Ivan Savenko
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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- BOOST_FOREACH -> for
- replaced several boost classes with std (e.g. unordered)
- removed gcc-4.5 workarounds
- ran clang c++11 migration tool to detect some cases:
- - pointer initialized with "0" to nullptr
- - replace for with iterators with range-based for
- - use auto in some situations (type name specified twice, avoid long iterators type names)
2013-06-29 13:05:48 +00:00
beegee1
abf96a5b66
- Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections
2013-04-10 16:28:14 +00:00
Ivan Savenko
a138db7c9e
- removed lib headers from PCH
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- fixed #1062
- correct terrain penalty check
2012-09-06 10:39:48 +00:00
Michał W. Urbańczyk
838c226a31
Compile fix.
2012-08-30 15:37:43 +00:00
Ivan Savenko
faaf799d95
- fixed some extra warnings. Mostly harmless.
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NOTE: Please check changes in BattleState.cpp and GameHandler.cpp for possible bugs
2012-05-28 19:29:32 +00:00
Ivan Savenko
f2f39f1497
- makefiles for fuzzylite ( #911 )
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- fixes for gcc compilation
- fixed #908
2012-03-12 20:11:46 +00:00
Michał W. Urbańczyk
59681be0a4
Fixed #906 .
2012-03-10 19:14:45 +00:00
Michał W. Urbańczyk
0ef1085555
Changes around FuzzyLite library based on patch by q4a.
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http://forum.vcmi.eu/viewtopic.php?p=6592#6592
2012-03-06 16:28:32 +00:00
DjWarmonger
bdd71b4f38
AI can now use external dwellings.
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AI will weekly revisit dwellings & mills.
2012-03-05 19:11:28 +00:00
Ivan Savenko
e7783479d2
- (linux) version bump
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- compile fixes
2012-03-05 13:31:59 +00:00
DjWarmonger
1ea2f3d3bb
Added fixed FuzzyLite library to sources. It compiles without additional settings under MVS2010 and should also compile with other tools (straightforward include structure).
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Did not add it to project files to avoid mess.
Fixed NaN / infinity issues.
2012-03-05 12:01:41 +00:00
DjWarmonger
71e482ce7f
Few tweaks for discrete values.
2012-03-04 11:19:34 +00:00
DjWarmonger
cd0ed39fbf
Implemented rule-based evaluation of tactical advantage between armies.
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AI will creep more agressively and smarter.
2012-03-04 10:43:46 +00:00
DjWarmonger
c5007f8bef
Fixed #891 .
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Minor tweaks.
2012-03-03 12:42:53 +00:00
DjWarmonger
1354351a40
Fixed AI recklessly visting Utopia.
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Made algorithm asctually working. Library fixes were needed.
2012-03-03 11:39:54 +00:00
DjWarmonger
998d8bf501
Added trivial fuzzy logic to handle creature banks estimation.
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Check http://forum.vcmi.eu/viewtopic.php?p=6570#6570 for new library used.
2012-03-03 10:08:01 +00:00