beegee1
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62c43451ef
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* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
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2011-07-16 13:57:25 +00:00 |
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DjWarmonger
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b609479496
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Support for Magic Mirror spell.
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2011-07-16 08:28:01 +00:00 |
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DjWarmonger
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79a453f442
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Support for WoG "cast before attack" bonus. Minor fixes.
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2011-07-16 06:42:44 +00:00 |
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DjWarmonger
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92006b53f1
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Fixed interface freezes for some mass-target spells.
How comes no one has reported it before?
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2011-07-15 16:41:43 +00:00 |
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Ivan Savenko
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706510f12f
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- gcc compile fixes
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2011-07-13 23:36:37 +00:00 |
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beegee1
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55e7959fd9
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* Bonus system caching updated, partially rewritten, much more robust, thread-safe
* Adjusted projectile speed, trebuchet canon speed
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2011-07-13 18:39:02 +00:00 |
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DjWarmonger
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a7577ccb6b
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More details for Rebirth ability.
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2011-07-10 09:03:46 +00:00 |
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DjWarmonger
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036ad1233f
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fixes for Phoenix. Its animation will now be restored to Alive.
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2011-07-10 08:22:20 +00:00 |
|
Frank Zago
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9c3a10b2c7
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Fixed a bug in phoenix code. Fixed a couple warnings.
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2011-07-09 22:42:39 +00:00 |
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DjWarmonger
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5269e845fd
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handling of Rebirth ability for Phoenix.
However, I've got no idea how to restore its animation to alive state.
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2011-07-08 14:54:20 +00:00 |
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DjWarmonger
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1bf9bb4d94
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Flexible handling of creature spell power.
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2011-07-08 13:17:05 +00:00 |
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DjWarmonger
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f33fbdc43b
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Support for Thunderbolt (Thunderbirds).
General framework for handling creatures casting spells with arbitrary spell power.
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2011-07-08 07:00:11 +00:00 |
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DjWarmonger
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8102fd4cf0
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Support for Death Blow ability.
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2011-07-06 17:00:45 +00:00 |
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DjWarmonger
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c53c226820
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Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt.
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2011-07-06 14:25:12 +00:00 |
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Ivan Savenko
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75d068bc03
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- compilation fix for #765
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2011-07-05 19:06:47 +00:00 |
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Michał W. Urbańczyk
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ed056cf0df
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Set of minor improvements and fixes.
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2011-07-05 19:05:41 +00:00 |
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beegee1
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488e54688f
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* Bonus caching system disabled for the moment now. => #764
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2011-07-05 18:29:48 +00:00 |
|
Ivan Savenko
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b8448e4c3b
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- (linux) build system update
- gcc errors/warnings fixes
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2011-07-05 11:31:26 +00:00 |
|
Michał W. Urbańczyk
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b3234e8bfa
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* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
* New files in lib: ResourceSet.h/.cpp -> containing new structure for managing resources logic
* Minor changes and fixes
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2011-07-05 06:14:07 +00:00 |
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DjWarmonger
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08b7d0db17
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All multi-hex attacks and shots should now be fully functional.
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2011-07-05 06:07:36 +00:00 |
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DjWarmonger
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e95ae22061
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Implemented Dragon Breath, Attack All Around & Three-Headed Attack.
Dragon Breath does not yet work correctly for all double-wide stacks, though.
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2011-07-04 19:34:49 +00:00 |
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mateuszb
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aac1c0b4e7
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* cleaner code is better :)
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2011-07-03 19:10:36 +00:00 |
|
Ivan Savenko
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ecf33cca91
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- one more fix for 763
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2011-07-03 15:22:14 +00:00 |
|
Ivan Savenko
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39feb24d64
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- possibly fixed #763
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2011-07-03 10:04:06 +00:00 |
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DjWarmonger
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57a36e77f3
|
Improvement for multiple-hex effects.
TODO: Attacker must know exact attacked tile, not only the stack.
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2011-07-03 05:55:57 +00:00 |
|
Michał W. Urbańczyk
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4592ddb74e
|
Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741.
|
2011-07-03 01:03:46 +00:00 |
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DjWarmonger
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6e492e4e4b
|
Another missing file.
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2011-07-02 17:42:15 +00:00 |
|
DjWarmonger
|
81180de8be
|
Handling of area attack animation & effect
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2011-07-02 17:40:33 +00:00 |
|
DjWarmonger
|
4f24501cae
|
Missing file
|
2011-07-02 16:52:57 +00:00 |
|
DjWarmonger
|
51943e5f1e
|
Partial support for Death Cloud & Magog's Fire Ball.
Lots of refactoring is needed to handle this and multiple-target attacks.
|
2011-07-02 16:49:22 +00:00 |
|
Ivan Savenko
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11fade5e67
|
- fixed crash in #761
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2011-07-02 15:12:35 +00:00 |
|
Ivan Savenko
|
48e79b163c
|
- missed file from previous commit
- minor fixes
|
2011-07-01 16:26:36 +00:00 |
|
Ivan Savenko
|
a89895452a
|
- (linux) fixed searching/loading of scripting libraries
- (linux) moved AI libraries to /lib/vcmi/AI/lib*, ERM lib to /lib/vcmi/Scripting/*
- gcc compile and warnings fixes
|
2011-06-28 14:19:16 +00:00 |
|
beegee1
|
cef16ccc74
|
* Fixed battle positions bugs: #174, #172, #400
* Turret creatures have no longer a standing animation
* Turret creatures get cut at a certain y position(lower part of shooters are hidden)
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2011-06-27 17:11:17 +00:00 |
|
Michał W. Urbańczyk
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e6409e8ddd
|
Fix for printing the line number. Fixed #753.
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2011-06-27 16:03:03 +00:00 |
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beegee1
|
2efcdae80f
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* Fixed #750
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2011-06-26 10:22:48 +00:00 |
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DjWarmonger
|
9ca5d9048a
|
Fixed total spell immunity granted by 2212.
Improvements for Life Drain.
|
2011-06-25 15:05:01 +00:00 |
|
Michał W. Urbańczyk
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212bc13ad6
|
Fixed #755 and #759.
|
2011-06-25 14:22:19 +00:00 |
|
beegee1
|
5fdb5aa494
|
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
* Implemented caching for the bonus system
|
2011-06-25 13:53:15 +00:00 |
|
DjWarmonger
|
a60fd00e22
|
Fixes for Pandora Box texts.
|
2011-06-25 09:28:28 +00:00 |
|
DjWarmonger
|
e5c11385cd
|
Fixed #293
Support for damage spell immunities.
|
2011-06-25 06:55:35 +00:00 |
|
DjWarmonger
|
7dce558e28
|
More fixes. Estates skill is now handled as a Bonus.
|
2011-06-24 18:16:28 +00:00 |
|
DjWarmonger
|
37cd2b7394
|
Another fix for previous commit.
|
2011-06-24 17:50:22 +00:00 |
|
DjWarmonger
|
bdce46ab60
|
Minor refactorings, fixes & improvements.
Moved CArtifactSet to ArtHandler. ObjectHandler is already too messed.
|
2011-06-24 17:43:02 +00:00 |
|
DjWarmonger
|
e41d2f6e87
|
Fixed possible crash related to Peculiar Enchants.
|
2011-06-24 07:12:52 +00:00 |
|
Michał W. Urbańczyk
|
d88b6b1bb3
|
Interactive mode for ERM interpreter.
|
2011-06-23 21:42:30 +00:00 |
|
DjWarmonger
|
3f85ca4504
|
Fixes for necromancy.
|
2011-06-23 13:50:13 +00:00 |
|
DjWarmonger
|
5f53531f4b
|
Fixed crash on joining units that we already have in our army.
|
2011-06-23 10:12:35 +00:00 |
|
Michał W. Urbańczyk
|
d9a9477cb4
|
Likely fixing #754.
|
2011-06-22 22:35:26 +00:00 |
|
mateuszb
|
c71127809e
|
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
* minor changes
|
2011-06-22 12:44:28 +00:00 |
|