1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2023-04-11 17:11:14 +03:00
.github fix uploading Android APK to server 2023-03-06 21:29:46 +03:00
AI vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
android fix downloading mods on Android 4.4 2023-03-04 14:35:56 +03:00
CI vcmi: use qt6 for clang linux build 2023-03-06 00:18:23 +03:00
client Merge pull request #1882 from rilian-la-te/native-terrain-refactor 2023-04-11 02:14:37 +03:00
cmake_modules Merge pull request #1882 from rilian-la-te/native-terrain-refactor 2023-04-11 02:14:37 +03:00
config movementHighlightOnHover is now saved with settings 2023-04-08 20:42:16 +03:00
debian Bump version to 1.3 2023-03-27 23:31:46 +03:00
docs [Conan][docs] add Android info 2023-03-02 12:09:49 +03:00
include Merge pull request #1882 from rilian-la-te/native-terrain-refactor 2023-04-11 02:14:37 +03:00
ios generate ipa file with CPack directly 2023-01-24 20:10:57 +03:00
launcher Compilation fix 2023-04-08 01:49:59 +04:00
lib vcmi: reduce boost a little bit 2023-04-11 17:11:14 +03:00
lib_server
mapeditor vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
Mods/vcmi Added combat option Highlight Movement on Hover 2023-04-08 20:40:30 +03:00
osx
rpm
scripting vcmi: remove code duplication for native terrain 2023-04-10 19:28:17 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Merge pull request #1882 from rilian-la-te/native-terrain-refactor 2023-04-11 02:14:37 +03:00
test vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
win
.gitignore Add clion related folder to gitignore 2023-01-01 15:47:21 +02:00
.gitmodules
.travis.yml
AUTHORS Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CCallback.cpp client is able to erase artifact 2023-04-08 00:41:55 +03:00
CCallback.h client is able to erase artifact 2023-04-08 00:41:55 +03:00
ChangeLog.md Merge beta into develop 2023-04-04 16:06:20 +03:00
CMakeLists.txt Haiku patch 2023-03-27 10:10:09 +02:00
CMakePresets.json vcmi: change gcc variant to build lua and no pch 2023-04-09 00:15:09 +03:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h vcmi: reduce boost a little bit 2023-04-11 17:11:14 +03:00
license.txt
README.md Remove appveyor build status 2023-03-08 12:57:12 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
vcmimanual.tex
Version.cpp.in
Version.h

GitHub Coverity Scan Build Status Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)