Andrii Danylchenko
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cf4484e071
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e385c83a88
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Nullkiller - rewrite decomposition, decomposition cache, morale management
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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35a1167f3d
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Nullkiller: refactoring and stabilization of gather army & clusterization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fdf0de75d
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Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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645c393e25
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Nullkiller: fix freeze on accessing guarded object
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5bfe71c8f3
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Nullkiller: small optimization of AIPathfinder for big maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3e9bf9b662
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Nullkiller: try to fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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32fb465823
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Nullkiller: stabilization+clasterization improvements+fuzzy fear
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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75b8ee74fa
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Nullkiller: stabilisation after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f832a8b3cd
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Nullkiller: calibration and small behavior fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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37f49f2ac5
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Nullkiller: stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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dec723b4be
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Nullkiller: android fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e95ccda5de
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Nullkiller: various fixes for town portal and other
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1a69a43f09
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Nullkiller: fix border gate and garrison bypassing when owned
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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cebb5b296b
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Nullkiller: fix priorities after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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33b499976a
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Nullkiller: fixes for keymaster
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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8f8c5ca255
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Nullkiller: initial decomposition
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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af0dcf97c4
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Nullkiller: initial cleanup of unused code
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1fd838a5b9
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Nullkiller: stabilisation
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2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
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c10c1cab2c
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Nullkiller: fix build
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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9c14ccab8f
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Nullkiller: fixes after first 5 autotesting maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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df78e3243b
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Nullkiller: stabilisation, improve gather army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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17a960e850
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Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a39fa51e14
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Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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6bebb766a6
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Nullkiller AI: new prioritization engine stabilization
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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b261734905
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Nullkiller AI: new prioritization engine
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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84e5e6ac17
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Nullkiller: rework defence a bit
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1096f2e9e6
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Nullkiller: town portal fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a2ac19e4ec
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Nullkiller: defence behavior
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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642f3a3fa4
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Nullkiller: fix a few freezes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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2798dcd6c5
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Nullkiller: remove PRI* print macroses
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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fdd5be1e40
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Nullkiller: fix build and some warnings
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e3c87fb58d
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Nullkiller: stabilisation and fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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5fe2630c64
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Nullkiller: rework prioritization, add hero roles, skills and other variables
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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4bf653f596
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AI: danger hitmap using visible enemy heroes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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286d084445
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Nullkiller: better tracing and hero locking for hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ffa626dc2f
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AI: add ExecuteChain goal
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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37434dc4cf
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AI: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3ffcef30f6
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AI: add army cost
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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f44eaf8132
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AI: inefective chain cancellation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0e328ab3c2
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AI: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3a0d9fe14e
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AI: adding towns and dwellings to hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e838e70165
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ai fix town portal to occupied town
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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774f531c4e
|
hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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62e5366a08
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AI: rough hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
|
fa39279c82
|
Nullkiller - rough stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eee145c486
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Nullkiller: rough implementation of capture objects and recruit hero behaviors
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a88181acd7
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AI: separate hero chain recalculation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
|
c1e521a544
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Nullkiller - rough stabilisation
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2021-07-26 21:02:50 +03:00 |
|
Andrii Danylchenko
|
9d70b28c9b
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AI: hero chain basic logic
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
|
1e4a086bb1
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AI pathfinding loss evaluation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
|
0bff5f9eb6
|
AI pathfinding shared storage
|
2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
|
be4f803d4a
|
Nullkiller: copy VCAI
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2021-07-26 21:02:50 +03:00 |
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