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mirror of https://github.com/vcmi/vcmi.git synced 2025-02-01 12:57:51 +02:00

153 Commits

Author SHA1 Message Date
Andrii Danylchenko
87638aafc0 NKAI: improve build behavior 2023-03-12 16:31:15 +02:00
Andrii Danylchenko
148c3436df NKAI: improve army gathering 2023-03-08 11:53:26 +02:00
Andrii Danylchenko
8b0c7b6601 NKAI improve defence and some fixes 2023-03-07 20:10:58 +02:00
Ivan Savenko
f8f6df02f3 Removed remaining hardcoded objects 2023-01-23 15:27:27 +02:00
Ivan Savenko
62e127fb59 Bonusing objects are now configured in json 2023-01-23 01:05:10 +02:00
Ivan Savenko
bfd6c40f25 Moved all once-per-hero visitable (sans Tree) to config 2023-01-22 22:58:53 +02:00
Ivan Savenko
388ed88b5d All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
33a9aa8ee5 Reduced log to console 2023-01-01 20:55:26 +02:00
Ivan Savenko
eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
Andrii Danylchenko
56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet 2022-12-14 22:13:26 +02:00
Ivan Savenko
facf77b3ae vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
Ivan Savenko
3219e322ae Fixed all non-silenced gcc/clang warnings 2022-12-07 18:05:47 +02:00
Andrii Danylchenko
233b850daf NKAI: a few crash/hang fixes 2022-11-07 13:58:20 +02:00
Andrii Danylchenko
eeea01d778 NKAI: namespace 2022-10-04 08:40:14 +03:00
Andrii Danylchenko
2434fe3f6f NK: fix AI speed 2022-10-01 13:49:27 +03:00
Andrey Filipenkov
ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00
Andrey Filipenkov
c9c79887a7 remove unused variables 2022-09-22 11:54:10 +03:00
Andrey Filipenkov
aae1d4fed5 fix variable type in for-in loops 2022-09-22 11:54:09 +03:00
Andrey Filipenkov
a1cf120ea6 add missing virtual destructors 2022-09-22 11:54:09 +03:00
Tomasz Zieliński
40585a66c0 Style, commend - requested 2022-09-11 11:31:28 +03:00
Tomasz Zieliński
1649cf2bb9 misc comments 2022-09-11 11:31:27 +03:00
Tomasz Zieliński
6ae3b77d80 AI will not wait to conwuer fort if possible 2022-09-11 11:31:27 +03:00
Tomasz Zieliński
f0bb97b0d2 AI will actually attack all heroes when possible - and win the game eventually :) 2022-09-11 11:31:27 +03:00
Tomasz Zieliński
b52faad4c7 + Stack speed is valuable
+ Hero movement is also very valuable
2022-09-11 11:31:27 +03:00
Tomasz Zieliński
a83753a7d2 AI will now pick Prisons if possible 2022-09-11 11:31:27 +03:00
Tomasz Zieliński
cbf2a1b7cc AI will consider Pandora Box as a valuable object - good for every occasion! 2022-09-11 11:31:27 +03:00
Tomasz Zieliński
faa6ca401e Fixed duplicated value 2022-09-11 11:31:27 +03:00
Tomasz Zieliński
f4de5453c6 + AI will consider free slot (or lack of it) for creature reward from a bank
+ AI might use banks for resources other than gold
2022-09-11 11:31:27 +03:00
Andrey Filipenkov
fc064b1c45 replace boost::chrono with std::chrono 2021-11-23 10:23:55 +03:00
Andrii Danylchenko
79d06bbaa6 Nullkiller: fix merge conflicts 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
b4241670ba Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
7184364bcb Nullkiller: disable logging and fix tbb build 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1aa81530cb Nullkiller: cancel heavy decomposition on shipyards 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
9a203b8af9 Nullkiller: parallel object clusterization, stabilization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
0265de77fa Nullkiller: fix crash, refactor 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
fb3cda666f Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
3480f17a68 Nullkiller: fix defence 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
0ffc7c3b94 Nullkiller: turn limit for main heroes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1f83569868 Nullkiller: fix defence 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
3d91f2e988 Fix defence crashes and hangs 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
45942cfbbe Nullkiller: stabilization, fix memory leaks 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
80df879489 Nullkiller: stabilization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
f2c26d7553 Nullkiller: thread interuption point 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
0d5ae20e64 Nullkiller: improved citadel priority 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
cf4484e071 Nullkiller: stabilization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
e385c83a88 Nullkiller - rewrite decomposition, decomposition cache, morale management 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
35a1167f3d Nullkiller: refactoring and stabilization of gather army & clusterization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1fdf0de75d Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
645c393e25 Nullkiller: fix freeze on accessing guarded object 2021-07-26 21:02:50 +03:00