Commit Graph
1602 Commits
Author SHA1 Message Date
Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers
Previously, CBattleAnimation & inheritors were controlling animation
ordering - e.g. which animations should play after which.
Now, this is controlled by caller, e.g. BattleInterface & its
controllers.
H3 animations are fairly linear and can be split in stages which are
already somewhat implemented via waitForAnims
2022-12-13 21:31:49 +02:00
Ivan Savenko b3deea24e0 Earthquake spell: do not target already destroyed sections 2022-12-13 21:31:49 +02:00
Hennadii Chernyshchyk de33eb44f9 Port to OpenDingux handhelds 2022-12-13 03:55:54 +02:00
Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
This method replaces old convertPosition, but with more clear names and
without hardcoded magic constants.
2022-12-09 14:42:47 +02:00
Ivan Savenko facf77b3ae vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method 2022-12-07 22:51:32 +02:00
Ivan Savenko 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method 2022-12-07 22:34:08 +02:00
Ivan Savenko 908e6892f3 Removed CGHeroInstance::getPosition pseudo-override
Now access to hero visible position is always done via visitablePos
2022-12-07 22:10:08 +02:00
Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland
- fixed almost all instances of overloaded-virtual warning
- cleared up inheritance & method overrides in code affected by warning
2022-12-07 21:50:45 +02:00
Ivan Savenko fd97b51183 Yet another attempt to fix Windows compile:
when building vcmi_lib statically (or linking against static vcmi_lib)
do not place dllexport/dllimport tags
2022-12-06 18:35:24 +02:00
Ivan Savenko fa23965d0b Renamed for consistency BUILD_SINGLE_APP -> ENABLE_SINGLE_APP_BUILD 2022-12-06 00:00:56 +02:00
Ivan Savenko 6463e906d5 vcmi can be compiled as single app on Linux
TODO: check compilation on Win/Mac using Github Actions
2022-12-05 21:36:02 +02:00
Ivan Savenko 848454d48a Check for end-of-battle after opening spells are cast, fixes potentially
infinite battle
2022-12-02 21:38:59 +02:00
Nordsoft91 89b8b87a6b Merge pull request #1156 from vcmi/features/online
Online mode
2022-11-29 20:43:39 +04:00
nordsoft 52375468e4 Remove unused variable 2022-11-23 01:02:17 +04:00
SoundSSGood e6e669d024 ArtifactUtils::isSlotBackpack() func + refactoring 2022-11-18 23:13:44 +02:00
SoundSSGood e9ab894638 backpack assemble 2022-11-18 01:55:29 +02:00
SoundSSGood 2d078132bf assemble in backpack initial 2022-11-17 19:43:54 +02:00
nordsoft 915d215076 Fix connections amount problem 2022-11-15 22:09:47 +04:00
nordsoft 694fedc662 Fix crash due to passing args 2022-11-15 22:09:46 +04:00
nordsoft e7a8466e2b Merge remote-tracking branch 'upstream/develop' into lobby 2022-11-15 22:09:46 +04:00
Andrii Danylchenko 6974d4ea53 Merge pull request #1130 from IvanSavenko/banned_skills_fix
Fixes #1096 - do not propose banned skills on levelup
2022-11-15 09:32:12 +02:00
Ivan Savenko 729357824b Added common method for secondary skill availability checks 2022-11-14 19:08:49 +02:00
SoundSSGood f9738f0d0b nullptr checks 2022-11-13 16:28:26 +02:00
SoundSSGood aef87dd482 Apply suggested cosmetic changes 2022-11-13 15:28:09 +02:00
nordsoft eeeca5ba8d Add additional logging 2022-11-11 18:00:09 +04:00
SoundSSGood 3142f32cbb Fix for callback return. More code optimization 2022-11-11 01:28:04 +02:00
SoundSSGood 30db38c0fe Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one 2022-11-10 20:11:26 +02:00
SoundSSGood ad47a7573c Code style. Typo. Code clean up. 2022-11-10 18:29:39 +02:00
SoundSSGoodandNordsoft91 b9087e2d63 Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-10 17:45:54 +02:00
SoundSSGoodandNordsoft91 f2afd9e831 Update server/CGameHandler.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-10 17:37:50 +02:00
nordsoft 9ffc50457a Bypass command line args to vcmiserver 2022-11-08 18:05:47 +04:00
nordsoft 97e5fc8a07 Lobby works 2022-11-08 04:44:34 +04:00
SoundSSGood 3a3b559a0b attempt to fix the build 2022-11-07 14:20:28 +02:00
SoundSSGood 203c54e956 BulkMoveArtifacts structure optimization 2022-11-07 14:13:36 +02:00
SoundSSGood 0032947735 regression fixed. Artifact assemble dialog shows multiple times. 2022-11-07 00:36:13 +02:00
SoundSSGood a35db9a696 server blocksPack upd 2022-11-07 00:19:43 +02:00
SoundSSGood f72a3e3884 function ArtifactUtils::checkSpellbookIsNeeded for the artifacts like a Titan's thunder 2022-11-07 00:18:05 +02:00
SoundSSGood 0f391e19d5 server side funcs 2022-11-06 23:59:30 +02:00
SoundSSGood 95ab343116 Net Packs BulkMoveArtifacts structure and BulkMoveArtifacts::applyCl 2022-11-06 23:54:50 +02:00
nordsoft 6eb43d3834 Minor changes 2022-10-27 01:39:57 +04:00
nordsoft 21a1706627 First working prototype 2022-10-27 00:52:39 +04:00
nordsoft dd45d1a9cf Develop game part 2022-10-25 05:27:53 +04:00
nordsoft 2645843d4f Fix dead server 2022-10-08 22:23:02 +04:00
nordsoft 63b29cbaea Code review tweaks 2022-10-08 19:52:53 +04:00
nordsoft e718f7fe39 Fix reconnection 2022-10-06 19:23:34 +04:00
nordsoft ea49b8cf40 Cleanup code 2022-10-06 17:56:54 +04:00
nordsoft 16e185343a Add host commands to control game 2022-10-06 15:54:46 +04:00
nordsoft 895ec2d302 Make console available during other players' turn 2022-10-05 19:04:51 +04:00
nordsoft 3ff38b84a2 Support hotseat over multiplier 2022-10-05 01:54:31 +04:00