Ivan Savenko
|
e5dba942ac
|
Clear buffer (if any). Avoids false-positives with memcheck if buffer
contains old data
|
2024-06-12 18:13:21 +00:00 |
|
Ivan Savenko
|
1ac98e305f
|
Fix potential data race if two threads attempt to select bonuses with
different durations
|
2024-06-12 18:11:22 +00:00 |
|
Ivan Savenko
|
e32b6bd807
|
Fix potentially uninitialized members
|
2024-06-12 18:10:38 +00:00 |
|
Ivan Savenko
|
3a602bd3d4
|
Merge pull request #4040 from MichalZr6/develop
Add amount of resurrected Vampires to the battle log
|
2024-06-12 17:35:39 +03:00 |
|
Ivan Savenko
|
b4c6906471
|
Merge branch 'vcmi/beta' into 'vcmi/develop'
|
2024-06-11 19:22:23 +00:00 |
|
MichalZr6
|
15f86c0284
|
Fixed issues from review
|
2024-06-11 16:47:23 +02:00 |
|
Ivan Savenko
|
9c05e80315
|
Fix Admiral's Hat whirlpool immunity. Reduce usage of
convertFromVisitablePos
|
2024-06-11 14:31:11 +00:00 |
|
Ivan Savenko
|
55efa3c719
|
Merge remote-tracking branch 'vcmi/beta' into bugfixing
|
2024-06-11 14:10:17 +00:00 |
|
MichalZr6
|
65d22f17ae
|
proper logging of drained life and resurrected count
new struct for keeping track of healed HP (also drained life) and resurrected count
|
2024-06-09 23:54:20 +02:00 |
|
Ivan Savenko
|
9de6023224
|
Removed no longer needed pseudo-languages
|
2024-06-08 15:31:40 +00:00 |
|
Ivan Savenko
|
cffdf1081c
|
Merge pull request #4105 from IvanSavenko/limiter_fix
Fix CreatureTerrainLimiter
|
2024-06-08 13:47:03 +03:00 |
|
Ivan Savenko
|
308b403a55
|
Merge pull request #4096 from IvanSavenko/handle_terminate
Create crashdump on uncaught c++ exception
|
2024-06-08 13:46:24 +03:00 |
|
Andrey Filipenkov
|
5a58edde22
|
use 32-bit minizip file funcs on old Android
|
2024-06-08 00:09:03 +03:00 |
|
Ivan Savenko
|
1057fa4ef9
|
Re-enable code that was not restored after terrain rework
|
2024-06-07 12:24:36 +00:00 |
|
Ivan Savenko
|
22e58387f9
|
Also check for json when checking for battle animation existance
|
2024-06-07 11:57:46 +00:00 |
|
Ivan Savenko
|
79d568b17b
|
Try to handle uncaught c++ exception on Windows and create crashdump
|
2024-06-06 20:08:48 +00:00 |
|
Ivan Savenko
|
a8dcbd8ff9
|
Merge pull request #4061 from Laserlicht/hota_buildings
Support HotA thives guild
|
2024-06-05 12:41:35 +03:00 |
|
Ivan Savenko
|
615361a4d2
|
Remove excessive casts to void
|
2024-06-01 12:18:23 +00:00 |
|
Ivan Savenko
|
b50d350747
|
Show error message on load if mod has broken creature instead of
crashing on creature window screen
|
2024-06-01 11:49:51 +00:00 |
|
Ivan Savenko
|
b8beb4fb13
|
Fixes for various minor issues detected by Sonar Cloud
|
2024-06-01 11:48:30 +00:00 |
|
Ivan Savenko
|
b638b0b679
|
Fixed possible crash if hero class has no valid commander ID
|
2024-06-01 07:40:48 +00:00 |
|
Ivan Savenko
|
7e9c486a7a
|
"Transport Artifact" victory condition will no longer trigger if another
player completed it
|
2024-06-01 07:40:13 +00:00 |
|
Ivan Savenko
|
df83fa33a1
|
Merge branch 'vcmi/master' into 'vcmi/develop'
|
2024-05-31 09:34:21 +00:00 |
|
Ivan Savenko
|
adc3441bda
|
Merge pull request #3998 from IvanSavenko/refactor_sdl_media
[1.6] Reorganize SDL sound/music/video handling
|
2024-05-31 12:02:55 +03:00 |
|
Laserlicht
|
9c1ce214fc
|
thievesGuild support
|
2024-05-30 21:58:35 +02:00 |
|
Laserlicht
|
3f9e53acc8
|
fix typo
|
2024-05-30 21:57:58 +02:00 |
|
Ivan Savenko
|
37e196c565
|
Automatically select preferred audio stream when playing video
|
2024-05-30 18:02:50 +00:00 |
|
Ivan Savenko
|
5d6470e527
|
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
[1.6] Use shared_ptr for library entities
|
2024-05-30 19:14:06 +03:00 |
|
Ivan Savenko
|
5ecb527252
|
Merge pull request #3997 from IvanSavenko/serialization_refactor
[1.6] Serialization refactor
|
2024-05-30 19:13:21 +03:00 |
|
Ivan Savenko
|
9e0bae96cc
|
Merge pull request #3895 from SoundSSGood/CWindowWithArtifacts-refactoring2
CWindowWithArtifacts refactoring part2
|
2024-05-30 19:12:39 +03:00 |
|
Ivan Savenko
|
888149c6f6
|
Implemented simple versioning system for multiplayer
|
2024-05-29 20:08:32 +00:00 |
|
Ivan Savenko
|
5c2ca380ab
|
Merge pull request #4052 from vcmi/bank_battle
Config option for regular unit placement in Black Tower
|
2024-05-29 22:55:22 +03:00 |
|
Tomasz Zieliński
|
098c88eff4
|
Update serialization version
|
2024-05-29 20:52:59 +02:00 |
|
Tomasz Zieliński
|
3ac603767d
|
Basic config for regular unit placement in Black Tower
|
2024-05-29 20:20:33 +02:00 |
|
Ivan Savenko
|
dd2d0e285d
|
Merge pull request #4038 from IvanSavenko/pathfinder_fixes
[1.5.2] Pathfinder fixes
|
2024-05-29 18:15:51 +03:00 |
|
Ivan Savenko
|
df81c1d61a
|
Merge pull request #4050 from IvanSavenko/bonus_fix
[1.5.2] Bonus updaters fix
|
2024-05-29 18:14:14 +03:00 |
|
Ivan Savenko
|
2fcbfd978a
|
Merge pull request #4049 from IvanSavenko/campaign_fix
[1.5.2] Campaign fixes
|
2024-05-29 18:14:04 +03:00 |
|
Ivan Savenko
|
2ff28f6957
|
Merge pull request #4018 from IvanSavenko/voting
[1.5.2?] Multiplayer voting
|
2024-05-29 18:13:42 +03:00 |
|
Ivan Savenko
|
49138e3de9
|
Fixes Adrienne starting without Inferno spell in campaign
|
2024-05-29 14:28:36 +00:00 |
|
Ivan Savenko
|
d8f48f2c59
|
Merge pull request #4035 from IvanSavenko/stabilization
[1.5.2] Fixes for crashes in 1.5.1
|
2024-05-28 22:59:55 +03:00 |
|
Ivan Savenko
|
58b1e74342
|
Workaround - check also for valueType when updating bonuses
We should not assume that spells always have a single bonus with same
type/subtype
|
2024-05-28 17:01:30 +00:00 |
|
Ivan Savenko
|
28081085a8
|
Create separate instance of updater for every bonus
|
2024-05-28 16:43:28 +00:00 |
|
Ivan Savenko
|
520f690d35
|
Fix transfer of non-first artifacts in backpack if hero does not
transfers as well
|
2024-05-28 14:21:29 +00:00 |
|
Ivan Savenko
|
3847e3e2b4
|
Better comments, remove dead code
|
2024-05-28 13:43:16 +00:00 |
|
SoundSSGood
|
07239dcfb5
|
artifact parts calc
|
2024-05-24 21:22:08 +02:00 |
|
Ivan Savenko
|
f7989f6dcb
|
Allow landing on guarded tiles when flying in from guarded tile
|
2024-05-23 19:01:30 +00:00 |
|
Ivan Savenko
|
ac047d0d6d
|
Fixed handling of original game rules pathfinding
|
2024-05-23 19:01:30 +00:00 |
|
Ivan Savenko
|
0a3cfea017
|
Simplify code
|
2024-05-23 19:01:30 +00:00 |
|
Ivan Savenko
|
d7f5d24b99
|
If original movement rules are on, it is not possible to attack guards
from visitable object directly
|
2024-05-23 19:01:30 +00:00 |
|
Ivan Savenko
|
ef29c47408
|
Added GUARDED state to distinguish from blocked visitable
|
2024-05-23 19:01:30 +00:00 |
|