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Commit Graph

9570 Commits

Author SHA1 Message Date
Ivan Savenko
8f42c86962 Formatting: space -> tabs 2023-01-09 18:34:37 +02:00
Ivan Savenko
84aefc3362 Changed log file format: print timestamp instead of thread ID 2023-01-09 18:34:37 +02:00
Ivan Savenko
2f5ee44cbe Fixes patrol position initialization on H3M load 2023-01-09 18:34:13 +02:00
Ivan Savenko
f155a35378 Fix positioning of UI elements in BattleWindow 2023-01-09 17:25:49 +02:00
Ivan Savenko
c63e79fb28 Fix multi-line texts in combat log 2023-01-09 17:25:18 +02:00
Ivan Savenko
9308319ac7 Added workaround for ~200 ms lag occuring after hero move 2023-01-09 13:05:28 +02:00
Ivan Savenko
8526eba6fa Added checks to music player to detect potential freezes 2023-01-09 13:05:15 +02:00
Ivan Savenko
7e8516f927 Changed Sirens behavior to match H3 logic 2023-01-09 13:04:56 +02:00
SoundSSGood
4005b48360 Regressions fixed 2023-01-08 23:31:12 +02:00
SoundSSGood
c706b4d419 CArtifactsOfHero::artifactMoved updated 2023-01-08 23:31:06 +02:00
SoundSSGood
6b7ce798d0 artifactTransitionPos created 2023-01-08 23:24:13 +02:00
Dydzio
58fe0e6bd9 Apply command review suggestions + minor cleanup 2023-01-08 20:30:57 +01:00
Ivan Savenko
205beb96ed Fix petrification effect 2023-01-08 16:25:47 +02:00
Andrey Filipenkov
48c01157e6 fix typo 2023-01-08 01:33:26 +02:00
Andrey Filipenkov
db98575d10 fix unaligned memory access (UB) on Clang/GCC/MSVC
sample UBSAN report:
client/gui/CAnimation.cpp:329:24: runtime error: load of misaligned address 0x62d0004b094f for type 'const ui32' (aka 'const unsigned int'), which requires 4 byte alignment
2023-01-08 01:33:26 +02:00
Dydzio
b02948d073 Update defaultMods.json 2023-01-08 01:32:42 +02:00
Ivan Savenko
481f756b51 Fixes #1304 - correct battle log message on spellcast without kills 2023-01-07 19:52:57 +02:00
Ivan Savenko
e28250b899 Add missing include? 2023-01-07 18:26:02 +02:00
Ivan Savenko
b1427f695b Fix MXE 2023-01-07 18:01:39 +02:00
Ivan Savenko
a55ac6c1e2 Fix MXE build 2023-01-07 16:51:23 +02:00
Ivan Savenko
7a8d85e023 Fix formatting 2023-01-07 16:51:03 +02:00
Dydzio
16d06827d6 Change thread join to detach 2023-01-07 15:42:34 +01:00
Ivan Savenko
67f7e5d042 Apply review suggestions 2023-01-07 16:15:45 +02:00
Ivan Savenko
9895dca615 Play sound if spell was resisted 2023-01-07 14:27:12 +02:00
Dydzio
e78105c95e Try Ivan's fix for iOS compilation 2023-01-07 12:47:00 +01:00
Andrii Danylchenko
9f9798d3a4 Update android JNI bindings 2023-01-07 09:26:01 +02:00
Dydzio
ce4c1ca48b Include StdInc.h 2023-01-06 23:37:57 +01:00
Dydzio
7708885cf9 Use / as command prefix 2023-01-06 22:53:10 +01:00
Dydzio
4157feb2f3 Small cleanup 2023-01-06 21:20:46 +01:00
Dydzio
622e012fcf Allow ingame console to use clientside commands and print output 2023-01-06 21:01:54 +01:00
Dydzio
b1c008179d Extract client commands handling to separate class + minor fixes 2023-01-06 17:52:18 +01:00
Ivan Savenko
d83eedb8dd Fixes #1378 - do not auto-set key color - image might not have one 2023-01-06 13:15:52 +02:00
Dydzio
a2ce9220ed Fix tests + scripting compilation on gcc 2023-01-05 17:42:33 +02:00
Ivan Savenko
1700a598f6 Enable -Werror for CI only, attempt 2 2023-01-05 17:37:40 +02:00
Ivan Savenko
d52b37fecb Moved strict compilation to CI-only 2023-01-05 17:37:40 +02:00
Ivan Savenko
396b7740c3 Removed unused variable 2023-01-05 17:37:40 +02:00
Ivan Savenko
c6290c1a50 Enable strict compilation by default 2023-01-05 17:37:40 +02:00
SoundSSGood
d5cef0c069 end of battle art assembling fix 2023-01-05 17:37:14 +02:00
Dydzio
3e1e41ef59 Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-01-05 17:31:30 +02:00
Dydzio
a83c7eb00f Add configurable damage and defense parameters 2023-01-05 17:31:30 +02:00
Ivan Savenko
4ca22e652d All projectile animations now use time-based speed 2023-01-05 15:26:29 +02:00
Ivan Savenko
a25214ae71 Fixes graphical artifacts on toggling stack queue visibility
Battlefield rendering now uses local coordinates
2023-01-05 14:16:01 +02:00
Ivan Savenko
c6c6d9e58e Redraw battle log on sending chat message 2023-01-05 13:05:16 +02:00
Ivan Savenko
428fe0406b Fix visibility of embedded battle queue 2023-01-05 12:57:34 +02:00
Ivan Savenko
d8a70de068 Improved ordering of movement animation, fixes potential visual artifact 2023-01-04 23:04:48 +02:00
Ivan Savenko
e422fcd092 Play spell sound on Lich/Magog attack 2023-01-04 21:55:15 +02:00
Ivan Savenko
43c1994ca2 Fix test 2023-01-04 21:41:11 +02:00
Ivan Savenko
d2fe31e224 Fix obstacles (e.g. Quicksands) animation speed 2023-01-04 21:39:32 +02:00
Ivan Savenko
6b2490903d Fix casting of massive spells by creatures 2023-01-04 21:26:13 +02:00
Ivan Savenko
21196e822f Fixed blue tint for clones 2023-01-04 19:36:18 +02:00