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Commit Graph

222 Commits

Author SHA1 Message Date
Ivan Savenko
97f1a310df Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
Ivan Savenko
79c55bc898
Merge pull request #4425 from IvanSavenko/ui_cleanup
Remove old code from UI system
2024-08-12 17:16:03 +03:00
Ivan Savenko
9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
Ivan Savenko
00605b5129 Remove largely unused defActions member from CIntObject 2024-08-09 14:26:53 +00:00
Laserlicht
9ceb1c567d highscore refactoring 2024-08-02 19:37:46 +02:00
Laserlicht
939dd62491
change variable name 2024-07-29 20:43:41 +02:00
Laserlicht
53c0d20a57 fix campaign highscores 2024-07-26 20:36:52 +02:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
4533271692
Merge pull request #4312 from IvanSavenko/texthandler_split
Split CGeneralTextHandler file into 1 file per class form
2024-07-21 13:49:14 +03:00
Ivan Savenko
398111f8d7
Merge pull request #4212 from alkazandzhiev/alkazandzhiev/saveMultiPlayerNames
Save all human player names in the configuration
2024-07-21 11:20:25 +03:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Aleksandar Kazandzhiev
cde9bed5a6 Use std::vector::empty for non-zero size checking.
Use auto type for ocontainers iterations.
2024-07-20 12:16:13 +03:00
Ivan Savenko
2796931259 Fix credits scrolling 2024-07-20 08:28:35 +00:00
Ivan Savenko
a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
Aleksandar Kazandzhiev
551b87e2cd Add up to 8 human player names to the configuration and save/load them to avoid entering them each time.
Avoid a crash when all names are deleted in the multiplayer names editing dialog.
2024-07-17 20:04:20 +03:00
Ivan Savenko
6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Laserlicht
e142776957
highscore text len 2024-06-29 14:44:29 +02:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-21 12:58:36 +00:00
Ivan Savenko
ffa5c03515 Load & decode high score creatures on first access 2024-06-17 17:08:41 +00:00
Ivan Savenko
f03d80628a Fix potentially uninitialized pointer 2024-06-11 14:12:03 +00:00
Ivan Savenko
b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
Ivan Savenko
df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
Ivan Savenko
3ed7c1d066 Implement playback of two-part campaign videos 2024-05-30 18:02:19 +00:00
Ivan Savenko
d1aa4ecd10
Merge pull request #4013 from IvanSavenko/shortcuts_additions
[1.5.2] Shortcuts additions
2024-05-21 14:18:55 +03:00
Ivan Savenko
82af0639df
Merge pull request #4004 from Laserlicht/background
[1.5.2] background for multiple windows
2024-05-20 18:10:38 +03:00
Ivan Savenko
017aaefc40 Handle invalid main menu config 2024-05-20 11:00:21 +00:00
Ivan Savenko
68883e0b29 Fixed disabling of text input on closing high scores 2024-05-19 12:39:59 +00:00
Ivan Savenko
88fbb7ee71 Most of buttons created in cpp now have assigned shortcut 2024-05-19 09:12:36 +00:00
Laserlicht
c676b999e5 use showAll 2024-05-18 20:21:47 +02:00
Laserlicht
fc50482b43 background for multiple windows 2024-05-18 19:58:51 +02:00
Ivan Savenko
dc0b90e755 Code style & formatting 2024-05-18 13:34:23 +00:00
Ivan Savenko
d502850054 Add network thread termination logic for adventure map animations 2024-05-18 12:15:48 +00:00
Ivan Savenko
9bfe000724 Added semi-workaround method for network thread shutdown:
Currently closing game while network thread is waiting for something is
very bug-prone, since network thread may resume during shutdown and
access partially destroyed client state.

Now if exit has been requested, the very first step would be semi-
graceful shutdown of network thread (via exception throwing). This may
in theory skip some cleanup in non-RAII code, but since game is shutting
down this does not matters much.

This logic applies to:
- shutting down while network thread is waiting for dialogs
- shuttind down while network thread waiting for animations in combat
2024-05-18 11:04:10 +00:00
Ivan Savenko
540bd16e7b Fixed video widget playback 2024-05-16 16:50:36 +00:00
Ivan Savenko
d08c7b7b8f Added VideoWidget to hide implementation details 2024-05-15 17:05:16 +00:00
Ivan Savenko
d27b854cb1 Reorganized music, video and sound players:
- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00
Ivan Savenko
7790b8969d Simplify TextInput constructor 2024-05-15 12:45:45 +00:00
Ivan Savenko
93c3cf372b Reworked TextInput to allow text overflow support 2024-05-15 12:45:45 +00:00
Ivan Savenko
1abe9007bc Moved CTextInput to a separate file. No changes in logic 2024-05-15 12:45:45 +00:00
Ivan Savenko
d3d15cd6b9 Loop audio stream from video file on campaing prolog/epilog window 2024-05-02 16:45:46 +03:00
Ivan Savenko
d4594baa05
Merge pull request #3749 from IvanSavenko/configurable_shortcuts
Configurable keyboard shortcuts
2024-04-13 12:47:30 +03:00
Ivan Savenko
ac1c36b7e2 Fixed not working shortcuts on some buttons in main menu 2024-04-11 22:00:54 +03:00
Ivan Savenko
9188280d02 Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
Ivan Savenko
07d201502e Refactoring of button class to prepare for configurable button 2024-02-29 13:57:25 +02:00
Ivan Savenko
af671d109f Made graphical primitive-based UI more configurable 2024-02-18 20:48:45 +02:00
Ivan Savenko
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Ivan Savenko
9ebd194ab1
Merge pull request #3609 from IvanSavenko/single_process
Allow running server as part of client process
2024-02-14 12:06:22 +02:00
Ivan Savenko
6e399eb21a Make some non-const static variables const or constexpr 2024-02-12 13:22:54 +02:00
Ivan Savenko
0d263c5571 Implemented option to run server as a thread with shared VLC 2024-02-11 17:55:02 +02:00