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518f8d69e5
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Haiku patch
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2023-03-27 10:10:09 +02:00 |
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Ivan Savenko
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9287d1b837
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Merge pull request #1776 from vcmi/beta
Merge beta -> develop
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2023-03-26 01:48:23 +02:00 |
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Ivan Savenko
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6a3f4fd73d
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Merge pull request #1771 from IvanSavenko/beta_fixes
Fixes for issues discovered in beta
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2023-03-26 01:36:38 +02:00 |
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Ivan Savenko
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da3a05bc8b
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Fix special colors in battle
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2023-03-26 00:46:21 +02:00 |
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Ivan Savenko
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662f6a2780
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Merge pull request #1773 from dydzio0614/polish-translation-update
Polish translation update - damage format
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2023-03-26 00:40:03 +02:00 |
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Ivan Savenko
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4c311da21b
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Clamp potential kills tooltip to target unit size
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2023-03-26 00:07:21 +02:00 |
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Ivan Savenko
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5857ad0169
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Fix corrupted UI redraw in artifact merchant
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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c246cadaa7
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Fix potential crash on exit
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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46461e5c33
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Improve performance of window redraws
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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7477e4a8cc
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Handle mods with "keepDisabled" propertly on client
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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7fd0d0beb1
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Made English first language so invalid values would reset to it
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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c8fe079294
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Added Chinese in-game translation from forum user 'By003'
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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4eed0b2c9e
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Added workaround for Dungeon towers
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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49fa628e9b
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Turret creature cutoff position should match H3
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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dcff463d36
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Fixed handling of special palette colors in palette transformations
Fixes black color turning semi-transparent in some creatures from mods
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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a0bd46c9dd
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Fix teleport animation speed
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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8fbeff2a02
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Fix movement over lowered drawbridge in Fortress
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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2167cb2a68
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Fix battle startup with "no intro sound" mod
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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339bbce7b7
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Added more checks to avoid potential nullptr dereference crash
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2023-03-25 23:54:51 +02:00 |
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Dydzio
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c04fad5de5
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Translate new damage format
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2023-03-25 21:54:15 +01:00 |
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Ivan Savenko
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5288e3761e
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Merge pull request #1764 from IvanSavenko/selectable_spellcaster
Implemented support for multi-spell casters
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2023-03-25 20:08:47 +02:00 |
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Ivan Savenko
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786035085a
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Merge pull request #1770 from Adriankhl/fix_label_update_on_hit
Process attack/attacked animation before dealing damage to units
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2023-03-25 20:06:23 +02:00 |
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Ivan Savenko
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4954957587
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Merge pull request #1753 from dydzio0614/launcher-translations
Translate new launcher texts
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2023-03-25 20:03:58 +02:00 |
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Ivan Savenko
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6f631a0aa7
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Merge pull request #1759 from IvanSavenko/kills_in_tooltip
Show potential kill amount in attack tooltip
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2023-03-25 20:03:27 +02:00 |
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Ivan Savenko
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382fbf423d
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Merge pull request #1762 from IvanSavenko/reactivation_fix
Do not activate new items when parent widget is inactive
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2023-03-25 20:02:46 +02:00 |
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DjWarmonger
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2c4cde060a
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Merge pull request #1694 from vcmi/extra_rmg_monoliths
This could be controversial solution, but since there were no objections, I'll give it a shot.
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2023-03-25 18:38:06 +01:00 |
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DjWarmonger
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114e7d196b
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Merge pull request #1698 from vcmi/object_placement_tweaks
No objections, works fine for me as well.
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2023-03-25 18:13:15 +01:00 |
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Adriankhl
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792ea2f06f
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Process attack/attacked animation before dealing damage to units
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2023-03-25 15:00:25 +01:00 |
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Ivan Savenko
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9a19feaf4a
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Fix spellcasters with massive spells
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2023-03-25 01:23:49 +02:00 |
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Ivan Savenko
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61ed22f553
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Merge pull request #1758 from Adriankhl/fix_active_stack_spell_cast
Deactivate activeStack during spellCast
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2023-03-25 01:21:26 +02:00 |
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Ivan Savenko
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dc099b2a35
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Implemented support for multi-spell casters
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2023-03-25 00:48:14 +02:00 |
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Adriankhl
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76a71226a2
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Deactivate activeStack during spellCast
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2023-03-24 22:43:41 +01:00 |
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Ivan Savenko
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b0a3f95d20
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Do not activate new items when parent widget is inactive
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2023-03-24 18:56:38 +02:00 |
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Ivan Savenko
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970981cfc9
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Show information on potential kills in attack tooltip
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2023-03-24 17:18:47 +02:00 |
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Ivan Savenko
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459a6f067b
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Merge pull request #1757 from Adriankhl/fix_active_stack_auto_combat
Deactivate activeStack when auto combat starts
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2023-03-24 11:20:47 +02:00 |
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Adriankhl
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49662f6f36
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Deactivate activeStack when auto combat starts
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2023-03-23 22:37:39 +01:00 |
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Ivan Savenko
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5ac56eb636
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Merge pull request #1746 from dydzio0614/polish-translations-2
Missing polish translation
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2023-03-23 22:10:34 +02:00 |
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Dydzio
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9fa299b2b4
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Translate new launcher texts
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2023-03-23 19:47:48 +01:00 |
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Ivan Savenko
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31147ac83b
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refactoring: TDmgRange pair -> DamageRange struct
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2023-03-23 17:49:33 +02:00 |
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Ivan Savenko
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56a02c240e
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Merge pull request #1738 from IvanSavenko/advmap_fixes
Fixes for regressions related to adventure map
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2023-03-23 17:31:59 +02:00 |
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Ivan Savenko
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a8fe8c0f3b
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Converted timer event into tick event that is called every frame
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2023-03-22 23:10:50 +02:00 |
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Dydzio
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1e646d7c29
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Fix missing translation
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2023-03-22 19:42:26 +01:00 |
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Ivan Savenko
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8af76947cb
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Do not cache hovered tile and always update state
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2023-03-22 19:49:57 +02:00 |
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Ivan Savenko
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fa9abf6adc
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Lock UI while adventure map has animations
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2023-03-22 19:49:24 +02:00 |
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Ivan Savenko
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54e8abb3eb
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Fix map animation playback speed
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2023-03-22 15:51:25 +02:00 |
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Ivan Savenko
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ef07935fbc
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Update town visual when new structure is built
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2023-03-22 14:41:36 +02:00 |
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Andrey Filipenkov
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6382e0a3a0
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Merge pull request #1743 from rilian-la-te/russian-translation
vcmi: russian
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2023-03-22 13:48:48 +03:00 |
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Konstantin
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a0a6f4ff94
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vcmi: russian
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2023-03-22 13:53:30 +03:00 |
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Ivan Savenko
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36ab8d4011
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Merge pull request #1742 from rilian-la-te/effects-no-open-code
vcmi: no open-code NO_APPROPRIATE_TARGET
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2023-03-22 11:48:33 +02:00 |
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Ivan Savenko
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8227d993b0
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Merge pull request #1739 from dydzio0614/polish-translations-update
Update polish translation
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2023-03-22 11:48:01 +02:00 |
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