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Commit Graph

583 Commits

Author SHA1 Message Date
2a05fbdd50 Unified handling of battle sides ID's
- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
2024-08-11 20:54:44 +00:00
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-21 12:58:36 +00:00
9c05e80315 Fix Admiral's Hat whirlpool immunity. Reduce usage of
convertFromVisitablePos
2024-06-11 14:31:11 +00:00
b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
f3de2cfe1c Removed broken & unused serialization of player interface and AI 2024-05-17 16:35:53 +00:00
62d15ed23c Merge pull request #3820 from IvanSavenko/bugfixing
Bugfixing
2024-04-23 13:03:36 +03:00
a46e022421 Fixed format string 2024-04-22 13:48:56 +03:00
438ec08d72 AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic) 2024-04-22 11:14:58 +03:00
21dff9413e Merge pull request #3786 from IvanSavenko/instant_movement
Instant movement
2024-04-22 11:08:00 +03:00
d5a2ad1be8 Allow sending requests to move across multiple tiles at once 2024-04-20 12:28:50 +03:00
19453aab41 Add handling for yes/no dialogs that can be safely skipped by player 2024-04-17 01:08:27 +02:00
03786fb63b VCAI will now check whether it actually has enough gold to buy a hero 2024-04-06 15:59:08 +03:00
c23953eac5 Remove custom casts 2024-02-14 12:56:37 +02:00
7f58333ef9 quick combat vs ai 2024-01-25 23:44:41 +01:00
0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
2c4cad7d9c Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
cca08e29da Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
bc781c28e0 Remove trailing semicolon from NET_EVENT_HANDLER macro 2024-01-14 14:49:25 +00:00
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
4a7fa9bf8c Simplified CTypeList class 2023-11-08 22:05:36 +02:00
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
7107b3202f Merge pull request #3069 from SoundSSGood/artifact-location-id
ArtifactLocation now use ID for artHolder identification
2023-11-01 14:41:36 +02:00
ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2023-10-29 17:46:13 +02:00
61fc236d79 ArtifactLocation now use ID for artHolder identification part1 2023-10-29 17:46:13 +02:00
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
bcaa2e5966 AI/VCAI/VCAI.cpp: Remove "e" from "throw" statement to rethrow the original exception.
The original exception object should be rethrown
2023-10-27 14:29:44 +00:00
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
46e4d862a5 Fix AI recruitment 2023-10-04 17:47:12 +03:00
39a92cdde3 Add query for dwellings dialog 2023-10-04 17:47:12 +03:00
898733eed7 Added Query to track visit duration for Taverns and Markets 2023-10-04 17:47:12 +03:00
8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2023-09-19 19:24:34 +03:00
c8e6a7cd27 Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
41210c1dbf Client-side support for multiple battles 2023-09-06 16:03:47 +03:00
036df2e0ad Support multiple battles in AI 2023-09-06 16:03:46 +03:00
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
8dfdfffd87 Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
98f7ed9dfd Implement player start turn query 2023-08-28 18:56:36 +04:00
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
44d16b32fe Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
87957e74c1 Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
013417fb7e Code cleanup 2023-08-21 17:55:49 +03:00