Tomasz Zieliński
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73d9f5bd0a
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Parallel RMG works fine for maps without water.
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2023-05-19 20:30:15 +02:00 |
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Tomasz Zieliński
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966a24d27e
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Protect public access to Modificators with another mutex.
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2023-05-07 08:24:08 +02:00 |
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Tomasz Zieliński
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eb50ae3aa7
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- Pre-distribute max number of Prisons
- Minor refactor for artifact and hero pool management
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2023-05-05 10:30:36 +02:00 |
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Tomasz Zieliński
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d325051213
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Some working version, needs corrections still.
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2023-04-29 11:46:03 +02:00 |
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Tomasz Zieliński
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80b5c53815
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Place quest artifacts after all the treasures are already created.
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2023-04-23 10:08:16 +02:00 |
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Ivan Savenko
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644f0f4b32
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Removed ARRAY_COUNT in favor of std::size
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2023-04-12 01:04:26 +03:00 |
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Ivan Savenko
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dfa2e2a349
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
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Konstantin
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fedf7d377c
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vcmi: remove TFaction
This is a huge change and will break save compatibility
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2023-04-10 19:28:16 +03:00 |
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Tomasz Zieliński
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cf1f9c456b
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Removed unrelated comment
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2023-04-07 21:40:47 +02:00 |
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Tomasz Zieliński
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f1c52f501d
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Fix Pandora Box creature amounts to match OH3 exactly.
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2023-04-07 21:23:34 +02:00 |
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Konstantin
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11b237a23c
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
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Tomasz Zieliński
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045942fd68
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Fixed warning-as-error
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2023-03-28 18:25:56 +02:00 |
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Tomasz Zieliński
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b184e80b72
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Use the most suitable template for object
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2023-03-28 17:53:08 +02:00 |
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Tomasz Zieliński
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b3a457c71a
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Skip objects with value too low to be placed in the zone.
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2023-03-27 17:29:46 +02:00 |
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Tomasz Zieliński
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511a42f9b9
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Oops missed that part.
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2023-03-27 09:35:52 +02:00 |
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Tomasz Zieliński
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18a87d1ec0
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Distribute limited objects evenly in zones with matching terrain
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2023-03-27 09:09:58 +02:00 |
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Tomasz Zieliński
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a88e1dc1f6
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Add only one template per object
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2023-03-27 08:44:49 +02:00 |
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Konstantin
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7bfb37df4d
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vcmi: modernize lib/rmg
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2023-02-14 02:50:39 +03:00 |
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Konstantin
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0627e1ecaa
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vcmi: remove unused variables from lib/rmg
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2023-02-12 19:11:24 +03:00 |
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Andrey Filipenkov
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aa217236b3
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check amount of artifacts on hero when checking requirements of a quest that requires artifact(s)
fixes case when 2 or more identical artifacts are required
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2022-10-01 09:28:32 +03:00 |
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Tomasz Zieliński
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20c102e648
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Remove T prefix from new typedefs
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2022-09-29 11:44:46 +02:00 |
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Tomasz Zieliński
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f386f42166
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
# lib/Terrain.cpp
# lib/Terrain.h
# lib/battle/CBattleInfoEssentials.cpp
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/RiverPlacer.cpp
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2022-09-27 07:50:17 +02:00 |
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Tomasz Zieliński
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4ea57ea7fc
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A variety of suggested style tweaks
|
2022-09-25 09:33:56 +02:00 |
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Andrey Filipenkov
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ff635edc0b
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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2022-09-24 15:55:21 +03:00 |
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Tomasz Zieliński
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494b0f0226
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First version that compiles
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2022-09-21 11:34:23 +02:00 |
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DjWarmonger
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3d2dc2335b
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Switch ObjectTemplate to shared_ptr<const> (#870)
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2022-09-11 16:13:53 +03:00 |
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Nordsoft91
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8f0dcf928c
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Fix problems with water zone (#784)
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2022-09-11 11:31:27 +03:00 |
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Nordsoft91
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454889598f
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Improve treasure placement logic (#775)
Improve treasure placement logic (#775)
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2022-09-11 11:31:27 +03:00 |
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Nordsoft91
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1451385a9b
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Fix problem with empty areas (#772)
* Fixes for obstacles and treasures
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2022-09-11 11:31:27 +03:00 |
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Nordsoft91
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4bd0ff680a
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Random map generator refactoring (#762)
random map generator refactoring and improvements
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2022-09-11 11:31:27 +03:00 |
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