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Commit Graph

26 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
9819bc86e2 * stuff for battles
* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
2008-02-24 23:06:27 +00:00
Michał W. Urbańczyk
dbf3b8d08e * right click popups with infoboxes for heroes/towns lists
* separation activate/show functions in advmapint
2008-02-22 22:26:31 +00:00
Michał W. Urbańczyk
e46d411643 * mostly done town infobox
* town daily income is properly calculated
* minor not done stuff
2008-02-18 21:14:28 +00:00
mateuszb
21ec0b77d4 code cleanups, etc. 2008-02-03 15:24:35 +00:00
Michał W. Urbańczyk
c461365275 * added Necropolis
* townlist in town screen and switching towns
* minor changes
2008-01-31 21:35:30 +00:00
Michał W. Urbańczyk
25bc3b532f * redone buildings reading
* subtitles in statusbar for garrison
* animations an castle view are faster
2008-01-29 13:00:45 +00:00
Michał W. Urbańczyk
e6de19e17d * town visiting
* improvements in garrisons
2008-01-28 14:01:09 +00:00
Michał W. Urbańczyk
9ed4f66cb7 * custom statusbar in town interface
* added missing file
2008-01-27 20:37:10 +00:00
Michał W. Urbańczyk
9b805ea1e7 Fixed crashbug in infoWindows. 2008-01-27 14:07:51 +00:00
mateuszb
8da051febf Wspólne zmiany (Common changes)
* fixed heroWindow
* started making garrisons
2008-01-26 19:36:31 +00:00
Michał W. Urbańczyk
449e7b6773 Hopefully fixed buttons without making leak. 2008-01-21 18:22:51 +00:00
Michał W. Urbańczyk
d64dfa0a23 showInfoDialog should be compatible with interfaces other than advmapint. 2008-01-20 12:34:39 +00:00
mateuszb
e62cfed95f a bit of hero window
help needed - make something to prevent changing surface stored in CHeroWindow::background. I do not overwrite it, but it changes dramatically with every call of CHeroWindow method!

And besides - is there anything to make my window displayed easily, without calling show() every frame when it should be displayed? any machanism?
2008-01-10 19:01:25 +00:00
Michał W. Urbańczyk
b334dbd79d Town interface and minor improvements. 2008-01-09 17:21:31 +00:00
Michał W. Urbańczyk
644a494589 Finished treasure chests. 2007-12-27 23:43:36 +00:00
Michał W. Urbańczyk
d3f5a1c1e7 Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
2007-12-27 00:11:46 +00:00
Michał W. Urbańczyk
01c996591a More stuff for selection window. 2007-12-25 16:25:53 +00:00
Michał W. Urbańczyk
6c2cf4ba29 * hopefully fixed #46
* minor improvements
2007-12-23 16:25:14 +00:00
Michał W. Urbańczyk
e427974875 * code reorganization
* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
Michał W. Urbańczyk
6cd90195f4 * major optimization of infoBar drawing
* new day animation (TODO: dorobic zeby pierwsza klatka wchodzila - wkrotce sie tym zajme)
* some stuff for selection window
* minor improvements
2007-12-19 00:06:51 +00:00
mateuszb
58f1a2169f faster FoW in minimap, does not work, compiler errors 2007-12-06 18:55:58 +00:00
Michał W. Urbańczyk
c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. 2007-12-06 18:32:06 +00:00
Michał W. Urbańczyk
e1b2ae0df1 Several bugfixes and half-done things. 2007-12-01 12:50:33 +00:00
Michał W. Urbańczyk
fa5079809f Partially done resources. 2007-11-25 13:16:45 +00:00
Michał W. Urbańczyk
736af28c05 Working windmill, water wheel, mystical garden (not tested).
Info windows.
Minor changes.
2007-11-23 22:33:55 +00:00
Michał W. Urbańczyk
556311c9ab Partially done object scripting and interactions.
Most of 0.4 ;)
2007-11-18 22:58:28 +00:00