Ivan Savenko
0969871835
Merge branch 'develop' into mechanical_bonus
2024-10-31 15:14:51 +02:00
Laserlicht
53b7c5da6f
added MECHANICAL bonus
2024-10-24 21:30:51 +02:00
Laserlicht
0991f02282
Bonus: prism breath
2024-10-20 22:02:56 +02:00
Laserlicht
b36c05df1d
INVINCIBLE bonus
2024-09-19 03:14:45 +02:00
Laserlicht
9c4d4e89d6
disintegrate
2024-08-24 00:29:36 +02:00
Dydzio
d27c51ae76
Update bonuses.json
2024-01-19 18:13:05 +01:00
Ivan Savenko
9acd436a09
Review suggestion
2024-01-15 13:18:27 +02:00
M
67f18729fa
REVENGE bonus that matches HotA haspid ability
2024-01-09 19:10:43 +01:00
Dydzio
675f9b11fa
Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix
2024-01-08 19:37:04 +01:00
Dydzio
7283a4861e
Initial version of ACCURATE_SHOT implementation
2024-01-04 22:27:51 +01:00
Dydzio
898b8f3c71
Add initial version of Ferocity ability (for Ayssids)
2024-01-01 19:58:32 +01:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
...
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Konstantin
d20711bcd6
immunities: polishing
2023-08-23 17:53:09 +03:00
Dydzio
e4303c63ce
Add json entries for missing bonuses
2023-07-25 17:13:02 +02:00
Konstantin
b0d2787e86
vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus
...
Replace by SPELL_DAMAGE_REDUCTION bonus with 100 value
2023-05-05 18:57:40 +03:00
Ivan Savenko
cfe4cad8cb
Merge pull request #1818 from rilian-la-te/beta-fixes
...
config: CATAPULT_EXTRA_SHOTS should be hidden
2023-04-01 23:09:38 +03:00
Konstantin
766f599e41
config: CATAPULT_EXTRA_SHOTS should be hidden
2023-04-01 00:21:34 +03:00
Ivan Savenko
4f703df4ac
Removed old bonuses data
2023-03-31 00:16:27 +03:00
Konstantin
930955f268
vcmi: deprecated bonus converter
...
It converts almost all sorts of deprecated bonuses from mods
when loading json. It can print to console correct new variant
or bonus.
Also removed a bunch of deprecated bonuses from list.
It will break saves!!!
2023-03-16 16:46:41 +03:00
Konstantin
0ed89e77d4
vcmi: replace archery and offence to new bonus
...
Add PERCENTAGE_DAMAGE_BOOST bonus, which will work exactly as old
archery or offence. Subtype is actually boolean which select
ranged (1) and melee (0)
2023-03-16 16:46:41 +03:00
Konstantin
4a89418ada
vcmi: replace SecondarySkillPremy:EAGLE_EYE
...
Replace this bonus to new ArcaneIntuition bonus, which
will work independently from the rest of skill bonuses.
Proof of concept for other skills.
2023-03-16 16:46:41 +03:00
Konstantin
496c1def12
vcmi: remove FULL_HP_REGENERATION bonus
...
Just set HP_REGENERATION to high number
(in OH3 doubled stack health is sufficient)
2023-03-16 16:46:41 +03:00
Konstantin
62e579f672
vcmi: replace KINGx bonuses to one KING bonus
...
val = level of slayer which require to affect.
Can break saves.
2023-03-16 16:46:41 +03:00
Dydzio
426246dc7e
Add missing entries for new "limited shooting range" bonus
2023-01-22 10:30:53 +01:00
Ivan Savenko
9248e06ae0
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
2022-12-22 23:11:55 +02:00
toneyisnow
0fe3c0a569
Initialize the change.
2020-01-19 04:12:59 +00:00
AlexVinS
26fe5607ac
Bonus icon fix №2 (posted by zeriss)
2018-08-27 01:07:40 +03:00
AlexVinS
6d1901c4f3
Bonus icon fix (posted by zeriss)
2018-08-27 00:42:32 +03:00
misiokles
c5aa403197
Fixed http://bugs.vcmi.eu/view.php?id=2730 by Anubis ( #361 )
2017-08-03 09:03:55 +03:00
DJWarmonger
58cca8e9df
Fixed self-luck Icon (Thanks Zeryss).
2017-05-14 08:29:51 +02:00
dydzio
daec6d933c
Add "WoG werewolf"-like ability support
2017-01-22 20:28:08 +01:00
dydzio
c310138fc3
Add WoG ghost ability support
2017-01-20 15:48:45 +01:00
AlexVinS
810d464d8f
formatting
2016-09-29 15:20:27 +03:00
ArseniyShestakov
52a52dcfd9
Implement NO_TERRAIN_PENALTY bonus
...
Penalty of specified terrain type is ignored if hero have this bonus
2015-10-15 01:09:02 +03:00
AlexVinS
36cdb2968b
Refactoring
2015-02-26 08:39:54 +03:00
AlexVinS
666d7a4f45
Start implementing VISIONS and DISGUISE
2015-02-26 08:39:53 +03:00
AlexVinS
08d4f7991e
Extract adventure spell mechanics
2015-02-26 08:39:39 +03:00
alexvins
2eb8263e51
Basic Configuration for bonus types
...
* introduced new handler BonusTypeHandler
* config\bonusnames.json converted to common format and splitted info main and localizable parts
* hanlders initialization refactored
2013-03-06 18:49:56 +00:00