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Commit Graph

189 Commits

Author SHA1 Message Date
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Alexander Wilms
7a1cee1a60 Fix error: 'auto' not allowed in non-static struct member 2024-01-17 14:49:28 +00:00
Alexander Wilms
73019c204d Replace redundant types with auto for the lvalues of template factory functions for smart pointers
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt

import re

with open("redundant_types.txt") as f:
    for line in f:
        line = line.strip()
        path = line.split(":", 1)[0]
        original_code = ":".join(line.split(":")[1:]).strip()

        print()
        print(path)
        print(original_code)
        prefix = "auto "
        if original_code.startswith("static"):
            static = True
        else:
            static = False

        cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
        print(cpp_type)

        if static:
            new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
        else:
            new_code = "auto "+ " ".join(original_code.split(" ")[1:])
        print(new_code)

        if True:
            with open(path, "r") as f:
                filedata = f.read()

            filedata = filedata.replace(original_code, new_code)

            with open(path, "w") as f:
                f.write(filedata)
2024-01-17 12:50:00 +00:00
Ivan Savenko
a32ef673f7
Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
Extend hota bonuses
2024-01-15 13:47:13 +02:00
Ivan Savenko
b08462d555 Change default SDL driver name from opengl to empty (autoselection) 2024-01-14 14:29:13 +02:00
Ivan Savenko
fc6a9924ee FIRST_STRIKE now supports ranged / melee subtypes, BLOCKS_RETALIATION
will properly block FIRST_STRIKE
2024-01-13 16:54:06 +02:00
Ivan Savenko
bb670cfb82 Merged accurate shot bonus into death stare bonus 2024-01-13 15:55:07 +02:00
Dydzio
7283a4861e Initial version of ACCURATE_SHOT implementation 2024-01-04 22:27:51 +01:00
Ivan Savenko
72980a3909 Fix crash on accessing jsonnode with different type in release builds 2023-12-23 18:12:18 +02:00
gamestales-com
faea00a7e1 Use arraytxt for object bonus description 2023-11-15 14:32:40 +01:00
Ivan Savenko
207968ced3
Merge pull request #3116 from IvanSavenko/bonus_fixes
Bonuses fixes
2023-10-29 16:32:48 +02:00
Konstantin
df07b27129 parseSelector: fix anyOf and noneOf 2023-10-28 18:35:59 +03:00
Ivan Savenko
4ba8014573 Added subtype for SPELL_DURATION 2023-10-28 17:57:56 +03:00
Ivan Savenko
1e0ea5f1f0 documented NEGATIVE_EFFECTS_IMMUNITY, fixed subtype loading 2023-10-28 17:56:11 +03:00
Ivan Savenko
3880ea58b9 Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
Ivan Savenko
8df39c43a0 Fix game loading 2023-10-22 17:04:14 +03:00
Ivan Savenko
4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE 2023-10-22 16:55:19 +03:00
Ivan Savenko
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
Ivan Savenko
36a1d6c415 Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
Ivan Savenko
e54ba7b977 Implement loading of bonus source type 2023-10-22 16:55:19 +03:00
Ivan Savenko
3b010d9596 Renamed MetaIdentifier to VariantIdentifier 2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965 MetaIdentifier now uses std::variant internally 2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9 Bonus Source ID now uses metaidentifier 2023-10-22 16:55:18 +03:00
Ivan Savenko
0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any
other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
454ba44ac5
Merge pull request #2988 from IvanSavenko/configurable_extensions
Extension of configurable object functionality
2023-10-22 16:24:47 +03:00
Ivan Savenko
b2c336de0d JsonNode now uses std::variant internally. Fixes crash on deserialize 2023-10-21 20:41:58 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
Alexandre Detiste
15e45f966c typos found by lintian 2023-10-17 22:06:08 +02:00
Ivan Savenko
850d0ff8eb Show (mostly) correct messages in Shrines 2023-10-16 18:16:15 +03:00
Ivan Savenko
27b75dbbea Fixed silent errors on invalid Json references in schemas 2023-09-26 15:55:27 +03:00
Ivan Savenko
f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2023-09-15 13:59:02 +03:00
Konstantin P
1522ed85e2 vcmi: make "noneOf" selector more restrictive
It should do "or-not" instead of "and-not".
2023-09-13 17:09:59 +03:00
Ivan Savenko
9cfcf5ea19 Fix regressions 2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
dd17896082 Fix crash on bonus parsing failure (outdated mods?) 2023-08-05 12:49:02 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
3a348abf4f Text of configurable/rewardable objects now uses translator 2023-07-19 22:25:52 +03:00
Ivan Savenko
8f602b2ef6 Allow defining default values of settings per platform 2023-06-21 10:55:30 +03:00
Konstantin P
45ca449f2c vcmi: more optionals in bonuses 2023-05-05 21:30:45 +03:00
Konstantin P
8764765dcf Bonus: complex duration as bitset
Fixes #2125
2023-05-05 21:30:45 +03:00
Konstantin
05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Konstantin
a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
Konstantin
1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop
More splitting of HeroBonus.h
2023-05-02 00:54:53 +03:00
Konstantin
713e3004df vcmi: rename updater and limiter files 2023-05-02 00:53:51 +03:00
Konstantin
e37f798a68 vcmi: split bonus updaters 2023-05-02 00:53:50 +03:00
Konstantin
416faf521e vcmi: move limiters outside of HeroBonus.cpp
This will help for recompilation.
2023-05-02 00:53:50 +03:00