Tomasz Zieliński
025b0814c8
+ Handled banning spells and artifacts
...
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Ivan Savenko
d51fe62804
Win/loss condition texts use MetaString
2023-06-20 19:37:27 +03:00
Ivan Savenko
c43783db58
Use string ID's instead of raw strings for win/loss conditions
2023-06-20 19:37:27 +03:00
Ivan Savenko
6f743916db
Moved CGCreature to a new file
2023-06-20 19:37:27 +03:00
nordsoft
80220fda5b
Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
...
# Conflicts:
# lib/mapping/CMap.h
2023-04-17 04:54:57 +04:00
nordsoft
e4c147db16
Add mod management into map editor
2023-04-17 03:01:29 +04:00
nordsoft
94c6c0c262
Add hero limit checkbox in map editor
2023-04-12 02:13:53 +04:00
Ivan Savenko
79b7659097
Fix gcc build
2023-04-12 01:04:27 +03:00
Ivan Savenko
63b197b78a
Converted attributes to use c++17 functionality
2023-04-12 01:03:14 +03:00
Konstantin
e4f4eb3c1b
vcmi/mapeditor: change source strings
2023-02-14 11:22:27 +03:00
nordsoft
f1b348ae87
Suppress warning
2023-02-08 20:09:37 +04:00
nordsoft
06c451c1f5
Fix compiling
2023-02-08 20:09:37 +04:00
nordsoft
da8942ccfb
Try to fix compilation
2023-02-08 20:09:37 +04:00
nordsoft
44e195c625
Fix compiling according to latest changes
2023-02-08 20:09:37 +04:00
nordsoft
fac93bb7d6
Address review comments
2023-02-08 20:09:37 +04:00
nordsoft
e0b467e144
Code polishing
2023-02-08 20:09:37 +04:00
nordsoft
447e01aba3
Proper defeat message
2023-02-08 20:09:37 +04:00
nordsoft
5fceb97838
Support few more victory conditions
2023-02-08 20:09:37 +04:00
nordsoft
7f55916a4b
Support couple more conditions
2023-02-08 20:09:37 +04:00
nordsoft
a3413eefce
Some vic/loss conditions for editor
2023-02-08 20:09:37 +04:00
nordsoft
4e21aab76a
Continue working on vicloss conditions
2023-02-08 20:09:37 +04:00
nordsoft
4ce68298d1
Starting work on map settings
2023-02-08 20:09:37 +04:00
Ivan Savenko
47c1803c42
Finalization of refactoring:
...
- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
e22f6283c2
Secondary skills strings are now passed through translator
2023-01-20 15:18:36 +02:00
nordsoft
b4a806d7fa
Code polishing
2022-10-13 01:51:55 +04:00
nordsoft
0b9f601d2c
Squashing editor
2022-09-18 03:23:17 +04:00