Ivan Savenko
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ccb08bda6f
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Fix loading of "true fullscreen" option in launcher
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2023-04-13 19:07:21 +03:00 |
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Ivan Savenko
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35ac4d88ac
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Fix Seer Hut right-click text
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2023-04-13 19:06:44 +03:00 |
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Ivan Savenko
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9d901efb0c
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Change default difficulty to "Normal"
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2023-04-13 19:06:17 +03:00 |
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Ivan Savenko
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b1158a16c5
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Version bump for vcmi mod
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2023-04-13 16:37:52 +03:00 |
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Ivan Savenko
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2dc48496ef
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Fix generation of roads and rivers near map edge
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2023-04-13 16:26:03 +03:00 |
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Ivan Savenko
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4f8890d866
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Moved RMG templates from vcmi-extras into core mod
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2023-04-13 16:25:36 +03:00 |
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nordsoft
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b9e5e42647
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Single player spectator
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2023-04-13 13:12:00 +04:00 |
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nordsoft
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e28dd128e0
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
This reverts commit 46d35541b453b6c026c457bf0c788f79311968b3.
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2023-04-13 12:45:10 +04:00 |
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Konstantin P
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f11fa8f0c8
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Teleport: can trigger obstacles now
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2023-04-13 11:24:19 +03:00 |
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Konstantin P
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384ee99834
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vcmi: configurable teleport v2
1. Redesign wall and teleport penalty using shortest path
This will avoid OH3 exploits with teleport inside walls
2. Teleport is now configurable
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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bc1aad3b26
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vcmi: remove deprecated CStack::getCreature()
Function battle::Unit::unitType() does the same.
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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d99d1509f6
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Spell: remove unneeded virtual functions
We should not try to override pure virtual with pure virtual
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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03eb997137
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CBattleInfoEssentials: add battleIsGatePassable()
This is a helper to check if gate is passable now or not.
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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8397bd91fb
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BattleActionsController: do not pass unused caster
This is unused, so, remove this parameter to prepare for teleport action
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2023-04-13 11:24:19 +03:00 |
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Konstantin
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198df21ae3
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vcmi: remove old landmine property
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2023-04-13 11:24:19 +03:00 |
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nordsoft
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5419de3468
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Fix getCasterUnitId
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2023-04-13 02:18:12 +04:00 |
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Konstantin
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15031d2e16
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vcmi: do not block interface on setup spells
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2023-04-13 01:06:36 +03:00 |
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nordsoft
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fb4db41891
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Single player spectator
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2023-04-13 02:01:13 +04:00 |
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nordsoft
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f005dbbc14
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Spectator mode
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2023-04-13 00:59:44 +04:00 |
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Konstantin
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cb83a9371d
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vcmi: 1.2 compatibility to FACTION_LIMITER
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2023-04-12 23:14:38 +03:00 |
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Ivan Savenko
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05550158ee
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Merge pull request #1944 from Laserlicht/patch-1
Nullkiller -> Standard-AI
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2023-04-12 12:48:13 +03:00 |
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Tomasz Zieliński
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74d028d951
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Use product instead of distance sum for Subterranean Gate placement.
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2023-04-12 09:31:09 +02:00 |
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Tomasz Zieliński
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e6eafca2d0
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Place Mines after Monoliths.
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2023-04-12 07:48:44 +02:00 |
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nordsoft
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d244702abc
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Read and write mods into map
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2023-04-12 02:59:55 +04:00 |
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nordsoft
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e669d31d33
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Hidden maps
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2023-04-12 02:44:17 +04:00 |
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nordsoft
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617a4385a2
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Add mods fields into map header
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2023-04-12 02:14:22 +04:00 |
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nordsoft
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94c6c0c262
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Add hero limit checkbox in map editor
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2023-04-12 02:13:53 +04:00 |
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Ivan Savenko
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79b7659097
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Fix gcc build
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2023-04-12 01:04:27 +03:00 |
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Ivan Savenko
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63d2e6ea42
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Removed no longer used code
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2023-04-12 01:04:27 +03:00 |
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Ivan Savenko
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644f0f4b32
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Removed ARRAY_COUNT in favor of std::size
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2023-04-12 01:04:26 +03:00 |
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Ivan Savenko
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506c3d29bc
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Replaced vstd clamp with std version
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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5f74aca341
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Fix missing attribute
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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3e94ae1b2b
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Attempt to make macOS c++17 build
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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63b197b78a
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Converted attributes to use c++17 functionality
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2023-04-12 01:03:14 +03:00 |
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Ivan Savenko
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2150eabfc5
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Bumped C++ standard to C++17
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2023-04-12 01:03:14 +03:00 |
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Michael
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471aec9894
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Nullkiller -> Standard-AI
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2023-04-11 20:52:11 +02:00 |
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nordsoft
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30281d5991
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Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
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2023-04-11 21:44:31 +04:00 |
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Ivan Savenko
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662db90cc1
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Merge pull request #1941 from rilian-la-te/reduce-boost-little
vcmi: reduce boost a little bit
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2023-04-11 20:24:16 +03:00 |
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Nordsoft91
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3951bbb395
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Merge pull request #1108 from Nordsoft91/battle-dialog
[HDMod features] Quick combat
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2023-04-11 21:18:04 +04:00 |
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Konstantin
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9db2e2068e
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vcmi: fixup crash
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2023-04-11 21:17:31 +04:00 |
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Ivan Savenko
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dfa2e2a349
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Merge beta into develop
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2023-04-11 19:37:35 +03:00 |
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Konstantin
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ea3bdda047
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vcmi: reduce boost a little bit
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2023-04-11 17:11:14 +03:00 |
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nordsoft
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39f4bc0072
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Reset battle bonuses on client side
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2023-04-11 17:25:19 +04:00 |
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nordsoft
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8e77b833d9
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Merge remote-tracking branch 'upstream/develop' into battle-dialog
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2023-04-11 15:54:08 +04:00 |
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Ivan Savenko
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6d0f8e3f24
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Update ChangeLog.md
Co-authored-by: krs <krs0@users.noreply.github.com>
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2023-04-11 12:02:47 +03:00 |
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Ivan Savenko
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b424ebb628
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Changelog update
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2023-04-11 12:02:47 +03:00 |
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DjWarmonger
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d9a2621231
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Merge pull request #1939 from vcmi/fix_top_of_map_objects
Merging after positive review.
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2023-04-11 10:40:18 +02:00 |
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Ivan Savenko
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c9e9d93b60
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Merge pull request #1937 from Nordsoft91/launcher-layout
[1.2] Adjustable layout for launcher
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2023-04-11 11:12:15 +03:00 |
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Ivan Savenko
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7d92ef5f86
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Merge pull request #1909 from vcmi/avoid-freeze-on-siege-selfblocking
BattleAI: avoid selfblocking on siege
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2023-04-11 11:11:05 +03:00 |
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Ivan Savenko
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ef103290fa
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Merge pull request #1938 from rilian-la-te/fix-orb-of-vulnerability
config: Orb of Vulnerability should block all resistances from work (Resistance skill, dwarves, unicorns and so on.
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2023-04-11 11:10:33 +03:00 |
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