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Commit Graph

61 Commits

Author SHA1 Message Date
716da918f8 Completely remove IGameCallback class
- CClient now inherits directly from CPrivilegedInfoCallback, like
IGameCallback did before. However CClient no longer needs dummy
implementation of IGameEventCallback
- CGObjectInstance hierarchy now uses CPrivilegedInfoCallback for
callback. Actual events can only be emitted in calls that receive
IGameEventCallback pointer, e.g. heroVisit
- CGameHandler now inherits directly from both CPrivilegedInfoCallback
and IGameEventCallback as it did before via IGameCallback
2025-05-14 13:39:41 +03:00
35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 2025-05-12 22:07:09 +03:00
6859ab7c36 Fix discovered issues, remove not implemented ideas 2025-05-09 17:26:23 +03:00
6b6199d3a4 Implemented giving bonuses to commanders 2025-05-07 22:49:22 +03:00
434da3ffe1 Added forceCombat field for ambush-like objects 2025-05-07 19:49:26 +03:00
4b77140f4a Implemented playerGlobal visit mode for objects like cartographer 2025-05-06 18:53:43 +03:00
f1d9d8479f Extend rewards & limiters functionality 2025-05-06 17:28:12 +03:00
0212b6e37d Remove artifact from slot as reward 2025-05-06 17:28:12 +03:00
6688d28198 Taking artifacts as a reward 2025-05-06 17:28:12 +03:00
5dec3efa2f Spell scrolls as a reward 2025-05-06 17:28:12 +03:00
62e774c91e Add new rewards for configurable objects 2025-05-06 17:28:11 +03:00
63d00b080e Removed pointer to army from StackInstance 2025-04-27 14:57:30 +03:00
645b95ba02 Renamed LibClasses * VLC to GameLibrary * LIBRARY 2025-02-21 16:54:56 +00:00
b85ccccb37 Minor refactoring of translations:
- removed unsuccessful and broken validation of translations
- pass JsonNode when registering strings to provide information on mod
source
2024-10-06 19:42:15 +00:00
ffed9480e0 Merge pull request #4483 from vcmi/custom_objects_per_zone
Customizable objects in RMG zones
2024-10-01 14:58:35 +02:00
123f9ee676 Fix missing registration of onGuardedMessage string for banks 2024-09-22 20:30:55 +00:00
ec603f46ae - Handle new configurable banks
- Handle "all" object banned option
2024-09-21 13:36:28 +02:00
d20d9bd96b Fix generation of placeholders for banks 2024-09-12 12:11:18 +00:00
2ee4e42348 Implement placeholders for creature banks messages 2024-09-12 12:11:18 +00:00
39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout
struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
31dff8f8da Add coastVisitable property to rewardables, update schemas 2024-09-12 12:11:18 +00:00
785036836c Rewardable objects may now define guards. Converted Crypt to rewardable. 2024-09-12 12:10:40 +00:00
3d39963a1c Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
d1aa55de91 Fix rewards not rerolling correctly on reset due to cached variables 2024-08-22 16:38:53 +00:00
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
60a51e98de Remove usage of std::function from CRandomGenerator 2024-07-16 13:13:07 +00:00
922966dcf8 Renamed JsonNode::meta to more logical modScope. Member is now private 2024-02-26 12:55:49 +02:00
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method 2024-01-31 00:17:40 +02:00
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
31cef2e7d7 Attempt to fix crash on rewardable configuration 2023-12-22 14:03:05 +02:00
86a3806bec MetaString refactor to eliminate integer usage for identifiers
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
885dce0c27 Replace static_cast's of Identifiers with getNum call 2023-11-03 16:03:29 +02:00
056ef00f74 Bugfixing 2023-11-02 13:52:58 +02:00
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
1c4a142849 Fix remaining TODO's 2023-10-21 00:44:57 +03:00
8f4791914e Show content preview only for Witch Huts / Shrines / Tree 2023-10-19 15:17:58 +03:00
530c70c282 Added object descriptions present in H3 2023-10-19 13:34:15 +03:00
ce480c8c84 Fixed Scholar handling 2023-10-18 17:14:22 +03:00
48eba6c362 Fix Witch Hut messages to match H3 2023-10-17 16:52:57 +03:00
eedaa63f5f Hnadling of Shrine messages now matches H3 2023-10-17 16:35:34 +03:00
850d0ff8eb Show (mostly) correct messages in Shrines 2023-10-16 18:16:15 +03:00
0ea44520fd Fix build 2023-10-16 00:12:39 +03:00
e10de0594e Scholar is now configurable object (partial) 2023-10-16 00:12:39 +03:00
bb05c2dea5 Implemented configurable shrine 2023-10-16 00:12:39 +03:00
98fd939ed6 Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
a3b2354481 Implemented visit mode "limiter". Fixed h3m variable loading 2023-10-16 00:12:38 +03:00
fd01a25352 Implemented basic version of configurable Witch Hut 2023-10-16 00:12:38 +03:00