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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00

18716 Commits

Author SHA1 Message Date
Ivan Savenko
657b97202b Clarified ifdef magic in crash handling 2025-01-01 20:58:30 +00:00
Ivan Savenko
33daf5c199 More robust checks for old saves removal 2025-01-01 20:57:43 +00:00
Ivan Savenko
dfa8a956cc
Merge pull request #5176 from IvanSavenko/ai_upgrades
Fix potentially infinite attempts to upgrade units by AI
2024-12-31 16:07:27 +02:00
Ivan Savenko
398319a512
Merge pull request #5177 from IvanSavenko/version_bump_162
Bump version to 1.6.2
2024-12-31 16:07:16 +02:00
Ivan Savenko
41ef86b800 Bump version to 1.6.2 2024-12-31 13:31:49 +00:00
Ivan Savenko
f9ce95756f Fix potentially infinite attempts to upgrade units by AI 2024-12-31 13:27:12 +00:00
Ivan Savenko
1fd2c88167
Merge pull request #5164 from Laserlicht/campaign_fix
[1.6.2] multiple fixes
2024-12-30 21:52:49 +02:00
Ivan Savenko
8bf5c474d6
Merge pull request #5160 from Laserlicht/alt_town
[1.6.2] show building names with ALT
2024-12-30 21:52:32 +02:00
Laserlicht
c44b91de45 Update client/windows/CCastleInterface.cpp
Co-Authored-By: Ivan Savenko <saven.ivan@gmail.com>
2024-12-30 18:13:18 +01:00
Laserlicht
5c6ce47371 better fix 2024-12-30 18:08:49 +01:00
Ivan Savenko
e24ab3e3e1
Merge pull request #5162 from Laserlicht/fix_margin
[1.6.2] fix margin (hd texture)
2024-12-30 14:54:03 +02:00
Ivan Savenko
aa8183ae8f
Merge pull request #5174 from MichalZr6/fix_third_upgrades
Fix upgrades in Fort and town's dwellings
2024-12-30 14:51:48 +02:00
MichalZr6
4e9f052e98 Fix creature upgrades in Fort and town's dwellings 2024-12-30 01:14:57 +01:00
Laserlicht
f72084cb26 fix upgrades 2024-12-29 03:15:58 +01:00
Laserlicht
0db8794d8b hide screen also for second custom campaign scen. 2024-12-27 21:40:09 +01:00
Laserlicht
7dba34c16e campaign list workaround 2024-12-27 21:22:45 +01:00
Laserlicht
50d3e71468 fix surrender video 2024-12-27 20:17:43 +01:00
Laserlicht
97e2480e7d blink only accessible scenarios 2024-12-27 19:09:01 +01:00
Laserlicht
72f498f2c8 add region blink #3601 2024-12-27 18:58:05 +01:00
Laserlicht
d657bd8e20 fix campaign scenario order #3601 2024-12-27 18:58:05 +01:00
Laserlicht
5396ced0a6 don't showing 3 buttons for sharpsh. upgr. (gelu) 2024-12-27 17:26:47 +01:00
Laserlicht
3beb78104e fix margin (hd texture) 2024-12-26 15:05:30 +01:00
Ivan Savenko
808a643856
Merge pull request #5152 from IvanSavenko/release_161
Release 1.6.1 + changelog
2024-12-26 15:52:42 +02:00
Ivan Savenko
60435a70e2 Update changelog 2024-12-26 13:50:25 +00:00
Ivan Savenko
ae6db0e4de Add download counter for 1.6.1 2024-12-26 13:50:25 +00:00
Laserlicht
eb319fc15e show building names with ALT 2024-12-26 14:22:12 +01:00
Ivan Savenko
5f2028a35c
Merge pull request #5156 from IvanSavenko/dwelling_fix
Simplified building ID logic
2024-12-25 22:01:00 +02:00
Ivan Savenko
b2cf37735d
Merge pull request #5153 from IvanSavenko/first_launch_fix
Fix issues with first launch tab in offline
2024-12-25 22:00:49 +02:00
Ivan Savenko
65fc50d33b Simplified building ID logic
- Replaced overcomplicated and broken math on dwelling ID's with fixed
enum
- Fixed broken 2nd upgrades and 8th dwelling
- Removed no longer used enumeration values from building ID's
2024-12-25 19:16:21 +00:00
Ivan Savenko
9ee327c723 Fix issues with first launch tab in offline
- Do not attempt to install mod if it is not available in (known) repo
- Go immediately to start game tab if there are no mods to install
instead of showing empty tab
2024-12-25 15:08:07 +00:00
Ivan Savenko
4e4135cd6d
Merge pull request #5151 from IvanSavenko/cherrypicks
Cherrypick of translations from develop branch
2024-12-25 16:09:33 +02:00
Ivan Savenko
da2df13eaa Fixed typo: many -> may 2024-12-25 13:42:57 +00:00
Ivan Savenko
800f1f60f4
Merge pull request #5150 from GeorgeK1ng/czech_update
Updated Czech translation
2024-12-25 15:25:26 +02:00
Ivan Savenko
0de1e11fe8 Regenerated Qt translations 2024-12-25 13:23:13 +00:00
Ivan Savenko
5d581e01b7 Cherry-picked #5078 2024-12-25 13:20:07 +00:00
George King
6ad627be9f
Add files via upload 2024-12-25 13:09:35 +01:00
altiereslima
9853cc3766 Update Portuguese translation 2024-12-25 12:08:30 +00:00
altiereslima
21effc41e6 Update portuguese.json 2024-12-25 12:08:25 +00:00
altiereslima
ac4309832b Update portuguese.ts 2024-12-25 12:08:16 +00:00
altiereslima
725ca87091 Update portuguese.json 2024-12-25 12:07:38 +00:00
Maurycy
3743c636f3 Update swedish.json
I added some new code lines I found in the latest Czech translation and translated those into Swedish. I also made other smaller changes.
2024-12-25 12:07:30 +00:00
Ivan Savenko
4e5d44bc9c
Merge pull request #5149 from vcmi/fix_visitablePos_calls
Fix visitable pos calls
2024-12-25 13:45:51 +02:00
Ivan Savenko
8402602e35
Merge pull request #5145 from IvanSavenko/spell_school_descr
Better spell school translation in bonuses
2024-12-25 13:44:48 +02:00
Ivan Savenko
28790900a5
Merge pull request #5131 from MichalZr6/update_russian_translation
Update Russian translation for .ts files
2024-12-25 13:43:30 +02:00
Ivan Savenko
8cde4f1434
Merge pull request #5143 from IvanSavenko/junkman_fix
Remove MetaString method that can't be used with modded objects
2024-12-25 13:42:44 +02:00
Ivan Savenko
d5e8226939
Merge pull request #5144 from IvanSavenko/selection_fix
Fix crash on attempting to install mod when nothing is selected
2024-12-25 13:42:28 +02:00
Ivan Savenko
8c4738c7b9 Better spell school translation in bonuses
Changed per-school bonus descriptions to be translateable for non-
English languages
2024-12-25 11:41:16 +00:00
Tomasz Zieliński
d631e3f604 Do not call visitablePos for non-visitable objects 2024-12-25 08:23:45 +01:00
Ivan Savenko
0620161287
Merge pull request #5127 from IvanSavenko/hotfix
[1.6.1] Fixes for 1.6.0 issues reported on Discord
2024-12-25 00:12:55 +02:00
Ivan Savenko
cd67ced178
Merge pull request #5110 from IvanSavenko/ai_optimize
[1.6.1] AI optimization
2024-12-25 00:12:38 +02:00