krs
bdd31cea61
Fix missing shots ability for shooters
2024-11-18 20:42:32 +02:00
Ivan Savenko
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
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Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
Ivan Savenko
86517ab1c0
Merge pull request #4926 from Kuxe/fix_mingw_date_formatting_error
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Fix MinGW date formatting error
2024-11-18 13:09:36 +02:00
Ivan Savenko
64a6730394
Merge pull request #4934 from krs0/Fix_for_Changes_in_creature_abilities
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Fix for missing creature abilities
2024-11-18 12:58:53 +02:00
Ivan Savenko
53349cc19e
Merge pull request #4924 from Laserlicht/ger_update
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update german
2024-11-18 12:57:18 +02:00
Ivan Savenko
43117396bd
Merge pull request #4923 from Kuxe/mingw_compilation_fix
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MinGW debug compilation error fix 'too many sections'
2024-11-18 12:57:02 +02:00
Ivan Savenko
877d11d4c0
Merge pull request #4920 from kdmcser/fix_attack_crash
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fix crash: spell before attack kill defender will lead to crash
2024-11-18 12:56:37 +02:00
Ivan Savenko
b64dbf19d4
Merge pull request #4913 from ToRRent1812/patch-3
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Update polish.json
2024-11-18 12:55:34 +02:00
Ivan Savenko
1699e131db
Merge pull request #4885 from vcmi/macos-install-docs
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[docs][macOS] add Homebrew install option
2024-11-18 12:54:53 +02:00
OriginMD
d93ca47afd
[docs][iOS] improve installation manual ( #4888 )
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* Update Installation_iOS.md
* Update_Installation_iOS_2.md
Alternative version of the update
* Update Installation_iOS_2.md
* Update Installation_iOS_2.md
* Update Installation_iOS_3.md
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
---------
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-11-18 12:54:41 +02:00
Ivan Savenko
be0da8442e
Adjust docs
2024-11-18 10:45:43 +00:00
Ivan Savenko
931017f58b
Fix bugs caused by image optimization procedure
2024-11-18 10:19:48 +00:00
Ivan Savenko
29c040fa69
Try to crop borders for images that are not from pre-optimized def
2024-11-17 20:41:12 +00:00
Ivan Savenko
91940dbfc6
Do not show selection highlight on creature preview images
2024-11-17 20:40:38 +00:00
Ivan Savenko
dfe6e04464
Implemented semi-transparent spell effects
2024-11-17 19:48:16 +00:00
Ivan Savenko
fd1a31253b
Improve HD Graphics docs a bit
2024-11-17 19:35:10 +00:00
Ivan Savenko
0c4eb5156b
Put imprisoned heroes back to prison
2024-11-17 18:07:28 +00:00
Ivan Savenko
51c5536b50
Banned skills known by hero now have non-zero selection chance
2024-11-17 17:55:09 +00:00
Ivan Savenko
251155d913
More robust management of body/shadow/overlay split
2024-11-17 17:54:55 +00:00
Ivan Savenko
c82db9d574
Fix crash on rearranging troops on non-owned hero
2024-11-17 17:38:54 +00:00
Ivan Savenko
56ee307b3a
Extend AI garrison troop removal logic to all RoE campaigns to emulate
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H3 logic
2024-11-17 17:38:54 +00:00
Ivan Savenko
4ccce20eda
War machines factory are now never guarded by default
2024-11-17 17:38:54 +00:00
Ivan Savenko
d81d682939
Merge pull request #4933 from Laserlicht/fix_overlay
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allow seperate overlay and shadow images also for unscaled images
2024-11-17 19:38:26 +02:00
krs
bda71ef8e6
Change Fortress creatures configs to be in level order
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Like in the rest of configs
2024-11-17 18:14:26 +02:00
Laserlicht
8cd77fc5fc
allow overlay and shadow also for unscaled images
2024-11-17 17:09:13 +01:00
krs
695298c16c
Change placement of King and Dragon_Nature abilities
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King is not that important that is first all the time. Is a minor spell vulnerability in the end.
Undead always comes first. Second would be dragon nature, even though right now is used only for necromancy.
2024-11-17 18:08:46 +02:00
krs
b0178e472f
Add missing abilities
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Siege weapons had incomplete abilities.
Fairy Dragon was missing canFly
2024-11-17 17:51:50 +02:00
Joakim Thorén
1fc04f5ea8
Updated out-of-date comment
2024-11-17 00:14:54 +01:00
Joakim Thorén
db93f776c6
Fix MinGW date formatting error, see https://sourceforge.net/p/mingw-w64/bugs/793/ . Workaround is to replace %F with %Y-%m-%d and %T with %H:%M:%S, should produce the same output as before per https://en.cppreference.com/w/cpp/io/manip/put_time
2024-11-17 00:02:13 +01:00
Łukasz Zając
51490f8f85
fit text into the box
2024-11-16 23:57:32 +01:00
Ivan Savenko
ed3b150396
Merge pull request #4921 from IvanSavenko/misc_fixes
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Fixes for recently reported issues
2024-11-16 23:58:43 +02:00
Ivan Savenko
0a9e0688a8
Merge pull request #4922 from abd-msyukyu-odoo/patch-1
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[FIX] angels are not doubleWide
2024-11-16 23:58:22 +02:00
Laserlicht
f28502c981
update german
2024-11-16 22:53:12 +01:00
Joakim Thorén
dc1908ad2a
Use -Wa,-mbig-obj instead of -Og to retain debuggability in SerializerReflection.cpp and IGameCallback.cpp files
2024-11-16 22:46:27 +01:00
Joakim Thorén
89d7776775
fix compilation error due to 'too many sections' for MinGW debug builds on Windows
2024-11-16 22:41:05 +01:00
Damien Abeloos
812a1217de
[FIX] angels are not doubleWide
2024-11-16 22:16:48 +01:00
Łukasz Zając
d862351ad6
Pryzmatyczny
2024-11-16 21:08:51 +01:00
kdmcser
7cb8ca174e
fix crash: defender is killed by spell before attack, but attacker still do attack action
2024-11-17 01:00:23 +08:00
Ivan Savenko
3f8f6dc721
Merge pull request #4919 from Kuxe/dont_use_Og_for_mingw_debug_builds
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Remove '-Og' from MINGW debug builds
2024-11-16 18:51:23 +02:00
Ivan Savenko
888825592c
Fix json formatting
2024-11-16 16:44:42 +00:00
Ivan Savenko
4ae81cbac0
Add missing field to serialization
2024-11-16 16:23:02 +00:00
Ivan Savenko
227e403e88
Fix crash on advancing to 3rd scenario of Birth of Barbarian campaign -
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spellbook removal was not working correctly when hero does not keeps his
spells
2024-11-16 16:22:43 +00:00
Joakim Thorén
c3f675c3ea
Remove '-Og' from MINGW debug builds. It interferes with debugging. See https://stackoverflow.com/a/63386263/2323908 . Instead, the default O0 is used.
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This change makes it possible to use whatever optimization levels you want debug builds, which was previously impossible due to the passing of -Og in CMakeLists.txt.
2024-11-16 17:15:55 +01:00
Ivan Savenko
7f0cb6ce6a
ISharedImage is now always const, remove creation of image copy when
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upscaling to same factor
2024-11-16 15:40:05 +00:00
Ivan Savenko
a4ef45c4f8
Move list of war machines in war machine factory to config
2024-11-16 15:32:52 +00:00
Ivan Savenko
e2fe20e26d
Use upper_bound instead of sort since predicate does not fulfills strict weak ordering requirement for std::sort
2024-11-16 15:32:52 +00:00
Ivan Savenko
98a54b61b7
Merge pull request #4874 from Laserlicht/load_prescaled
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prescaled image support
2024-11-16 17:28:37 +02:00
Ivan Savenko
c3b63a1bef
Merge pull request #4857 from Laserlicht/delete
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Delete saves / random maps
2024-11-16 17:28:23 +02:00
Ivan Savenko
e7c92c738a
Merge pull request #4909 from Kuxe/fix_linker_error_if_ffmpeg_is_missing
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Fix linker error in EntryPoint if ffmpeg is missing due to missing DISABLE_VIDEO in vcmiclient target
2024-11-16 17:27:44 +02:00
Łukasz Zając
fccf3132a8
Update polish.json
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added new strings.
2024-11-15 23:27:10 +01:00