AlexVinS
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cc8c1aea36
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Fix DISPELL effect
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2015-04-11 10:19:35 +03:00 |
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AlexVinS
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46e7a0f829
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Remove no longer needed (and incomplete) explicit target existence check
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2015-04-11 10:19:34 +03:00 |
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AlexVinS
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6356247108
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Add dispell effect to ANTI_MAGIC
* fixes 0002156
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2015-04-11 10:19:33 +03:00 |
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AlexVinS
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e4220fef82
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Formatting
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2015-04-11 10:19:33 +03:00 |
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AlexVinS
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9d0b29b973
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expert DISPELL also removes spell-created obstacles
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2015-04-11 10:19:32 +03:00 |
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AlexVinS
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2bf63b0ebd
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log error if DISPELL was resisted
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2015-04-11 10:19:31 +03:00 |
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AlexVinS
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f30d5612ed
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Creature is immune to dispell is it has no active effects
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2015-04-11 10:19:30 +03:00 |
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AlexVinS
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1747b5af9a
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DISPELL should ignore all immunities
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2015-04-11 10:19:29 +03:00 |
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AlexVinS
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67f917edbb
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Partial fix for 0001554
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2015-04-11 10:19:28 +03:00 |
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AlexVinS
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10668974d6
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Move SACRIFICE target existence check to mechanics
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2015-04-03 00:35:29 +03:00 |
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AlexVinS
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0cce1ef2f1
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Move ANOTHER_ELEMENTAL_SUMMONED problem check to SummonMechanics class
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2015-04-03 00:02:15 +03:00 |
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AlexVinS
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733308e8e2
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Attack only present wallparts
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2015-03-19 10:35:05 +03:00 |
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AlexVinS
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e1b9df9d0c
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formatting
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2015-03-19 09:54:53 +03:00 |
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AlexVinS
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9600446cf9
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+smart target, +hit animation
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2015-03-18 17:48:32 +03:00 |
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AlexVinS
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c81d4203d7
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Do not try to cast EARTHQUAKE with no fort
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2015-03-18 16:39:07 +03:00 |
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AlexVinS
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cff8ecda46
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simplify a bit
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2015-03-18 14:28:34 +03:00 |
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AlexVinS
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729855ff60
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Allow hit on any target including already destroyed, allow multiple hit on same target
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2015-03-18 14:12:26 +03:00 |
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AlexVinS
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69c458e881
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initial implementation.
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2015-03-18 13:27:07 +03:00 |
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AlexVinS
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5fda2aac9a
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formatting
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2015-02-26 20:59:18 +03:00 |
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AlexVinS
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1333f8e410
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Split mechanics implementation
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2015-02-26 08:39:51 +03:00 |
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AlexVinS
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ce19c76324
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Added draft of new file structure
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2015-02-26 08:39:50 +03:00 |
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