Xilmi
751f3b0e7d
Update BuildingBehavior.cpp
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Fixed an issue that prevented generating more building-tasks when there already were tasks.
2024-09-01 13:46:44 +02:00
Laserlicht
79d549951b
mobile fix
2024-09-01 13:39:40 +02:00
Xilmi
be43c4d5f0
New hero-not acting
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Fixed an issue that caused newly hired heroes to do nothing on the turn they were hired under certain circumstances.
2024-09-01 12:33:54 +02:00
Laserlicht
c7064377da
code review
2024-09-01 12:23:10 +02:00
Laserlicht
b80852617a
text len
2024-09-01 03:43:20 +02:00
Laserlicht
e31ace2661
make sonar cloud (a little bit) happy
2024-09-01 02:16:03 +02:00
Xilmi
df5d143822
Difficulty-cheats
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Added the difficulty-dependent resource-cheats from the original game.
2024-09-01 01:33:31 +02:00
Laserlicht
9b3a5c7925
fix
2024-09-01 00:43:45 +02:00
Laserlicht
0250c19dd8
portrait fix
2024-09-01 00:41:16 +02:00
Xilmi
0c488145b9
Update BuildAnalyzer.cpp
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Revert unintentionally commited changes
2024-09-01 00:02:47 +02:00
Laserlicht
e5f05d61ae
audio mapping
2024-08-31 23:44:36 +02:00
Laserlicht
c803e8011b
overrides
2024-08-31 23:13:40 +02:00
Xilmi
72597b549b
hero spread
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Prefer hiring heroes at towns that don't have heroes nearby.
2024-08-31 23:00:27 +02:00
Laserlicht
0280254810
tarnum icon
2024-08-31 22:05:36 +02:00
Laserlicht
23652a8ba1
async launcher
2024-08-31 18:46:45 +02:00
Laserlicht
46872b764b
integrate campaign intro
2024-08-31 17:57:27 +02:00
Laserlicht
9c2a5f6baa
window
2024-08-31 17:16:42 +02:00
Simeon Manolov
e502853227
address code review comments
2024-08-31 18:14:05 +03:00
Laserlicht
2cfea598c2
fixes & simplify
2024-08-31 16:27:39 +02:00
Laserlicht
36914682a5
Merge branch 'develop' into chronicles_installer
2024-08-31 16:18:52 +02:00
Laserlicht
16cbd6a7d2
allow custom loadbar-backgrounds for campaigns
2024-08-31 16:03:42 +02:00
Laserlicht
0b8f92250d
extract additional images
2024-08-31 15:25:45 +02:00
Laserlicht
2fef4b5d69
voice override
2024-08-31 14:17:25 +02:00
Laserlicht
e4ec26e613
override
2024-08-31 13:15:07 +02:00
Ivan Savenko
39e5ba32f6
Merge pull request #4530 from IvanSavenko/town_fortifications
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Support for configurable town fortifications
2024-08-31 13:59:40 +03:00
Ivan Savenko
da1f39c6c4
Merge pull request #4541 from kdmcser/develop
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update Chinese translation and regenerate translations
2024-08-31 13:53:44 +03:00
Ivan Savenko
71c7beb7a5
Merge pull request #4533 from IvanSavenko/town_growth
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Change logic of neutral towns garrisons to match H3
2024-08-31 13:52:36 +03:00
Ivan Savenko
0a72a0a48e
Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts
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BulkEraseArtifacts network pack
2024-08-31 13:52:26 +03:00
Ivan Savenko
8cfc1c4ee1
Merge pull request #4535 from IvanSavenko/savecompat_bump
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Removed save compatibility with 1.4
2024-08-31 13:51:10 +03:00
Laserlicht
46c169d20f
chr loading
2024-08-31 12:39:23 +02:00
Laserlicht
a89a1efa89
extract campaign to map folder
2024-08-31 12:14:51 +02:00
Laserlicht
bc2e9ce510
extract files
2024-08-31 02:52:34 +02:00
Laserlicht
0e500efe5a
extract lod
2024-08-31 00:44:20 +02:00
Laserlicht
b1de501716
innoextract extraction
2024-08-30 22:20:33 +02:00
Xilmi
f4578c6d3a
Merge branch 'pr/4528' into develop
2024-08-30 22:09:43 +02:00
Laserlicht
452aa1218d
chronicle installer selection
2024-08-30 21:17:18 +02:00
Xilmi
ac8e5b3711
Update PriorityEvaluator.cpp
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AI should score citadels and castles higher for better developed towns so that it focuses on finishing the main-town quicker as opposed to developing several smaller towns simultaneously.
2024-08-30 21:02:50 +02:00
kdmcser
1212fce62c
update Chinese translation
2024-08-31 02:31:52 +08:00
kdmcser
d7a504dd86
Regenerated translations
2024-08-31 02:20:07 +08:00
kdmcser
4f6a739a45
update Chinese translation
2024-08-31 02:05:43 +08:00
Xilmi
56988e054a
New priority
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1. Take / kill what is reachable in same turn
2. Defend
3. Take / kill what is further away
2024-08-30 18:05:47 +02:00
Xilmi
05d948b582
Priorities
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Swapped priority of attacking and defending.
Troop-delivery-missions will check safety of the delivering hero.
2024-08-30 16:46:36 +02:00
Xilmi
987a51cccb
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-30 16:45:06 +02:00
Ivan Savenko
727cd2e9e1
Merge pull request #4539 from IvanSavenko/crashfix
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Crashfixes
2024-08-30 17:19:24 +03:00
Ivan Savenko
7f926fc30e
Merge pull request #4478 from Laserlicht/resource_generation
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generate assets to file
2024-08-30 15:36:51 +03:00
Ivan Savenko
82afab584c
Merge pull request #4526 from vcmi/docs-ios-manual-signing
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[docs][iOS] add one more ipa signing option
2024-08-30 15:28:54 +03:00
Ivan Savenko
c3e76f19e1
Add workaround for very common crash in BattleAI
2024-08-30 12:25:55 +00:00
Ivan Savenko
01697e4387
Fix player not being marked as defeated on losing all heroes and towns
2024-08-30 12:25:34 +00:00
Ivan Savenko
644d6f4529
Merge pull request #4507 from vcmi/fix-battle-ai
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Battle AI: fix firewall, fix haste spellcast evaluation for waits and…
2024-08-30 14:36:05 +03:00
Ivan Savenko
07ce8ae1ab
Merge pull request #4538 from kaja47/fix-crash-when-losing
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fix crash when computer player loses
2024-08-30 14:16:33 +03:00