Ivan Savenko
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a582cb554e
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Merge pull request #3500 from IvanSavenko/fix_dendroid_bind
[1.4.3] Fix handling of Dendroid's Bind ability
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2024-01-15 12:02:06 +02:00 |
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Ivan Savenko
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b4a1a755a4
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Merge pull request #3498 from IvanSavenko/simturns_pathfinder
[1.4.3] Fixes for simultaneous turns
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2024-01-15 12:00:54 +02:00 |
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Ivan Savenko
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0d0d3d8c80
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Renamed speed -> getMovementRange, remove misleading default parameter
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2024-01-14 17:14:36 +02:00 |
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Andrii Danylchenko
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3602be5eab
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BattleAI: remove adjustPositions method as it gives more troubles than usefulness
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2024-01-14 10:23:44 +02:00 |
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Ivan Savenko
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8303ce5d13
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Added option to ignore guards in pathfinder
Used for simturns contact detection, by default disabled for player
pathfinding
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2024-01-13 19:44:37 +02:00 |
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Andrii Danylchenko
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1a1ae5cd8b
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BattleAI: fixes
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2024-01-02 17:35:10 +02:00 |
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Ivan Savenko
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85de3143ff
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Fixed Genie spellcasting logic to account for spell immunities
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2023-12-24 01:13:19 +02:00 |
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Dydzio
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fe39faf36c
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Add UNTIL_OWN_ATTACK bonus duration and use for berserk
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2023-12-19 19:52:40 +01:00 |
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Andrii Danylchenko
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26b6d1cf74
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NKAI: fix capturing shipyards
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2023-12-02 14:03:54 +02:00 |
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Ivan Savenko
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d326c53b9a
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AI will now respect current value of "Use spells in autocombat" setting
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2023-11-28 15:48:35 +02:00 |
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Ivan Savenko
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60ca6f968c
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Fix hero limit check in AI
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2023-11-27 14:08:49 +02:00 |
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Ivan Savenko
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ff6260e5c5
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Merge pull request #3195 from IvanSavenko/identifier_string_serialization
Serialize Identifiers that can be added by mods as strings
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2023-11-20 14:07:24 +02:00 |
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Ivan Savenko
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b58301849b
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Pass functor via reference to avoid costly copies
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2023-11-18 19:43:11 +02:00 |
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Ivan Savenko
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9b8145f522
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Compute creature speed only once during evaluation
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2023-11-18 19:41:29 +02:00 |
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Ivan Savenko
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9f906ff1d2
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Remove pointer to CGObjectInstance from map header
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2023-11-17 16:39:15 +02:00 |
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Ivan Savenko
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76956cfe3a
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Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
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2023-11-16 17:26:32 +02:00 |
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Ivan Savenko
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52050d0ef1
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Fix build
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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96c81be68e
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Win/loss conditions now use VariantIdentifier. Removed non-implemented
options
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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20ef3a69e7
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Fix most of memleaks discovered by valgrind
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2023-11-13 16:27:15 +02:00 |
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Ivan Savenko
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4a7fa9bf8c
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Simplified CTypeList class
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2023-11-08 22:05:36 +02:00 |
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Ivan Savenko
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6b81012f31
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Use variant identifier in netpacks where applicable
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2023-11-08 14:00:23 +02:00 |
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Ivan Savenko
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10e50548e7
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Converted Component class to use VariantIdentifier instead of int
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2023-11-02 12:00:04 +02:00 |
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Ivan Savenko
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8346d71c98
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Remove more subID access
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2023-11-01 14:44:05 +02:00 |
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Ivan Savenko
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7107b3202f
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Merge pull request #3069 from SoundSSGood/artifact-location-id
ArtifactLocation now use ID for artHolder identification
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2023-11-01 14:41:36 +02:00 |
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SoundSSGood
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ab2f6abb87
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ArtifactLocation now use ID for artHolder identification part2
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2023-10-29 17:46:13 +02:00 |
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SoundSSGood
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61fc236d79
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ArtifactLocation now use ID for artHolder identification part1
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2023-10-29 17:46:13 +02:00 |
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Alexander Wilms
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5cbc75d3b7
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Merge remote-tracking branch 'upstream/develop' into develop
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2023-10-29 13:35:37 +00:00 |
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Alexander Wilms
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ed86a917eb
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AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
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2023-10-29 13:34:19 +00:00 |
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Alexander Wilms
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0232ae5327
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AI/BattleAI/BattleEvaluator.cpp: Convert this integer literal to a bool literal.
Integer literals should not be cast to bool
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2023-10-29 13:34:19 +00:00 |
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Alexander Wilms
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bfddc90ff4
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AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array.
Variables of array type should not be declared cpp:M23_356
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2023-10-29 13:34:19 +00:00 |
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Ivan Savenko
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0169c65937
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Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
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2023-10-29 13:46:40 +02:00 |
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Alexander Wilms
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0a6c82c639
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AI/Nullkiller/Behaviors/DefenceBehavior.{h,cpp}: treat -> threat
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2023-10-27 23:34:11 +00:00 |
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Alexander Wilms
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457e73ed12
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AI/BattleAI/BattleExchangeVariant.cpp: Do not assign data members in a constructor. Initialize members in an initialization list.
Member data should be initialized in-class or in a constructor initialization list
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2023-10-27 23:34:11 +00:00 |
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Alexander Wilms
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b10b1a5444
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AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const".
Member functions that don't mutate their objects should be declared "const"
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2023-10-27 23:34:11 +00:00 |
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Alexander Wilms
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af330ff038
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AI/BattleAI/BattleEvaluator.cpp: Remove this redundant cast.
Redundant casts should not be used
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2023-10-27 18:19:17 +00:00 |
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Alexander Wilms
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f01ec55d21
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Use the "nullptr" literal.
"nullptr" should be used to denote the null pointer
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2023-10-27 18:18:59 +00:00 |
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Alexander Wilms
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bcaa2e5966
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AI/VCAI/VCAI.cpp: Remove "e" from "throw" statement to rethrow the original exception.
The original exception object should be rethrown
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2023-10-27 14:29:44 +00:00 |
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Ivan Savenko
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5cbf5031ea
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move SetStackEffect to a separate file
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2023-10-24 01:27:52 +03:00 |
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Ivan Savenko
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b88a8da4e8
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
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Andrii Danylchenko
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f74daa2e1f
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BattleAI: fix health bounty calculation
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2023-10-22 22:06:42 +03:00 |
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Andrii Danylchenko
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870fbd50e3
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BattleAI: bigger reachability map
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2023-10-22 21:37:55 +03:00 |
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Andrii Danylchenko
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9eb9404f28
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BattleAI: divide only positive part of score onto turns count
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2023-10-22 21:37:54 +03:00 |
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Ivan Savenko
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3880ea58b9
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
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Ivan Savenko
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4f47555977
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
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Ivan Savenko
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ac925bb786
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
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Ivan Savenko
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80e6485965
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MetaIdentifier now uses std::variant internally
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2023-10-22 16:55:19 +03:00 |
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Ivan Savenko
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b394158dc9
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Bonus Source ID now uses metaidentifier
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2023-10-22 16:55:18 +03:00 |
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Ivan Savenko
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77facf9387
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Implement missing functions, fixes linking errors
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2023-10-22 16:54:56 +03:00 |
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Ivan Savenko
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910ad50417
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Fix client & server compilation
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2023-10-22 16:54:48 +03:00 |
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Ivan Savenko
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0a10fc30b8
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(lib) Bonus subtype is now stored as metaidentifier that can store any
other identifier inside it
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2023-10-22 16:54:43 +03:00 |
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