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Commit Graph

1836 Commits

Author SHA1 Message Date
DjWarmonger
a84a95f0ee Partial parsing for CREXPBON.txt table - only basic bonuses are supported
Bonuses will be stored in Creature node and used when Bonus System is ready.
2011-02-03 12:58:46 +00:00
DjWarmonger
e684ec0c06 Few lost lines from previous commit. 2011-02-02 19:22:37 +00:00
DjWarmonger
c11f7c2020 Some more work on bonus-to-string feature. 2011-02-02 18:49:48 +00:00
DjWarmonger
094bb6fd8f Moving some work in progress from one computer to another. It shall not explode.
Fixed video issue from #670.
2011-02-01 18:10:43 +00:00
Frank Zago
872a057aa7 Fixed bad prototype. 2011-01-29 19:07:49 +00:00
Ivan Savenko
551d1f1b26 - Possible support for sounds in GOG version
- Fixed all issues with Russian localisation
- (Linux) fixed #637
2011-01-17 16:07:08 +00:00
Ivan Savenko
77ba5a5cd6 - some minor fixes: #626 #597 #275
- fixed console on Linux
2011-01-15 17:30:46 +00:00
Ivan Savenko
b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629
- re-enabled console on Linux to allow disabling AI
2011-01-01 20:26:39 +00:00
Ivan Savenko
3d9dc0642d - gcc compile fixes
- corrected projectiles for some units
2010-12-24 15:37:48 +00:00
mateuszb
3989afd153 * more const-correct interface 2010-12-13 20:16:18 +00:00
mateuszb
ad48681d91 * cleanup 2010-12-08 20:17:05 +00:00
mateuszb
6f56b5bb30 * a few more consts 2010-12-04 19:44:23 +00:00
mateuszb
efedb1a55a * minor cleanup 2010-12-04 19:15:20 +00:00
DjWarmonger
ea03273c8e Some work towards useful AI:
-It is possible to toggle adventure AI on / off typing "ai" in the console (default is true)
-General cleaning and formatting of code
-Some minor optimizations
-Teal console log for AI

AI tends to hang in the maze of mutexes and current player interface, further investigation is needed.

Fixed #580
minor tweaks
2010-11-28 16:39:13 +00:00
Ivan Savenko
73a4c2e446 - missed Hill Fort fixes
- compile fix
2010-11-18 13:34:21 +00:00
Ivan Savenko
265d7a22d6 Animation system update:
-- files moved to /client, GUI classes added
-- handling of creatures, used in creature cards, fixed #469 \ #490
-- handling of town buildings
#631 crash at hill fort fixed
2010-11-15 15:15:00 +00:00
DjWarmonger
310a36c8d1 Fixed 313 & 314 :) 2010-11-15 12:51:53 +00:00
DjWarmonger
f758d13a22 One more file. 2010-11-15 07:16:29 +00:00
DjWarmonger
56cd172b82 Fixed #296
Partial fix for #314
2010-11-15 07:15:10 +00:00
DjWarmonger
67baa3d8e4 I hope that's final shape of universal Expert System, now it's time to add some functionality. 2010-11-13 19:25:21 +00:00
DjWarmonger
e2f4a60c4b A bit more metamagic for expert system. 2010-11-12 15:20:44 +00:00
DjWarmonger
6da5c8ee56 A framework for generic expert system, currently aimed at Bonus processing. 2010-11-11 21:01:35 +00:00
Michał W. Urbańczyk
083d2e0e26 Fixed crash on removing artifact. 2010-11-10 00:08:29 +00:00
Michał W. Urbańczyk
bce805dacc Restored Warmonger's changes to artifacts system.
They will be subject of my further work, along with next part of bonus system.
2010-11-10 00:06:25 +00:00
DjWarmonger
d1c1758aad Fix for guards of neutral towns. 2010-11-09 12:33:44 +00:00
DjWarmonger
3e644e873d Fixed creature banks bug of unknown origin. 2010-11-09 12:07:57 +00:00
Ivan Savenko
9771dd12ff - changes in LodHandler:
-- file type (text, image...) can be specified in getFile(), all hacks removed
-- replaced Nodrze with std::set
-  some gcc warnings fixed
2010-11-09 11:27:58 +00:00
Michał W. Urbańczyk
4434a73651 #630, ofstream doesn't have constructor from std::string on older compilers. 2010-11-07 12:14:31 +00:00
Michał W. Urbańczyk
d715510bee Version bump.
Fixed a stupid typo, thankfully not very breaking.
2010-11-06 14:43:48 +00:00
Michał W. Urbańczyk
5d1111019c Fix for garrison issue.
To be released as second hotfix.
2010-11-05 21:44:11 +00:00
Michał W. Urbańczyk
30ae49864a Workaround for the font issue. 2010-11-05 20:48:54 +00:00
Michał W. Urbańczyk
e717f2fd05 Is zlib thread-safe...? 2010-11-05 17:29:10 +00:00
OnionKnight
8ad159af53 Fixed bug #539. 2010-11-05 14:43:14 +00:00
Michał W. Urbańczyk
0f4478d8cf Hotfix for meeting window. 2010-11-04 23:28:26 +00:00
Michał W. Urbańczyk
1c8d909433 Hotfix for loading game. 2010-11-03 11:34:25 +00:00
Frank Zago
92f1fbd825 (linux) Update version to 0.83. 2010-11-02 01:38:26 +00:00
Michał W. Urbańczyk
44046e1183 Changelog. 2010-11-01 21:16:13 +00:00
Michał W. Urbańczyk
a816267516 Version 0.83. 2010-11-01 20:42:31 +00:00
Michał W. Urbańczyk
5004c1188b Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used).
Fixed #613.
2010-10-31 21:29:39 +00:00
Michał W. Urbańczyk
a346708398 #610 / minor 2010-10-31 19:56:37 +00:00
Michał W. Urbańczyk
dc5370ad6e Fixed #585 and #588. 2010-10-31 19:17:26 +00:00
DjWarmonger
1f2e9bf9c2 Added important fix reverted in r1817. 2010-10-31 07:11:28 +00:00
Frank Zago
dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
Frank Zago
1406f89093 (linux) config update to support clang. 2010-10-30 21:51:28 +00:00
Michał W. Urbańczyk
e83b9fa8fa Fixed battles for network MP. 2010-10-30 19:26:39 +00:00
Michał W. Urbańczyk
0f36095dc7 Less "crashy" campaigns. 2010-10-30 18:54:59 +00:00
Michał W. Urbańczyk
0e12c1419e Not very nice fix for campaigns. 2010-10-30 14:53:23 +00:00
Michał W. Urbańczyk
c299a1cdea Fixed desync.
Version bumped to 0.82c
2010-10-27 11:36:14 +00:00
DjWarmonger
d823b18c72 Fixed 625, probably also 628 and 568. Minor fixes. 2010-10-27 09:01:27 +00:00
Frank Zago
3b0f0a7a4e Reverted rev 1822 2010-10-27 02:01:12 +00:00