Ivan Savenko
2a05fbdd50
Unified handling of battle sides ID's
...
- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
2024-08-11 20:54:44 +00:00
Ivan Savenko
8c63a3e4de
Running out of timer during battle will no longer force retreat
2024-06-19 19:59:06 +00:00
Ivan Savenko
10b50cd905
It is now possible to vote for simturns and turn timer changes
2024-05-19 18:31:32 +00:00
Ivan Savenko
6eef197cea
Removed no longer used mutexes from match server
2024-02-03 17:04:14 +02:00
Ivan Savenko
dffa174605
Attempt to fix crash
2024-01-20 16:48:05 +02:00
Ivan Savenko
c78382c515
Fix possible crash on ending battle via on-timer action
2024-01-04 23:57:59 +02:00
Ivan Savenko
4986b9031d
Use timers for turns only if turn timer is set and for pvp battles -
...
only if unit timer is set to avoid "bad" edge case where player can
completely run out of time
2023-12-22 18:40:28 +02:00
Ivan Savenko
fc595c5d84
propagate turn timer state every second to ensure correct UI
2023-12-22 18:40:28 +02:00
Ivan Savenko
f834cb3d99
Display different timers separately when applicable
2023-12-22 18:40:28 +02:00
Ivan Savenko
861c53059e
Added callbacks for preset dropdowns
2023-12-07 13:57:16 +02:00
Ivan Savenko
653304b004
Implemented accumulating timers, rename creature timer to unit timer
2023-12-07 13:57:16 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
1f1f978328
Fixed battle replay
2023-09-06 16:03:47 +03:00
Ivan Savenko
fc4dfda00f
Added support for concurrent battles to gamestate and server
2023-09-06 16:03:02 +03:00
nordsoft
e85eb36bbd
Battle timer fix
2023-09-02 13:14:24 +04:00
nordsoft
9cd3b537ad
Add turn timer allowed option
2023-09-02 03:17:32 +04:00
nordsoft
00216168bf
Timer works as designed
2023-08-30 03:44:09 +04:00
nordsoft
cc3ca9a41e
Timers fixes
2023-08-30 03:33:59 +04:00
nordsoft
9a42abe2a7
Extended timer info to exhange between client and server
2023-08-30 03:11:46 +04:00
nordsoft
b4c20734f3
Support timer logic for pve and pvp
2023-08-30 02:17:29 +04:00
nordsoft
03496e6738
Code review fixes
2023-08-29 15:48:42 +04:00
nordsoft
21af69e0b7
Fix timer synchornization
2023-08-28 19:45:15 +04:00
nordsoft
68b11dbe38
Fix no-base turn timer
2023-08-28 19:45:15 +04:00
nordsoft
15f57a0817
Timer enabler
2023-08-28 19:45:15 +04:00
nordsoft
2c61d1b23f
Use precision clocks for timer
2023-08-28 19:45:15 +04:00
nordsoft
7dc1717ec6
Handle timer for tactic phase
2023-08-28 19:45:15 +04:00
nordsoft
4ee47b01ae
Make possible to play with different timers independently
2023-08-28 19:45:15 +04:00
nordsoft
6226ddf4a7
Fix potential concurrenccy issues
2023-08-28 19:45:15 +04:00
nordsoft
0bb352565a
Fix creature timer update
2023-08-28 17:12:08 +04:00
nordsoft
0bc2302f1f
Fix battle timer logic
2023-08-28 17:12:08 +04:00
Ivan Savenko
f9410145d6
Fix handling of "7 days without town" loss condition
2023-08-24 23:34:33 +03:00
Ivan Savenko
a19cdb57ba
Fix handling of turn order in case of player defeat
2023-08-24 23:34:33 +03:00
Ivan Savenko
d83aa828f6
Fix turn ending
2023-08-24 23:34:33 +03:00
Ivan Savenko
c4bc6840ea
Moved management of turn order into a new class
2023-08-24 23:34:33 +03:00
nordsoft
fb21620c60
Fix battle timer reset after refactoring
2023-08-22 14:14:50 +04:00
nordsoft
dd3e9f102b
Fix game crash at AI turn
2023-08-22 02:08:42 +04:00
nordsoft
7b4b01a280
Adopt turn timer to battle refactoring
2023-08-22 01:49:50 +04:00
nordsoft
a09cb23a85
Better handling other players for turn timer
2023-08-20 04:06:52 +04:00
nordsoft
d4ab3087cb
Disable timer for AI players
2023-08-19 19:00:08 +04:00
nordsoft
d26fdaefe4
Battle timer
2023-08-14 23:31:44 +04:00
nordsoft
e414af221b
Move turn timer logic from GameHandler class
2023-08-14 03:20:27 +04:00