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Commit Graph

64 Commits

Author SHA1 Message Date
5eb067e3fd Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 2009-05-26 04:52:34 +00:00
e3c3d3478d Simplify infs2. 2009-05-23 01:23:09 +00:00
0f6bb0d8b0 Use mapped memory for LOD files. Fixed a few bugs. 2009-05-17 20:31:57 +00:00
90fd75e66c * Removed trailing newline from settings.txt (caused warning)
* Sprite/Bitmap handlers moved to VCMI_Lib
* Moved volume sliders 1px down for better look
2009-05-09 16:18:27 +00:00
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
9dbe9bd277 Reverted r731 2009-02-14 14:37:13 +00:00
96a7e1600b ?!? 2009-02-14 13:51:21 +00:00
fd07f7f33e Experimental commit...
* spellbook displays only spells known by Hero
* further fixes for leveling-up
2009-02-14 10:11:07 +00:00
633b0007ba some warning & code cleanup - nothing significant 2008-12-21 19:17:35 +00:00
a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.)
* minor optimizations
2008-09-26 14:16:01 +00:00
ca1dbfe949 changed most of std::cout to tlogX
Alt+F4 quits the game
2008-09-19 12:09:15 +00:00
cc7be20b07 Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
2008-08-02 15:08:03 +00:00
3988767329 * BitmapHandler thread-safe
* multi-threaded loading main graphics
2008-06-16 14:56:48 +00:00
4347996353 Cleanups + started splitting 2008-06-12 06:45:51 +00:00