Ivan Savenko
657b97202b
Clarified ifdef magic in crash handling
2025-01-01 20:58:30 +00:00
Ivan Savenko
33daf5c199
More robust checks for old saves removal
2025-01-01 20:57:43 +00:00
Ivan Savenko
dfa8a956cc
Merge pull request #5176 from IvanSavenko/ai_upgrades
...
Fix potentially infinite attempts to upgrade units by AI
2024-12-31 16:07:27 +02:00
Ivan Savenko
398319a512
Merge pull request #5177 from IvanSavenko/version_bump_162
...
Bump version to 1.6.2
2024-12-31 16:07:16 +02:00
Ivan Savenko
41ef86b800
Bump version to 1.6.2
2024-12-31 13:31:49 +00:00
Ivan Savenko
f9ce95756f
Fix potentially infinite attempts to upgrade units by AI
2024-12-31 13:27:12 +00:00
Ivan Savenko
1fd2c88167
Merge pull request #5164 from Laserlicht/campaign_fix
...
[1.6.2] multiple fixes
2024-12-30 21:52:49 +02:00
Ivan Savenko
8bf5c474d6
Merge pull request #5160 from Laserlicht/alt_town
...
[1.6.2] show building names with ALT
2024-12-30 21:52:32 +02:00
Laserlicht
c44b91de45
Update client/windows/CCastleInterface.cpp
...
Co-Authored-By: Ivan Savenko <saven.ivan@gmail.com>
2024-12-30 18:13:18 +01:00
Laserlicht
5c6ce47371
better fix
2024-12-30 18:08:49 +01:00
Ivan Savenko
e24ab3e3e1
Merge pull request #5162 from Laserlicht/fix_margin
...
[1.6.2] fix margin (hd texture)
2024-12-30 14:54:03 +02:00
Ivan Savenko
aa8183ae8f
Merge pull request #5174 from MichalZr6/fix_third_upgrades
...
Fix upgrades in Fort and town's dwellings
2024-12-30 14:51:48 +02:00
MichalZr6
4e9f052e98
Fix creature upgrades in Fort and town's dwellings
2024-12-30 01:14:57 +01:00
Laserlicht
f72084cb26
fix upgrades
2024-12-29 03:15:58 +01:00
Laserlicht
0db8794d8b
hide screen also for second custom campaign scen.
2024-12-27 21:40:09 +01:00
Laserlicht
7dba34c16e
campaign list workaround
2024-12-27 21:22:45 +01:00
Laserlicht
50d3e71468
fix surrender video
2024-12-27 20:17:43 +01:00
Laserlicht
97e2480e7d
blink only accessible scenarios
2024-12-27 19:09:01 +01:00
Laserlicht
72f498f2c8
add region blink #3601
2024-12-27 18:58:05 +01:00
Laserlicht
d657bd8e20
fix campaign scenario order #3601
2024-12-27 18:58:05 +01:00
Laserlicht
5396ced0a6
don't showing 3 buttons for sharpsh. upgr. (gelu)
2024-12-27 17:26:47 +01:00
Laserlicht
3beb78104e
fix margin (hd texture)
2024-12-26 15:05:30 +01:00
Ivan Savenko
808a643856
Merge pull request #5152 from IvanSavenko/release_161
...
Release 1.6.1 + changelog
2024-12-26 15:52:42 +02:00
Ivan Savenko
60435a70e2
Update changelog
2024-12-26 13:50:25 +00:00
Ivan Savenko
ae6db0e4de
Add download counter for 1.6.1
2024-12-26 13:50:25 +00:00
Laserlicht
eb319fc15e
show building names with ALT
2024-12-26 14:22:12 +01:00
Ivan Savenko
5f2028a35c
Merge pull request #5156 from IvanSavenko/dwelling_fix
...
Simplified building ID logic
2024-12-25 22:01:00 +02:00
Ivan Savenko
b2cf37735d
Merge pull request #5153 from IvanSavenko/first_launch_fix
...
Fix issues with first launch tab in offline
2024-12-25 22:00:49 +02:00
Ivan Savenko
65fc50d33b
Simplified building ID logic
...
- Replaced overcomplicated and broken math on dwelling ID's with fixed
enum
- Fixed broken 2nd upgrades and 8th dwelling
- Removed no longer used enumeration values from building ID's
2024-12-25 19:16:21 +00:00
Ivan Savenko
9ee327c723
Fix issues with first launch tab in offline
...
- Do not attempt to install mod if it is not available in (known) repo
- Go immediately to start game tab if there are no mods to install
instead of showing empty tab
2024-12-25 15:08:07 +00:00
Ivan Savenko
4e4135cd6d
Merge pull request #5151 from IvanSavenko/cherrypicks
...
Cherrypick of translations from develop branch
2024-12-25 16:09:33 +02:00
Ivan Savenko
da2df13eaa
Fixed typo: many -> may
2024-12-25 13:42:57 +00:00
Ivan Savenko
800f1f60f4
Merge pull request #5150 from GeorgeK1ng/czech_update
...
Updated Czech translation
2024-12-25 15:25:26 +02:00
Ivan Savenko
0de1e11fe8
Regenerated Qt translations
2024-12-25 13:23:13 +00:00
Ivan Savenko
5d581e01b7
Cherry-picked #5078
2024-12-25 13:20:07 +00:00
George King
6ad627be9f
Add files via upload
2024-12-25 13:09:35 +01:00
altiereslima
9853cc3766
Update Portuguese translation
2024-12-25 12:08:30 +00:00
altiereslima
21effc41e6
Update portuguese.json
2024-12-25 12:08:25 +00:00
altiereslima
ac4309832b
Update portuguese.ts
2024-12-25 12:08:16 +00:00
altiereslima
725ca87091
Update portuguese.json
2024-12-25 12:07:38 +00:00
Maurycy
3743c636f3
Update swedish.json
...
I added some new code lines I found in the latest Czech translation and translated those into Swedish. I also made other smaller changes.
2024-12-25 12:07:30 +00:00
Ivan Savenko
4e5d44bc9c
Merge pull request #5149 from vcmi/fix_visitablePos_calls
...
Fix visitable pos calls
2024-12-25 13:45:51 +02:00
Ivan Savenko
8402602e35
Merge pull request #5145 from IvanSavenko/spell_school_descr
...
Better spell school translation in bonuses
2024-12-25 13:44:48 +02:00
Ivan Savenko
28790900a5
Merge pull request #5131 from MichalZr6/update_russian_translation
...
Update Russian translation for .ts files
2024-12-25 13:43:30 +02:00
Ivan Savenko
8cde4f1434
Merge pull request #5143 from IvanSavenko/junkman_fix
...
Remove MetaString method that can't be used with modded objects
2024-12-25 13:42:44 +02:00
Ivan Savenko
d5e8226939
Merge pull request #5144 from IvanSavenko/selection_fix
...
Fix crash on attempting to install mod when nothing is selected
2024-12-25 13:42:28 +02:00
Ivan Savenko
8c4738c7b9
Better spell school translation in bonuses
...
Changed per-school bonus descriptions to be translateable for non-
English languages
2024-12-25 11:41:16 +00:00
Tomasz Zieliński
d631e3f604
Do not call visitablePos for non-visitable objects
2024-12-25 08:23:45 +01:00
Ivan Savenko
0620161287
Merge pull request #5127 from IvanSavenko/hotfix
...
[1.6.1] Fixes for 1.6.0 issues reported on Discord
2024-12-25 00:12:55 +02:00
Ivan Savenko
cd67ced178
Merge pull request #5110 from IvanSavenko/ai_optimize
...
[1.6.1] AI optimization
2024-12-25 00:12:38 +02:00