AlexVinS
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a387ad0d09
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Continue moving spell cast logic
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2014-11-25 16:16:49 +03:00 |
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AlexVinS
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d87153a610
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Hide mechanics classes
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2014-11-25 15:00:34 +03:00 |
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AlexVinS
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c8f1e6d1a1
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Move mechanics factory
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2014-11-25 14:58:42 +03:00 |
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AlexVinS
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0fda90c67d
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Start moving server side spell mechanics
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2014-11-25 14:19:13 +03:00 |
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AlexVinS
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6dbed27b65
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Add more "const"
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2014-11-23 14:10:29 +03:00 |
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AlexVinS
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c7480e7fe5
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Move getAffectedStacks to mechanics classes
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2014-11-13 12:33:51 +03:00 |
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AlexVinS
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22c251b57d
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Small fix for rangeInHexes
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2014-11-13 08:29:04 +03:00 |
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AlexVinS
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bab7198cd7
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Use some constants in SRSLPraserHelpers
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2014-11-13 08:13:06 +03:00 |
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AlexVinS
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4042757f93
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Move spell range calculation to Mechanics
* made ISpellMechanics opaque
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2014-11-13 07:34:20 +03:00 |
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AlexVinS
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0015027ec7
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Draft fo CHAIN_LIGHTNING
* fix usage of RECEPTIVE bonus
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2014-11-13 05:40:52 +03:00 |
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AlexVinS
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a06dae1f96
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Move getAffectedCreatures to CSpell. + more drafts
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2014-11-13 04:53:25 +03:00 |
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AlexVinS
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5ba53da9bf
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Extract SpellMechanics to separate file
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2014-11-12 11:36:34 +03:00 |
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