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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00

18871 Commits

Author SHA1 Message Date
Ivan Savenko
5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) 2025-01-12 11:07:50 +00:00
Ivan Savenko
14320fb100 Fix spawned wandering monsters not correctly attached to bonus system 2025-01-12 11:06:45 +00:00
Ivan Savenko
3d1bf03a25 Fix potential concurrent access 2025-01-12 11:06:00 +00:00
Ivan Savenko
48473b18f6 move checks for invincible bonus to UnitState & cache 2025-01-10 21:15:37 +00:00
Ivan Savenko
5cff9af236 Reduce BattleAI logging 2025-01-10 19:45:35 +00:00
Ivan Savenko
40bff74195 Use small vector for unit list 2025-01-10 18:58:46 +00:00
Ivan Savenko
797b62fd46 Try to implement lazy evaluation for reachability map 2025-01-10 17:43:45 +00:00
Ivan Savenko
2d5b5d94e7 Optimize computation of reachability map 2025-01-10 15:38:28 +00:00
Ivan Savenko
3b35c679ce Optimize Unit::getHexes method 2025-01-10 15:07:59 +00:00
Ivan Savenko
5375d61d1b Optimize battleAdjacentUnits method 2025-01-10 14:27:12 +00:00
Ivan Savenko
a44bbf4527
Merge pull request #5044 from MichalZr6/battle_hex_array
New container for BattleHexes. Refactors aiming for quick-battle better performance.
2025-01-10 15:32:05 +02:00
Ivan Savenko
f3c88b5bc7
Merge pull request #5208 from godric3/map-editor-improve-inspector
map editor: show edited values in inspector
2025-01-10 15:25:29 +02:00
Ivan Savenko
ca21adc93f
Merge pull request #5227 from kambala-decapitator/cmake-improvements
CMake improvements
2025-01-10 15:24:44 +02:00
Ivan Savenko
b2331fb069
Merge pull request #5248 from vcmi/master
Merge master -> beta
2025-01-10 14:53:34 +02:00
Ivan Savenko
ff598b6eec
Merge pull request #5242 from IvanSavenko/kirre_fix
Fix not accounting for movement points limit on land bonuses
1.6.3
2025-01-09 21:59:03 +02:00
Ivan Savenko
699709adf0 Fix not accounting for movement points limit on land bonuses 2025-01-09 19:34:24 +00:00
Ivan Savenko
7f706b7749
Merge pull request #5237 from vcmi/beta
Merge beta -> master
2025-01-09 15:30:39 +02:00
Ivan Savenko
8789bea783
Merge pull request #5236 from IvanSavenko/release_163
Preparation for release 1.6.3
2025-01-09 14:57:46 +02:00
Ivan Savenko
99e57b81ef Preparation for 1.6.3 release on december, 10th 2025-01-09 12:19:43 +00:00
Ivan Savenko
3725ca868a Update changelog 2025-01-09 12:19:08 +00:00
Ivan Savenko
4e3dd80e46
Merge pull request #5230 from dydzio0614/vietnamese-translation
Vietnamese translation update by Hunter8x from Discord
2025-01-09 12:59:08 +02:00
Ivan Savenko
ed268159f8
Merge pull request #5231 from dydzio0614/random-hero-info
Replace random hero info in scenario info window with generated hero data
2025-01-09 12:58:55 +02:00
Ivan Savenko
662e0f8541
Merge pull request #5222 from kambala-decapitator/use-sdl_ttf-type
use TTF_Font from SDL_ttf directly
2025-01-09 12:58:34 +02:00
Ivan Savenko
4eeaf22f4d
Merge pull request #5228 from MichalZr6/update_polish_translation
Update polish translation in .ts files
2025-01-09 12:58:00 +02:00
Ivan Savenko
3d384b2ec3
Merge pull request #5229 from IvanSavenko/ai_optimize_test
[1.6.3] AI performance-related changes
2025-01-09 12:57:37 +02:00
Dydzio
420bc24430 Vietnamese translation by Hunter8x from Discord 2025-01-09 01:01:55 +01:00
Ivan Savenko
ec9dbfd667 Remove excessive recomputations of tile owners 2025-01-08 20:07:42 +00:00
Ivan Savenko
82e8db3037 Do not compute threats that are too far away to be useful 2025-01-08 20:07:42 +00:00
Ivan Savenko
9f56c00336 Reduce excessive FoW updates 2025-01-08 20:07:42 +00:00
Ivan Savenko
566249a10f Switch NKAI back to non-graph mode 2025-01-08 20:07:42 +00:00
Ivan Savenko
f8312737bb
Merge pull request #5224 from IvanSavenko/misc_fixes
Fixes for 1.6.3
2025-01-08 22:06:57 +02:00
Dydzio
eb4b8fdddd Replace random hero info in scenario info window with generated hero data 2025-01-08 21:01:15 +01:00
Ivan Savenko
e27ca391b1 Fix counter-attack counting 2025-01-08 16:06:31 +00:00
Ivan Savenko
9fe8ee9380 Fix size of tiny popup windows, such as terrain right-click 2025-01-08 14:33:30 +00:00
MichalZr6
b95128bea5 Update polish.ts files 2025-01-08 15:25:47 +01:00
Andrey Filipenkov
3839b2cc06 [cmake] improvements 2025-01-08 15:37:20 +03:00
Andrey Filipenkov
ea30496472 [cmake] install() vcmiqt target only when it's shared 2025-01-08 15:37:20 +03:00
Andrey Filipenkov
249c6d4d09 [macOS] ignore ad-hoc codesigning for Intel builds 2025-01-08 15:37:19 +03:00
Andrey Filipenkov
2ec518fdf0 [cmake] link NKAI to TBB 2025-01-08 15:37:17 +03:00
Andrey Filipenkov
db5d77362a [fuzzylite] force C++14 standard
doesn't build under C++17 due to using removed symbols
2025-01-08 15:22:21 +03:00
Andrey Filipenkov
4e4684cedf [cmake] set some policies 2025-01-08 15:22:21 +03:00
Andrey Filipenkov
6323e7b4da [macOS] run hdiutil under sudo only on CI 2025-01-08 15:22:21 +03:00
MichalZr6
dbe82b94f6 Changes following review:
- shared_ptr for destructibleEnemyTurns instead of raw pointer
- drop implicit int conversion for BattleHex class
  and implement toInt() instead
- implement necessary operators in BattleHex
- adjust code to work properly with JSON serializer
2025-01-08 07:24:43 +01:00
godric3
68335f51d3 map editor: extract setting display and tooltip text method to base delegate class 2025-01-07 18:53:49 +01:00
Ivan Savenko
ca4227ba9d Add debug information for crash on object randomization 2025-01-07 15:06:49 +00:00
Ivan Savenko
2ca77ed6ec Fix possible crash on invalid upscaling filter set in config 2025-01-07 15:06:26 +00:00
Ivan Savenko
cfac768b6e Fix possible crash on corrupted h3 data / vcmi config 2025-01-07 15:05:57 +00:00
Ivan Savenko
ed2825d4f2 Fix possible crash on corrupted video file 2025-01-07 15:05:25 +00:00
Ivan Savenko
228b585527 Fix validation of game settings 2025-01-07 14:07:16 +00:00
Ivan Savenko
9f1cd69480 Fix visualization of AI object graph 2025-01-07 14:06:09 +00:00