Ivan Savenko
915533ed2e
Implemented generation of player-colored version of DiBoxBck
2024-09-12 21:22:41 +00:00
Ivan Savenko
b3158c52ba
Fixes for Sonar issues
2024-08-17 20:54:29 +00:00
Ivan Savenko
f29a687234
Clean up scaling code, implemented image size optimization
2024-08-17 15:25:26 +00:00
Ivan Savenko
ffba847f40
xBRZ-upscaled images now support common palette-transform effects:
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- Player coloring
- Flag color for map
- Glue selection for combat
2024-08-17 15:25:26 +00:00
Ivan Savenko
2d12cecded
Added draw method to ISharedImage interface
2024-08-17 15:25:26 +00:00
Ivan Savenko
502f47c6b5
Rename IConstImage to more clear ISharedImage
2024-08-17 15:25:26 +00:00
Ivan Savenko
73e052b1d0
Fix merge
2024-07-19 10:08:50 +00:00
Ivan Savenko
0d6ec0d224
Reviewed usage of EBlitMode, now specified clearly in all cases
2024-07-19 10:08:50 +00:00
Ivan Savenko
b850b6339f
Flipped images are now tracked by RenderHandler
2024-07-19 10:08:50 +00:00
Ivan Savenko
a8a330f39f
Remove unused code and no longer needed caching
2024-07-19 10:08:50 +00:00
Ivan Savenko
47de9a62dc
Created separate classes for shared, unchangeable image and image
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manipulators owned by UI elements
2024-07-19 10:08:50 +00:00
Ivan Savenko
2b3e4e01ca
Remove unused code
2024-07-19 10:08:50 +00:00
Ivan Savenko
600b06b74d
Moved all handling of image loading to render handler
2024-07-19 10:08:50 +00:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
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Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
...
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Ivan Savenko
0f88b8969b
Removed some usages of std string as resource path
2023-09-04 18:22:34 +03:00
krs
0ee1866f73
Added SDLImage::doubleFlip()
2023-06-11 18:45:14 +03:00
Ivan Savenko
dcff463d36
Fixed handling of special palette colors in palette transformations
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Fixes black color turning semi-transparent in some creatures from mods
2023-03-25 23:54:51 +02:00
Ivan Savenko
def1e35836
Use SDL BlitMode's to speed up image rendering
2023-03-05 17:48:02 +02:00
Ivan Savenko
ca13e7dedf
Implemented terrain palette animatiions. Removed old code
2023-03-05 17:48:02 +02:00
Ivan Savenko
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
2023-02-01 20:42:06 +02:00
Ivan Savenko
84dfcacafd
Updated CMakeLists and file headers
2023-02-01 16:42:03 +02:00
Ivan Savenko
4d8d886317
Move all created files into better locations
2023-02-01 16:28:48 +02:00