Ivan Savenko
b394158dc9
Bonus Source ID now uses metaidentifier
2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387
Implement missing functions, fixes linking errors
2023-10-22 16:54:56 +03:00
Ivan Savenko
910ad50417
Fix client & server compilation
2023-10-22 16:54:48 +03:00
Ivan Savenko
0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
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other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
454ba44ac5
Merge pull request #2988 from IvanSavenko/configurable_extensions
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Extension of configurable object functionality
2023-10-22 16:24:47 +03:00
Alexandre Detiste
15e45f966c
typos found by lintian
2023-10-17 22:06:08 +02:00
Ivan Savenko
fd01a25352
Implemented basic version of configurable Witch Hut
2023-10-16 00:12:38 +03:00
nordsoft
fadf086e61
Fix review comments
2023-10-12 13:30:01 +02:00
nordsoft
7ccd4cdcb2
Refactor quests progress
2023-10-11 21:10:42 +02:00
nordsoft
5b10b457cf
Fix code review suggestions
2023-10-11 00:47:19 +02:00
nordsoft
5eeda3cd25
Quests mostly work
2023-10-10 23:44:29 +02:00
nordsoft
bb238f9b72
New quests work
2023-10-10 23:44:29 +02:00
nordsoft
1460541ee5
New limiter based quests
2023-10-10 23:44:29 +02:00
Ivan Savenko
46e4d862a5
Fix AI recruitment
2023-10-04 17:47:12 +03:00
Ivan Savenko
39a92cdde3
Add query for dwellings dialog
2023-10-04 17:47:12 +03:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
Andrii Danylchenko
ebe155fa95
NKAI: mana recovery
2023-09-30 10:37:36 +03:00
Andrii Danylchenko
2dd0d76412
NKAI: water and air walking
2023-09-30 10:37:32 +03:00
Maxim Korotkov
f874d27797
AI: removed redundant checks
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The pointers "up" and "down" were checked against nullptr
but it's always non-null
Also added curly braces for if statement. It's good practice
for avoiding shooting yourself to the foot
Signed-off-by: Maxim Korotkov <korotkov.maxim.s@gmail.com>
2023-09-27 09:05:58 +03:00
nordsoft
5f2023c8d5
Fix typo
2023-09-23 04:33:08 +02:00
Ivan Savenko
8c0d78f1d9
Added initiator-player to packs that add/remove/move objects
2023-09-19 19:24:34 +03:00
Ivan Savenko
c8e6a7cd27
Fixed most common cases of movement actions
2023-09-16 20:07:26 +03:00
Andrii Danylchenko
988531c6cb
Merge pull request #2845 from Alexander-Wilms/fuzzylite
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Support include path of more recent fuzzylite versions
2023-09-16 11:05:55 +03:00
Andrii Danylchenko
a005829a57
NKAI: cancel checking building which needs itself as prerequisite
2023-09-16 11:04:28 +03:00
Alexander Wilms
6c15e5b426
Add include path of a more recent version of fuzzylite, which is required to build it with gcc 12.2.0
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a651f3d13e
2023-09-16 05:13:16 +00:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
41210c1dbf
Client-side support for multiple battles
2023-09-06 16:03:47 +03:00
Ivan Savenko
036df2e0ad
Support multiple battles in AI
2023-09-06 16:03:46 +03:00
Ivan Savenko
86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
2023-09-04 22:21:02 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Evgeniy Meshcheryakov
ecf9b1aa2f
Fix NKAI compilation with NKAI_PATHFINDER_TRACE_LEVEL>=2
2023-09-04 10:08:56 +03:00
nordsoft
98f7ed9dfd
Implement player start turn query
2023-08-28 18:56:36 +04:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Andrii Danylchenko
274bf739b8
BattleAI: damage cache and switch to different model of spells evaluation
2023-08-26 13:06:51 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d
Converted (almost) all namespace enum's to enum classes
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee
Converted creature ID and spell ID to new form
2023-08-25 13:38:02 +03:00
Ivan Savenko
d83aa828f6
Fix turn ending
2023-08-24 23:34:33 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
Ivan Savenko
87957e74c1
Replaced boost::thread_specific_ptr with thread_local
2023-08-23 16:32:29 +03:00
Andrii Danylchenko
1eabb738dc
NKAI: fix heroes not recruited
2023-08-13 09:08:30 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Ivan Savenko
67b7c39761
Fix possible nullptr dereference
2023-08-11 18:50:39 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
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A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Andrii Danylchenko
1eb58bcc32
NKAI: fix potential concurrency and town treat calculation
2023-08-07 17:29:27 +03:00
Andrii Danylchenko
04fe78d31c
NKAI: fix freeze on army gathering
2023-08-07 17:29:17 +03:00
Ivan Savenko
3f6cbc6312
Merge pull request #2484 from vcmi/nkai-fix-freeze
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NKAI: fix freeze on army gathering
2023-08-07 16:52:59 +03:00
Andrii Danylchenko
60f0a4553a
NKAI: fix freeze on army gathering
2023-08-06 09:03:29 +03:00