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mirror of https://github.com/vcmi/vcmi.git synced 2025-04-13 11:40:38 +02:00

2017 Commits

Author SHA1 Message Date
Ivan Savenko
5d67de0e46 Fixed few more cases of incorrect town building ordering 2025-01-29 23:11:53 +00:00
Ivan Savenko
33f4db3c31
Merge pull request #5338 from IvanSavenko/lobby_chat_languages
[1.6.4] Configuring of visible language channels in lobby
2025-01-29 12:02:16 +02:00
Ivan Savenko
b50e6851f0
Merge pull request #5334 from IvanSavenko/detect_overlap
Add detection for same z-index buildings overlapping in town screen
2025-01-28 13:16:18 +02:00
Ivan Savenko
9d7c4a60e0 Added support for configuring which language channels are visible to
player in lobby
2025-01-27 17:19:14 +00:00
Ivan Savenko
64bb3099f6
Merge pull request #5335 from IvanSavenko/bugfixing_164
Fixes for bugs for 1.6.4
2025-01-26 19:08:25 +02:00
Ivan Savenko
112de6324f Do not show full damage range limit for units without range penalty 2025-01-26 15:51:09 +00:00
Ivan Savenko
e0e2e70b2d Fix multiple overlapping buildings in h3 towns 2025-01-26 14:45:15 +00:00
Olegmods
f2114a216e
Fix Castle overlap
#5331 for beta branch.
2025-01-26 14:05:17 +03:00
Ivan Savenko
df99645eca
Merge pull request #5301 from IvanSavenko/map_loading_fix
Map loading fixes
2025-01-25 17:23:54 +02:00
Ivan Savenko
5ea4014589
Merge pull request #5304 from IvanSavenko/oneway_ai
Enable one-way monoliths for AI
2025-01-25 13:42:31 +02:00
Ivan Savenko
09db3e4bef Reworked resource piles loading to fix wog maps with mithril 2025-01-25 11:40:21 +00:00
Ivan Savenko
a858056af0
Merge pull request #5313 from IvanSavenko/stable_fix
Make Stables (adventure map) and Stables (castle building) bonuses stack correctly
2025-01-25 13:38:41 +02:00
Dydzio
1c1af5c04a Basic creature joining default behavior configuration 2025-01-23 22:04:35 +01:00
Ivan Savenko
ad2ff5418c Make Stables (adventure map) and Stables (castle building) bonuses stack 2025-01-23 16:08:32 +00:00
Ivan Savenko
32391dc7a9 Pathfinder cache is now stored separately per playerBlocked
- human player will now use pathfinder settings from config (as before)
- nullkiller AI will now use its own, modified settings
- added option to configure NKAI usage of monolith to config
- fixed pathfinder costs not updating on receiving levelup
2025-01-23 15:28:44 +00:00
Ivan Savenko
ff2de1661a Enable one-way monoliths for AI 2025-01-20 21:34:10 +00:00
Laserlicht
bd3b33a94e fix invalid hotkey 2025-01-19 00:30:45 +01:00
Ivan Savenko
ffc118f605
Merge pull request #5225 from GeorgeK1ng/menu_tweak
Various main menu improvements
2025-01-15 15:10:35 +02:00
Ivan Savenko
ec9dbfd667 Remove excessive recomputations of tile owners 2025-01-08 20:07:42 +00:00
Ivan Savenko
82e8db3037 Do not compute threats that are too far away to be useful 2025-01-08 20:07:42 +00:00
Ivan Savenko
566249a10f Switch NKAI back to non-graph mode 2025-01-08 20:07:42 +00:00
George King
b8ab3b3101
Update mainmenu.json 2025-01-08 01:38:32 +01:00
George King
8357bdd37f
Update mainmenu.json 2025-01-07 19:28:55 +01:00
Ivan Savenko
228b585527 Fix validation of game settings 2025-01-07 14:07:16 +00:00
Ivan Savenko
c3952b31f1
Merge pull request #5158 from IvanSavenko/bonus_caching
[1.6.3] Bonus caching improvements
2025-01-06 14:38:34 +02:00
Ivan Savenko
dfe8a95f8c Fix build 2025-01-04 15:09:50 +00:00
Ivan Savenko
dea1eba20b Rework and optimize turnInfo used by pathfinder 2025-01-04 15:09:50 +00:00
Dydzio
3de73c7a46
Change bonus icon for limited shooting range 2025-01-03 19:38:44 +01:00
Laserlicht
3870ac6c21 option to fix right mouse on some android devices 2025-01-01 18:39:49 +01:00
Ivan Savenko
cd67ced178
Merge pull request #5110 from IvanSavenko/ai_optimize
[1.6.1] AI optimization
2024-12-25 00:12:38 +02:00
Ivan Savenko
1caab5100a Try to reduce amount of time AI spends on pathfinding 2024-12-23 13:26:54 +00:00
Laserlicht
e0e09ccb75 Show OPENING_BATTLE_SPELL 2024-12-22 19:40:14 +01:00
Laserlicht
c68db70405 fix text for spell school bonus 2024-12-22 19:11:16 +01:00
Ivan Savenko
4e58df6635 Bump heroes limit a bit 2024-12-05 20:31:14 +00:00
Ivan Savenko
8c293ce156 First attempt to make per-difficulty configurations for AI 2024-12-05 15:08:04 +00:00
Ivan Savenko
102dfd0966
Merge pull request #5020 from IvanSavenko/ai_object_fix
Fix AI not recruiting heroes when map reveal is off
2024-12-05 16:29:43 +02:00
Ivan Savenko
306ee95496
Merge pull request #4965 from vcmi/sealed_zone
New type of zone - "sealed"
2024-12-02 13:21:02 +02:00
Ivan Savenko
01dd1858e4 Add option to recalculate hitmap on tile reveal 2024-12-01 21:50:28 +00:00
Ivan Savenko
40aa49acff Fix typo: Absoolute -> Absolute 2024-11-28 14:44:12 +00:00
Ivan Savenko
b25702f15e expose safeAttackRatio to AI config 2024-11-28 11:53:51 +00:00
Ivan Savenko
00492a60a7 Moved retreat decision-making constants to config 2024-11-28 11:39:36 +00:00
Ivan Savenko
71d9664295 Allow per-difficulty parameters for NKAI 2024-11-27 21:26:06 +00:00
Ivan Savenko
e2512eaa7a
Merge pull request #4992 from IvanSavenko/dungeon_heroes_fix
Fix swapped Overlord and Warlock models on adventure map
2024-11-27 16:42:14 +02:00
Ivan Savenko
f8a7d58b2e Fix swapped Overlord and Warlock models on adventure map 2024-11-26 20:55:08 +00:00
Ivan Savenko
2f98943469 Fix json config 2024-11-26 19:28:41 +00:00
Ivan Savenko
18f5d5bc70 Move pathfinder bucket parameters to nkai-settings 2024-11-26 18:58:34 +00:00
Ivan Savenko
f74cd32147 Moved weekly income bonus for AI to game settings 2024-11-26 18:43:25 +00:00
Ivan Savenko
4180ea9523
Merge pull request #4274 from Xilmi/develop
Rule based AI
2024-11-26 18:32:58 +02:00
Ivan Savenko
85ffb449ca Fixes mod install / uninstall / updates 2024-11-26 13:55:46 +00:00
Xilmi
b750937588 Merge remote-tracking branch 'upstream/develop' into develop 2024-11-25 18:49:45 +01:00